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Golbin Raid/Guide: Difference between revisions

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===== Top-tier passive slot effects include (roughly in order): =====
===== Top-tier passive slot effects include (roughly in order): =====
{| style="wikitable col-1-left"
{| class="col-1-right col-2-left" style="border-collapse:separate; border-spacing:0 1em"
|-
|-
! {{ItemIcon|Elder Crown}}
! {{ItemIcon|Elder Crown|notext=true|size=50}}
! [[Elder Crown]]
| 10% global lifesteal, -0.05s attack interval. Realistically the overall best. Only source of very valuable lifesteal if playing ranged. Don't have to sacrifice a damage reduction helmet.
| 10% global lifesteal, -0.05s attack interval. Realistically the overall best. Only source of very valuable lifesteal if playing ranged. Don't have to sacrifice a damage reduction helmet.
|-
|-
! {{ItemIcon|Warlock Amulet}}
! {{ItemIcon|Warlock Amulet|notext=true|size=50}}
! [[Warlock Amulet]]
| 10% magic lifesteal. Close second if playing magic and not swapping.
| 10% magic lifesteal. Close second if playing magic and not swapping.
|-
|-
! {{ItemIcon|Guardian Amulet}}
! {{ItemIcon|Guardian Amulet|notext=true|size=50}}
! [[Guardian Amulet]]
| 5% damage reduction, +10% attack interval, both doubled under 50% hitpoints. Only way to reach maximum damage reduction, allowing a {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} in the amulet slot. Safe option if you already have lifesteal, but will cause long raids to take even longer.
| 5% damage reduction, +10% attack interval, both doubled under 50% hitpoints. Only way to reach maximum damage reduction, allowing a {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} in the amulet slot. Safe option if you already have lifesteal, but will cause long raids to take even longer.
|}
|}


===== Solid passive slot effects include (roughly in order): =====
===== Solid passive slot effects include (roughly in order): =====
{| class="wikitable col-1-left"
{| class="wikitable col-1-right col-2-left"
|-
|-
! {{ItemIcon|Shield of Magic Power}}
! style="border-width: 0px;" | {{ItemIcon|Shield of Magic Power|notext=true|size=50}}
! [[Shield of Magic Power]]
| Strong magic damage increase and enemy damage reduction debuff.
| Strong magic damage increase and enemy damage reduction debuff.
|-
|-
! {{ItemIcon|Shield of Ranged Power}}
! style="border-width: 0px;" | {{ItemIcon|Shield of Ranged Power|notext=true|size=50}}
! [[Shield of Ranged Power]]
| Strong ranged damage increase and enemy damage reduction debuff. Scales Shockwave special attack damage.
| Strong ranged damage increase and enemy damage reduction debuff. Scales Shockwave special attack damage.
|-
|-
! {{ItemIcon|Deadeye Amulet}}
! style="border-width: 0px;" | {{ItemIcon|Deadeye Amulet|notext=true|size=50}}
! [[Deadeye Amulet]]
| 25% chance for 150% ranged damage. Strong ranged damage increase, however it is probably more suited to the amulet slot for ranged.
| 25% chance for 150% ranged damage. Strong ranged damage increase, however it is probably more suited to the amulet slot for ranged.
|-
|-
! {{ItemIcon|Ring of Power}}
! style="border-width: 0px;" | {{ItemIcon|Ring of Power|notext=true|size=50}}
! [[Ring of Power]]
| Decent damage increase and enemy damage reduction debuff.
| Decent damage increase and enemy damage reduction debuff.
|-
|-
! {{ItemIcon|Shield of Melee Power}}
! style="border-width: 0px;" | {{ItemIcon|Shield of Melee Power|notext=true|size=50}}
! [[Shield of Melee Power]]
| Decent melee damage increase and enemy damage reduction debuff.
| Decent melee damage increase and enemy damage reduction debuff.
|-
|-
! {{ItemIcon|Sand Treaders}}
! style="border-width: 0px;" | {{ItemIcon|Sand Treaders|notext=true|size=50}}
! [[Sand Treaders]]
| -0.05s attack interval. Good synergy with strong special attacks.
| -0.05s attack interval. Good synergy with strong special attacks.
|-
|-
! {{ItemIcon|Silver Sapphire Necklace}}
! style="border-width: 0px;" | {{ItemIcon|Silver Sapphire Necklace|notext=true|size=50}}
! [[Silver Sapphire Necklace]]
| Small amount of valuable lifesteal.
| Small amount of valuable lifesteal.
|-
|-
! {{ItemIcon|Recoil Shield}}
! style="border-width: 0px;" | {{ItemIcon|Recoil Shield|notext=true|size=50}}
! [[Recoil Shield]]
| 25% damage reflect. Small damage increase.
| 25% damage reflect. Small damage increase.
|-
|-
! {{ItemIcon|Poison Virulence Ring}}
! style="border-width: 0px;" | {{ItemIcon|Poison Virulence Ring|notext=true|size=50}}
! [[Poison Virulence Ring]]
| Small poison damage increase.
| Small poison damage increase.
|-
|-
! {{ItemIcon|Scaled Shield}}
! style="border-width: 0px;" | {{ItemIcon|Scaled Shield|notext=true|size=50}}
! [[Scaled Shield]]
| Small poison damage increase.
| Small poison damage increase.
|-
|-
! {{ItemIcon|Dragonfire Shield}}
! style="border-width: 0px;" | {{ItemIcon|Dragonfire Shield|notext=true|size=50}}
! [[Dragonfire Shield]]
| 30 maximum hitpoints. Minor survivability increase.
| 30 maximum hitpoints. Minor survivability increase.
|-
|-
! {{ItemIcon|Priest Hat}}
! style="border-width: 0px;" | {{ItemIcon|Priest Hat|notext=true|size=50}}
! [[Priest Hat]]
| -1 prayer point cost. Better than nothing, although prayer points do not scale well enough for proper use outside of bosses.
| -1 prayer point cost. Better than nothing, although prayer points do not scale well enough for proper use outside of bosses.
|-
|-
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