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Mod Creation/Essentials: Difference between revisions

From Melvor Idle
Created page with "First time writing a mod for Melvor Idle? Consider starting with the Mod Creation/Getting Started guide. == Creating a Mod == A mod in Melvor Idle is simply composed of two parts: metadata and resources. The '''metadata''' is defined in your mod's mod.io profile page (name, version, previews, etc.) and in a <code>manifest.json</code> file that '''''must''' be located at the root of your mod's directory'' (this holds metadata that tells the Mod Manager how to load y..."
(Created page with "First time writing a mod for Melvor Idle? Consider starting with the Mod Creation/Getting Started guide. == Creating a Mod == A mod in Melvor Idle is simply composed of two parts: metadata and resources. The '''metadata''' is defined in your mod's mod.io profile page (name, version, previews, etc.) and in a <code>manifest.json</code> file that '''''must''' be located at the root of your mod's directory'' (this holds metadata that tells the Mod Manager how to load y...")
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