Adventure: Difference between revisions

111 bytes added ,  12 December 2021
Clarify that Adventure 10x HP is purely cosmetic.
m (Update for v1.0)
(Clarify that Adventure 10x HP is purely cosmetic.)
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**With a Combat Level at 99 or higher, experience in skills is still limited to experience required for the next virtual level minus 1 experience point (e.g., with a combat level at 99, skill experience is limited to 14,391,159).  
**With a Combat Level at 99 or higher, experience in skills is still limited to experience required for the next virtual level minus 1 experience point (e.g., with a combat level at 99, skill experience is limited to 14,391,159).  
* The [[Combat Triangle]] penalties for using a combat style the enemy is resistant to are increased (identical to the changes in Hardcore mode)
* The [[Combat Triangle]] penalties for using a combat style the enemy is resistant to are increased (identical to the changes in Hardcore mode)
* Hitpoints, Damage, and Food Healing values are 10x larger than standard.
* Hitpoints, Damage, and Food Healing values are 10x larger than in Standard or Hardcore modes. This is purely a cosmetic change - all gains that are based on HP work as in other modes.


There is a guide for this mode at [[Adventure/Guide]].
There is a guide for this mode at [[Adventure/Guide]].
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