What to level first: Difference between revisions

no edit summary
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{V|1.2}}
{{V|1.2.2}}


Melvor Idle is a cut down RPG game with many hidden depths. There is no right or wrong way to progress in the game, and you will rarely (if ever) be punished for experimenting.
Melvor Idle is a cut down RPG game with many hidden depths. There is no right or wrong way to progress in the game, and you will rarely (if ever) be punished for experimenting. Melvor Idle is about the journey not the destination.  


Enjoy!
Enjoy!
Line 21: Line 21:
In general:
In general:
* This game is meant to be idled - this means that it is intended that you do not actively play this game, but instead do other things, such as go on a walk, or visit the zoo! And when you come back, hopefully you will start to see some progress, but do not expect to complete this game in a week.
* This game is meant to be idled - this means that it is intended that you do not actively play this game, but instead do other things, such as go on a walk, or visit the zoo! And when you come back, hopefully you will start to see some progress, but do not expect to complete this game in a week.
* Items and equipment will give you small benefits that stack up over time, so do not expect to be a god once you have completed all of the steps below - you will still have a lot of gameplay left, and the expansions are a great investment if you are yearning for more.
* Items and equipment will give you small benefits that stack up over time, so do not expect to be a Melvor god after you have completed all of the steps outlined below - you will still have ''a lot'' of gameplay left, and the expansions are a great investment if you are yearning for more!
* The steps outlines will typically many days and weeks to complete, so feel free to deviate from the guide as you necessary.
* You should expect this guide to take many days and weeks to complete, so feel free to deviate from the guide at any time.
* Players are encouraged to try out all of the [[:Category:Skills|skills]] as soon as they feel more comfortable with the basics.
* Players are encouraged to try out all of the [[:Category:Skills|skills]] as soon as they feel more comfortable with the basics.
* Off-line progress is capped to 24-hours, and so once you start out, you will likely need to keep the game running or actively check in on progress regularly.
* Off-line progress is capped to 24-hours, and so once you start following these steps, you may feel it necessary to keep the game running continuously, or feel the need to check-in on progress regularly. If you do need a break, this is ok - the progress cap might feel like a limitation at first, but it also means that your township doesn't fall into disarray after a long break.


== Steps ==
== Steps ==
432

edits