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Module:SkillUnlocks: Difference between revisions

From Melvor Idle
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Line 1,031: Line 1,031:
-- TODO: "Completion" requirement
-- TODO: "Completion" requirement
if req.type == 'SkillLevel' then
if req.type == 'SkillLevel' then
local skillInfo = Icons.Icon({Constants.getSkillName(req.skillID), type='skill', qty=req.level, notext='true'})
local skillInfo = Icons.Icon({Constants.getSkillName(req.skillID), type='skill', notext='true'}) .. ' ' .. req.level
table.insert(extraReqs, skillInfo)
table.insert(extraReqs, skillInfo)
elseif req.type == 'DungeonCompletion' then
elseif req.type == 'DungeonCompletion' then
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