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HCCO/Guide/12: Difference between revisions

From Melvor Idle
m
→‎Lightning Region: Closing brace
m (→‎Body / Legs: Stated that the bonus DR from Bundled body is not 100% reliable for bonus DR)
m (→‎Lightning Region: Closing brace)
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With a lot of good {{Skill|Ranged}} upgrades under our belt, we can work on clearing our way through {{ZoneIcon|Lightning Region}} to obtain all of the goodies within. This dungeon is very dangerous, hence why we must prepare adequately for it. To access this dungeon we need to blitz through {{ZoneIcon|Underground Lava Lake}} once. This dungeon is very easily cleared with {{ItemIcon|Ultima Godsword}} or possibly with {{ItemIcon|Spectral Ice Sword}} using the same setup as {{ZoneIcon|Ancient Sanctuary}}, '''however''' you will have to take care to avoid fighting {{MonsterIcon|Magic Fire Demon}} while using {{Skill|Attack|Melee}}. These can very easily kill you outright, but are easily dispatched by swapping to {{Skill|Ranged}} (wearing {{ItemIcon|Aeris God Platelegs}} / {{ItemIcon|Aeris God Boots}} if you only have one set of {{ItemIcon|Perfect Sight Legs}} / {{ItemIcon|Frost Walker Boots}}) and then switching back afterwards. The boss {{MonsterIcon|Trogark}} will outheal our punny damage from {{Icon|Water Strike|type=spell}} with {{ItemIcon|Ocean Song}}, so we have to rely on the raw power of {{ItemIcon|Ultima Godsword}} instead to get the job done.
With a lot of good {{Skill|Ranged}} upgrades under our belt, we can work on clearing our way through {{ZoneIcon|Lightning Region}} to obtain all of the goodies within. This dungeon is very dangerous, hence why we must prepare adequately for it. To access this dungeon we need to blitz through {{ZoneIcon|Underground Lava Lake}} once. This dungeon is very easily cleared with {{ItemIcon|Ultima Godsword}} or possibly with {{ItemIcon|Spectral Ice Sword}} using the same setup as {{ZoneIcon|Ancient Sanctuary}}, '''however''' you will have to take care to avoid fighting {{MonsterIcon|Magic Fire Demon}} while using {{Skill|Attack|Melee}}. These can very easily kill you outright, but are easily dispatched by swapping to {{Skill|Ranged}} (wearing {{ItemIcon|Aeris God Platelegs}} / {{ItemIcon|Aeris God Boots}} if you only have one set of {{ItemIcon|Perfect Sight Legs}} / {{ItemIcon|Frost Walker Boots}}) and then switching back afterwards. The boss {{MonsterIcon|Trogark}} will outheal our punny damage from {{Icon|Water Strike|type=spell}} with {{ItemIcon|Ocean Song}}, so we have to rely on the raw power of {{ItemIcon|Ultima Godsword}} instead to get the job done.


We can now work on clearing {{ZoneIcon|Lightning Region}}. The boss will stun you frequently and heal a lot, but with the setup listed below you will be able to clear it. This dungeon is extremely lucrative, as every single item is useful. The {{ItemIcon|Lightning Aura Helmet}} is our first 12% DR for the helmet slot and synergises with stuns so it is useful for {{Skill|Attack|Melee}} and {{Skill|Magic}}. {{ItemIcon|Lightning Coil 2H Staff}} with {{Icon|Fire Strike|type=spell}} (any elemental spell is fine, but {{Icon|Wind Strike|type=spell}} uses {{ItemIcon|Air Rune|qty=2}} while the other strike spells only use {{ItemIcon|Air Rune|qty=1}} and you will likely have an abundance of the other elemental runes) completely replaces {{ItemIcon|Ocean Song}} and you cannot leave this dungeon without it. You will want {{ItemIcon|Lightning Strike 1H Sword|qty=5}} in order to make {{ItemIcon|FrostSpark 1H Sword}}, which heavily synergies with stuns and the rest of the gear from this dungeon. This sword will probably replace {{ItemIcon|Ultima Godsword}} as our go-to {{Skill|Attack|Melee}} weapon. You will want {{ItemIcon|Lightning Boots|qty=15}} and {{ItemIcon|Lightning Amulet|qty=15}}, as those upgrades are very useful and help with dealing with stuns and capitalising on enemy stuns.
We can now work on clearing {{ZoneIcon|Lightning Region}}. The boss will stun you frequently and heal a lot, but with the setup listed below you will be able to clear it. This dungeon is extremely lucrative, as every single item is useful. The {{ItemIcon|Lightning Aura Helmet}} is our first 12% DR for the helmet slot and synergises with stuns so it is useful for {{Skill|Attack|Melee}} and {{Skill|Magic}}. {{ItemIcon|Lightning Coil 2H Staff}} with {{Icon|Fire Strike|type=spell}} (any elemental spell is fine, but {{Icon|Wind Strike|type=spell}} uses {{ItemIcon|Air Rune|qty=2}} while the other strike spells only use {{ItemIcon|Air Rune|qty=1}}) and you will likely have an abundance of the other elemental runes) completely replaces {{ItemIcon|Ocean Song}} and you cannot leave this dungeon without it. You will want {{ItemIcon|Lightning Strike 1H Sword|qty=5}} in order to make {{ItemIcon|FrostSpark 1H Sword}}, which heavily synergies with stuns and the rest of the gear from this dungeon. This sword will probably replace {{ItemIcon|Ultima Godsword}} as our go-to {{Skill|Attack|Melee}} weapon. You will want {{ItemIcon|Lightning Boots|qty=15}} and {{ItemIcon|Lightning Amulet|qty=15}}, as those upgrades are very useful and help with dealing with stuns and capitalising on enemy stuns.


{{Equipment/Recommended
{{Equipment/Recommended
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