Page history
26 March 2024
15 September 2023
getAncientRelicsTable: Change ordering logic for relics
+179
getAncientRelicsTable: Finish implementing this (accidentally committed too soon previously)
+106
mw.log(p.getAncientRelicsTable({args={}}))
+2,037
12 September 2023
18 May 2023
getThievingSourcesForItem: Expose further information in return value
+60
getThievingSourcesForItem: Include type property in return value to distinguish between various sources
+99
9 April 2023
getMasteryTokenTable: Correct values for change in game logic & extend to display both base game and TotH values
+3,350
Undo revision 60644 by Auron956 (talk) - Reinstate changes
−3,698
7 April 2023
18 March 2023
16 March 2023
12 March 2023
27 December 2022
4 December 2022
12 November 2022
8 November 2022
Added npcId to getThievingSourcesForItem
+80
Added expansion icons to firemaking & smithing tables
+160
27 October 2022
25 October 2022
no edit summary
−6
_buildAstrologyModifierArray: Fix skill/value pair format
+20
getSmithingTable: Amend category determination
−55
23 October 2022
22 October 2022
getMasteryCheckpointTable: Definitely actually fix it this time
+31
getMasteryCheckpointTable: Actually fix it this time
+5
getMasteryUnlockTable, getMasteryCheckpointTable: Fix SkillData lookup
+118
getFiremakingTable: Fix reference to non-existent attribute
+8
Update for v1.1
−273
18 April 2022
Move Farming functions to Module:Skills/Gathering
−4,213
Move functions from Module:Skills/Gathering
+6,485
5 March 2022
28 February 2022
19 February 2022
3 February 2022
3 January 2022
8 December 2021
12 November 2021
Removed redundant references to getSkillID since that's now a Constants function
−319
Fixed Firemaking table calls
+77
7 October 2021
getThievingNavbox: Moved from Module:Navboxes
−793
getThievingNavbox: Order NPCs based on level requirement
+44