V0.11.1: Difference between revisions

From Melvor Idle
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Revision as of 07:44, 7 December 2021

Alpha v0.11.1 (14th January 2020)

This update details a lot of fixes that have been applied since the recent major update.

New Features

  • [NEW] There is now an option to disable the confirmation that appears when attempting to close the game.

Changed Features

  • [CHANGE] The game will no longer give you a Slayer Task for an enemy you do not have the ability to access.

Bugfixes

  • [FIXED] Fixed errors with save loading, where undefined variables would basically stop the game from loading completely.
  • [FIXED] Fixed issued with dungeons becoming inaccessible.
  • [FIXED] Fixed Augury Prayer which provided NaN values for combat.
  • [FIXED] Fixed Redemption Prayer which unintentionally activated if your health was greater than 0.
  • [FIXED] Healing values for food displayed in the bank screen now display correctly.
  • [FIXED] Fixed issues where some items were not able to be upgraded, even if you had the requires resources to do so.
  • [FIXED] Fixed error where all Slayer Platebodies would provide NaN Slayer XP when equipped.
  • [FIXED] Completion log now displays correct percentages.
  • [FIXED] Carrots now have mastery correctly applied.
  • [FIXED] Thieving max hits are now correct.
  • [FIXED] Gold Sapphire & Gold Ruby ring values now display correctly.
  • [FIXED] Gold Diamond Ring now correctly flees at 10% HP, instead of 1%.
  • [FIXED] You can now view item stats for wands.
  • [FIXED] Collapsible menu for skill now correctly displays skill levels and information.
  • [FIXED] Kills should now successfully track for all enemies.
  • [FIXED] Fixed an issue with Chicken Dungeon providing +NaN Egg Chests as a reward, causing it to break your bank upon load.