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Dungeons: Difference between revisions

From Melvor Idle
2 bytes removed ,  11 March 2021
Updated version information
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== Dungeon Mechanics ==
== Dungeon Mechanics ==
Dungeons are fixed battles with the same order and type of monsters every time they are undertaken. For all dungeons, except God Dungeons, there is no reward for killing individual [[Monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster.
Dungeons are fixed battles with the same order and type of monsters every time they are undertaken. For all dungeons, except God Dungeons, there is no reward for killing individual [[Monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster.