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Defence: Difference between revisions

From Melvor Idle
137 bytes added ,  7 December 2019
Updated XP for mixed styles
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[[File:Defence (skill).svg|thumb|right|Defence]]
[[File:Defence (skill).svg|thumb|right|Defence]]


The Defence skill determines what armour materials you can use. Defence experience can be earned by using the Block attack style in the combat section. 4 XP is awarded per point of damage done to enemies. Higher levels of Defence increase your melee evasion rating.
The Defence skill determines what armour materials you can use. Defence experience can be earned by using the Block attack style in the combat section. 4 XP is then awarded per point of damage done to enemies. It can also be trained using various mixed combat modes. Using this method the player gets 2 XP per point of damage done to enemies Higher levels of Defence increase your melee evasion rating.
 
 
== Amour Materials ==
== Amour Materials ==
Each armour material requires a certain defence level to be equipped. Below is a table detailing which defence level is required for which armour material.
Each armour material requires a certain defence level to be equipped. Below is a table detailing which defence level is required for which armour material.