Anonymous

Slayer Areas: Difference between revisions

From Melvor Idle
Added that unequipping required items during combat results in all attacks missing.
(Manual Review: No Changes. Updating Version.)
(Added that unequipping required items during combat results in all attacks missing.)
Line 1: Line 1:
{{V0.15.4}}
{{V0.15.4}}


[[Slayer]] experience can be earned by killing the [[monsters]] found in Slayer Areas, regardless of if the player has a task for that [[Monsters|monster]]. The Slayer experience earned in Slayer Areas, is equal to 5% of the slain [[monsters|monster's]] hitpoints. Slayer Areas with equipment entry requirements, require the item to be worn during [[combat]] to deal damage to the [[monsters|monster]] being fought. Wearing a [[Slayer Skillcape]] removes this requirement.
[[Slayer]] experience can be earned by killing the [[monsters]] found in Slayer Areas, regardless of if the player has a task for that [[Monsters|monster]]. The Slayer experience earned in Slayer Areas is equal to 5% of the slain [[monsters|monster's]] hitpoints. Slayer Areas with equipment entry requirements require the item to be worn during [[Combat]] to deal damage to the [[monsters|monster]] being fought. Unequipping the required item during combat results in the player's attacks consistently missing. Wearing a [[Slayer Skillcape]] removes this requirement.


== Slayer Areas ==
== Slayer Areas ==