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Dungeons: Difference between revisions

From Melvor Idle
124 bytes added ,  17 May 2020
Updated to .15
(→‎Dungeon List: Added new dungeons)
(Updated to .15)
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{{V0.14}}
{{V0.15}}
== Dungeon Mechanics ==
== Dungeon Mechanics ==
Dungeons are fixed battles with the same order and type of monsters every time they are undertaken, there is presently no reward for killing individual [[monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon.
Dungeons are fixed battles with the same order and type of monsters every time they are undertaken. For all dungeons, except God Dungeons, there is no reward for killing individual [[monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster.


== Dungeon Limitations ==
== Dungeon Limitations ==
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{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]][[Category:Released in v0.15]]
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