23 Days of Melvor: Difference between revisions

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Alt Magic -> Alt. Magic for consistency
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[[File:23DoM Day 13.png|800x800px]]
[[File:23DoM Day 13.png|800x800px]]
==Day 14: Thieving - "I come to you today to share my Thieving GP (And XP) Calculator" by Nomeru==
==Day 14: Thieving - "I come to you today to share my Thieving GP (And XP) Calculator" by Nomeru==
The winner for day 14 is a spreadsheet by Nomeru that unfortunately I don't have a link to right now.
The winner for day 14 is [https://docs.google.com/spreadsheets/d/1iRPDZznC5HizeWyyADt7bymFMWxN_jzFP1dGl8Xa4P4/edit#gid=0 this spreadsheet] by Nomeru.
 
==Day 15: Farming - "Best skill in the game: Farming" by Marubayashi==
==Day 15: Farming - "Best skill in the game: Farming" by Marubayashi==
Alright boys and gals, sit around while I teach ya'll about the best skill in the game: Farming.
Alright boys and gals, sit around while I teach ya'll about the best skill in the game: Farming.
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==Day 21: Summoning - "Synergy" by KashyKats (Petora)==
==Day 21: Summoning - "Synergy" by KashyKats (Petora)==
The winning submission was a YouTube video which you can find [https://youtu.be/4hyl7MUjZYM here].
The winning submission was a YouTube video which you can find [https://youtu.be/4hyl7MUjZYM here].
==Day 22: Alt Magic - "Untitled" by AjCheeze==
==Day 22: Alt. Magic - "Untitled" by AjCheeze==
Alt magic seems like a waste at low levels. It takes runecrafting 40 to get started. You can blast 135 damage firebolts before you can turn your items into rune essence or sell them for less than they are worth with alchemy 1. So Might as well use those runes for farming some combat encounters considering magic is strong vs melee you get a great advantage to whatever you want to farm. 56 and higher is where i think it starts to get useful. Holy dust is aqward to get for potions and summons. Or its 9 prayer points not the worst use of your time. The higher ones are also good but i havent got there to say much more.
Alt magic seems like a waste at low levels. It takes runecrafting 40 to get started. You can blast 135 damage firebolts before you can turn your items into rune essence or sell them for less than they are worth with alchemy 1. So Might as well use those runes for farming some combat encounters considering magic is strong vs melee you get a great advantage to whatever you want to farm. 56 and higher is where i think it starts to get useful. Holy dust is aqward to get for potions and summons. Or its 9 prayer points not the worst use of your time. The higher ones are also good but i havent got there to say much more.
==Day 23: Astrology - "Astrology guide for starters and late game" by Squalidae_==
==Day 23: Astrology - "Astrology guide for starters and late game" by Squalidae_==