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Beginners Guide: Difference between revisions

From Melvor Idle
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→‎Combat Skills: Update to 1.0
m (→‎Basic Combat: Update to 1.0)
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== Combat Skills ==
== Combat Skills ==
===== Attack =====
===== Attack =====
{{Skill|Attack}} increases your accuracy rating with [[Equipment#Melee_6|melee weapons]] which affects your chance to hit. Higher tiers of [[Equipment#Melee_6|melee]] require higher [[Attack]] to be equipped.
{{Skill|Attack}} increases your accuracy rating with [[Equipment#Melee_6|melee weapons]], which affects your chance to hit. Higher tiers of [[Equipment#Melee_6|melee]] require higher [[Attack]] to be equipped.


===== Strength =====
===== Strength =====
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===== Defence =====
===== Defence =====
{{Skill|Defence}} increases your [[Combat#Melee_Evasion_Rating|Melee]], [[Combat#Ranged_Evasion_Rating|Ranged]], and [[Combat#Magic_Evasion_Rating|Magic Evasion Rating]], which decreases the likelihood you will be hit by melee, ranged, and magic attacks. Higher tiers of some [[Equipment#Melee_2|armours]] require higher [[Defence]] to be equipped.
{{Skill|Defence}} increases your [[Combat#Melee_Evasion_Rating|Melee]], [[Combat#Ranged_Evasion_Rating|Ranged]], and [[Combat#Magic_Evasion_Rating|Magic Evasion Rating]], which decreases the likelihood you will be hit by enemy attacks. Higher tiers of some [[Equipment#Melee_2|armours]] require higher [[Defence]] to be equipped.


===== Hitpoints =====
===== Hitpoints =====
{{Skill|Hitpoints}} affect your maximum life total and your passive regeneration rate. After receiving damage you will heal slowly over time, the speed at which you heal is based on your [[Hitpoints]] level. In addition to passive regeneration, your hitpoints can be replenished by consuming any [[food]] you have equipped. [[Hitpoints]] experience is earned by damaging enemies with weapons or spells.
{{Skill|Hitpoints}} affect your maximum life total and your passive regeneration rate. After receiving damage you will heal slowly over time, the speed at which you heal is based on your [[Hitpoints]] level. In addition to passive regeneration, your hitpoints can be replenished by consuming any [[food]] you have equipped. [[Hitpoints]] experience is earned by damaging enemies.


===== Ranged =====
===== Ranged =====
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===== Magic =====
===== Magic =====
{{Skill|Magic}} allows you to cast [[Magic#Spells|Spells]] from your Spellbook provided you have the required [[Runecrafting#Runes|Runes]] in your [[Bank]] and a [[Equipment#Magic_5|magic weapon]] equipped. [[Magic]] increases your [[Combat#Magic_Accuracy_Rating|Accuracy Rating]] with [[Magic#Spells|Spells]], which increases your chance to hit while using them. Your [[Magic]] skill level increases your damage with [[Magic#Spells|Spells]]. [[Magic]] also increases your [[Combat#Magic_Evasion_Rating|Magic Evasion Rating]], which decreases the likelihood you will be hit by magic-wielding enemies. Higher tiers of [[Equipment#Magic_5|magic weapons]], and some [[Equipment#Magic_2|armours]] require higher [[Magic]] to be equipped.
{{Skill|Magic}} allows you to cast [[Magic#Spells|Spells]] from your Spellbook if you have the required [[Runecrafting#Runes|Runes]] in your Bank and a [[Equipment#Magic_5|magic weapon]] equipped. [[Magic]] increases your [[Combat#Magic_Accuracy_Rating|Accuracy Rating]] with [[Magic#Spells|Spells]], which increases your chance to hit while using them.  
 
Your [[Magic]] skill level increases your damage with [[Magic#Spells|Spells]]. [[Magic]] also increases your [[Combat#Magic_Evasion_Rating|Magic Evasion Rating]], which decreases the likelihood you will be hit by magic. Higher tiers of [[Equipment#Magic_5|magic weapons]] and some [[Equipment#Magic_2|armours]] require higher [[Magic]] to be equipped.


===== Prayer =====
===== Prayer =====
{{Skill|Prayer|Prayers}} are [[Prayer#Prayers|passive bonuses]] that expend Prayer Points to remain in effect. You gain Prayer Points by burying [[Prayer#Bones|Bones]], which are dropped by [[Monsters]] upon death. [[Prayer]] experience is earned by damaging enemies and is further increased by having [[Prayer#Prayers|prayers]] active at the time damage is dealt.
{{Skill|Prayer|Prayers}} are [[Prayer#Prayers|passive bonuses]] that expend Prayer Points to remain in effect. You gain Prayer Points by burying [[Prayer#Bones|Bones]], which are dropped by [[Monsters]] upon death. [[Prayer]] experience is earned by damaging enemies when any prayer is active.


===== Slayer =====
===== Slayer =====
{{Skill|Slayer}} experience is earned by killing enemies in [[slayer areas|slayer areas]] or by completing Slayer Tasks. Slayer Tasks also earn you [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]] which are used to purchase [[Shop#Slayer|Slayer Equipment]] from the [[Shop]]. [[slayer areas|Slayer areas]] are unlocked by raising your [[Slayer]] level.
{{Skill|Slayer}} experience is earned by killing enemies in [[slayer areas|slayer areas]] or by completing Slayer Tasks. Slayer Tasks also earn you {{Icon|Slayer Coins}} that are used to purchase [[Shop#Slayer|Slayer Equipment]] from the [[Shop]]. [[slayer areas|Slayer areas]] are unlocked by raising your [[Slayer]] level.


== Skills ==
== Skills ==
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