V1.2: Difference between revisions

6,064 bytes added ,  3 October 2023
→‎Minor Updates and Bugfixes: Include additional updates
(→‎Minor Updates and Bugfixes: Include additional updates)
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===== Bug Fixes =====
===== Bug Fixes =====
* Fixed an issue where the building repair cost modifiers were not applying correctly during certain seasons, causing 100% reduced repair cost.
* Fixed an issue where the building repair cost modifiers were not applying correctly during certain seasons, causing 100% reduced repair cost.
==== ?7785 (12th September 2023) ====
===== Atlas of Discovery =====
====== New UI ======
* Added an explanation of the Hex Mastery system to the View Hex Mastery popup.
* The View Hex Mastery popup will now display how many hexes you have mastered.
* The Hex Mastery popup will now explain what Hex Mastery is, and how it works.
* The Hex Mastery popup will also display how many Hexes you have mastered.
* Compacted some Mobile UI elements for {{Skill|Cartography}}.
* Added Max Hex Level indicator to the Hex progress UI.
* Hovering over the {{Icon|Barrier}} Bar or Icon within {{Icon|Combat}} will now display the Barrier information just like it does for the [[Combat Areas]] themselves.
====== New Settings ======
* Added a setting to throttle {{Skill|Cartography}} Map frame rate cap while inactive. This caps the frame rate to 10 FPS after 5 minutes of inactivity.
* Added a setting to set [[Cartography]] Frame Rate Cap while active.
* Added a setting to toggle the cat image for undiscovered dig sites in [[Cartography]]. This is disabled by default.
====== Fixed ======
* Fixed issue where the [[Cartography]] Map Quality setting had no effect on iOS
* Fixed hidden POI markers not displaying automatically when locating a required item.
* Fixed issue with how {{ItemIcon|Max Skillcape}} handled its requirements.
===== Base Game =====
====== Balancing ======
* {{TownshipIcon|Summer}} Season in {{Skill|Township}} now also provides -10% Repair Cost
* {{TownshipIcon|Fall}} Season in [[Township]] now also provides -15% Repair Cost
* Reduced {{TownshipIcon|Trading Post}} {{GP}} [[GP]] cost to build to {{GP|500000}}, down from {{GP|2500000}}.
====== Fixed ======
* Added a failsafe to the game which will prevent it from loading if there is a file version mismatch. This kind of thing can only occur during the 1-5 second process of a game update.
* {{ItemIcon|Ash}} no longer drops from {{Skill|Firemaking}} in the Tutorial. Should help prevent issues where players are getting stuck on Tutorial Island.
* Tutorial Island will now allow you to purchase {{ItemIcon|Feathers}} and {{ItemIcon|Bowstring|Bowstrings}} after steps have been completed to unlock them. This should also fix issues where players get stuck on Tutorial Island.
A Steam Client update is on the way for Windows to fix some reported issues we have received.
==== ?7809 (14th September 2023) ====
===== Changes =====
* {{ItemIcon|Pure Crystal}} from {{Skill|Mining}} now sells for {{GP|750}}, up from {{GP|500}}.
* {{ItemIcon|Tiny Spice Jar}} Artefact now sells for {{GP|3}}, down from {{GP|24}}.
===== Fixed =====
* Fixed an issue where the {{ItemIcon|Cape of Completion}} and the {{TotH}} {{ItemIcon|Superior Cape of Completion}} were not inheriting the modifiers from the {{ItemIcon|Cartography Skillcape|notext=true}}{{ItemIcon|Archaeology Skillcape|Standard}} & {{ItemIcon|Superior Cartography Skillcape|Superior Cartography}} / {{ItemIcon|Superior Archaeology Skillcape|Archaeology Skillcapes}}.
* Fixed issue where {{ItemIcon|Haunted Ring}} was providing the wrong Max Hit modifier.
* Fixed an issue where {{TotH}} {{ZoneIcon|Impending Darkness Event|Impending Darkness}} completions in {{Icon|Ancient Relics}} mode was not providing the intended Skill cap increase rewards.
* Fixed {{ItemIcon|Bone Ring}} modifier not working.
* Fixed issue where {{PetIcon|Mark}} would require the new {{AoD}} [[Atlas of Discovery Expansion|Atlas of Discovery]] familiar marks to be located to unlock (this pet should only require base game marks).
* Fixed a visual bug where {{Skill|Archaeology}} Dig Site values would not automatically update the reflected new refinements applied to Dig Site Maps.
* Fixed unintentional item doubling in {{Skill|Thieving}} in {{Icon|Ancient Relics}} mode.
* Fixed issue where {{Icon|Crystal|type=rock}} and {{Icon|Pure Crystal|type=rock}} ore nodes in {{Skill|Mining}} did not provide gem rewards. This in turn also fixes the {{ItemIcon|Gem Gloves}} not working on these nodes.
* Fixed unintended sale price for {{ItemIcon|Elemental Scroll|Elemental Scrolls}} in {{Skill|Archaeology}}.
===== Modding =====
* Removed hard coded properties that handle Skill level cap increases and Skill selections, moving moved them to the namespaced gamemode object. This change allows Mod creators to determine how their custom Skills are handled in {{Icon|Ancient Relics}} mode with ease, and increases compatibility of this adjustment when multiple custom Skills are installed.
==== ?7841 (18th September 2023) ====
===== New =====
* {{ItemIcon|Tortoise}} familiar in {{Skill|Summoning}} now also accepts all other barrier gems as recipes.
===== Changes =====
* Heavily increased the sale price of all Barrier Gems. This in turn makes the {{ItemIcon|Tortoise}} familiar in {{Skill|Summoning}} require less quantity of gems per craft.
===== Fixed =====
* Fixed an issue where the {{Skill|Astrology}} Master Relic & {{Skill|Agility}} Master Relic in {{Icon|Ancient Relics}} mode were not applying correctly.
* [Steam] Fixed a bug where opening the Wiki from a link in the Game Guide would not open your default browser.
* Fixed incorrect XP provided for Crystal {{Skill|Fletching}} gear, {{ItemIcon|Aranite Shield}}, {{Icon|Crystal Sanction Potion}} and {{Icon|Crystallization Potion}}.
* Fixed incorrect image assets for {{Icon|Unholy Potion|Unholy Potions}}.
* Barrier gear (B) that is upgraded in Crystal Gear (C) no longer lose their chance to dodge crystallization
* Fixed incorrect chance to dodge crystallization for the {{ItemIcon|Crystal Helmet}}.
* Fixed incorrect stats for the {{ItemIcon|(G) Pure Crystal Platebody}}.
* Fixed {{ItemIcon|Golden Wreath}} GP multiplier not working with {{Skill|Thieving}} NPCs.
* Fixed incorrectly applied flat GP modifiers for {{Skill|Alt. Magic}} and {{Skill|Thieving}} auto sell.
* Fixed {{ItemIcon|Ancient Whetstone}} using a charge when attacked by the [[Monsters|enemy]].
* Fixed {{Skill|Runecrafting}} Lesser Relic using charges during {{Icon|Combat}}. Also fixed it not using a charge in {{Skill|Cooking}}.
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