Page history
9 March 2024
16 January 2024
11 September 2023
10 September 2023
21 June 2023
19 April 2023
getItemUpgradeTable: Include stat change column for potions, now that modifiers are included
+120
getStatChangeString: Move to Module:Items
−2,381
10 April 2023
18 March 2023
27 January 2023
I'm dumb. Properly fixed the DR table
mOther category for DR table shouldn't have Boots either
−9
Fixed the Others category for DR Table picking up melee weapons
+48
Added more columns to the Other table of the getDRTable table
+57
added Weapon to the DR table
+10
adjusted sorting one more time for DR table
m−8
More attempts to adjust DR table formatting
+338
fixed formatting typo
m+8
Adding more formatting to hopefully keep the TotH icons inline when possible
+66
Added first pass at a getDRTable function
+2,973
11 January 2023
27 December 2022
18 November 2022
11 November 2022
10 November 2022
Added Ward of Flame Platebody as a Melee armor piece
+27
Added Freezing Touch Body to the exceptions
+46
9 November 2022
27 October 2022
Added ability to specifically exclude items from a given category
+237
Added some more override exceptions to properly categorize things
+144
26 October 2022
Remove a bunch of inline styles in order to reduce output size
−1,302
getItemUpgradeTable: Update for v1.1
+565
Fix check for empty special attacks table
+31
_getCategoryTable: Correct weapon & quiver item selection rules
−451
25 October 2022
22 October 2022
22 February 2022
4 February 2022
3 February 2022
8 January 2022
1 January 2022
Fixed Cape of Completion being counted as a Skillcape
−15
Added ability to sort category tables by name and also added ability to get skillcape and non-skillcape tables
−351
9 December 2021
_getEquipmentTable: Allow word wrap in modifiers column
−38
_getEquipmentTable: Fix weapon type detection for ranged weapons equipped to the quiver slot (javelin, knives)
+107
_getEquipmentTable: Fix regression in sort order of Attack Speed column
+69