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HCCO/Guide: Difference between revisions

From Melvor Idle
Gave some more guideance on early game food and the use of Basic Resupply for food.
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(Gave some more guideance on early game food and the use of Basic Resupply for food.)
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==Starting out==
==Starting out==
Starting out, it's quite possible you will die many times. Either because of bad luck, or because you forgot to pay attention to the game.  
Starting out, it's quite possible you will die many times. Either because of bad luck, or because you forgot to pay attention to the game.  
Before you do anything, get a stack of potatoes by punching plants.  
The main goal of a hardcore is not dying. The only real way to get more food than you lose when you are limited to only combat is attacking {{MonsterIcon|Plant}}. They dont fight back much and drop a {{ItemIcon|Potatoes}} every time you kill it.
The main way you are gonna get food will come from the shop.
In the shop you can buy a Basic Resupply.
To buy that you need slayer points, which you can get by killing mobs on your slayertask. You can just generate a new Easy task for free until you get plants. Therefore getting both potatoes and slayer points.
1 Basic Resupply is equivalent to 2200 potatoes, and takes much less time to get. Along with some other stuff.
The Basic Resupply is gonna be your main food source.  


For the first few levels, personally, I recommend using Block, to level up {{Skill|Defence}}. Leveling defence up improves your natural evasion ratings, effectively reducing all enemies' hit chance. I don't enjoy spam-clicking potatoes 300 times a minute. After reaching defence level 15 or so, I will start leveling my {{Skill|Attack}} stat, for a higher chance to hit enemies.
For the first few levels, personally, I recommend using Block, to level up {{Skill|Defence}}. Leveling defence up improves your natural evasion ratings, effectively reducing all enemies' hit chance. I don't enjoy spam-clicking potatoes 300 times a minute. After reaching defence level 15 or so, I will start leveling my {{Skill|Attack}} stat, for a higher chance to hit enemies.
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