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Falterfire (talk | contribs) m (Falterfire moved page Mastery tokens to Mastery Tokens over redirect: It seemed like a capital idea.) |
Katamaritaco (talk | contribs) (Updated the header to be more accurate, since the calculations are using the new expansion pack values which cap out at 120, not 99.) |
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{{ | {{V|1.1.1}} | ||
'''{{PAGENAME}}''' give 0.1% of the maximum mastery pool XP to [[Mastery#The Mastery Pool|Mastery Pool]] of the corresponding skill when they are claimed. Mastery Tokens are earned randomly while training a non-combat skill. The drop chance for mastery tokens is 1 in <math>\frac{18\,500}{\text{Milestones unlocked for skill}}</math>. Each thing you unlock by leveling the skill counts as a milestone e.g. smithing steel platelegs is unlocked at level 40 and counts as one milestone, additionally reaching level 99 in a skill counts as one milestone. Wearing {{ItemIcon|Clue Chasers Insignia}} increases the drop chance by changing it to 1 in <math>\frac{18\,500}{1.1 \times \text{Milestones unlocked for skill}}</math>. | |||
Note that for {{Skill|Fishing}} specifically, it is more beneficial to wear the {{ItemIcon|Amulet of Fishing}} instead of the {{ItemIcon|Clue Chasers Insignia}}. This is due to the Fishing interval reduction provided by the amulet, which increases the number of actions over time, and in turn results in a greater increase in the average number of mastery tokens obtained when compared to the [[Clue Chasers Insignia]]. In addition, the [[Amulet of Fishing]] also increases the rate at which [[Fishing#Fish|fish]] (and therefore XP) is gained. | |||
==Mastery Token Chance== | ==Mastery Token Chance at Level 120== | ||
{ | {{MasteryTokenTable}} | ||
{{Menu}} | {{Menu}} | ||
[[Category:Items]] | [[Category:Items]] |
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