What to level first: Difference between revisions

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=== Introduction ===
=== Introduction ===
This page presents one of the possible ways to start your Melvor journey. Please note that the instructions below are for the Standard and {{Icon|Hardcore|nolink=true}} [[Game Mode|Game Modes]]. For {{Icon|Adventure|nolink=true}}, please refer to [[Adventure/Guide]].
This page presents one possible way to start your Melvor journey. Please note that the instructions below are for the Standard and {{Icon|Hardcore|nolink=true}} [[Game Mode|Game Modes]]. For {{Icon|Adventure|nolink=true}}, please refer to [[Adventure/Guide]].


The goal of the provided steps is to give you a helping hand in the early stages of the game, and introduce you to the basic concepts of the game and some inter-skill synergies. It is not guaranteed that this is the fastest method, ''nor is there a right or wrong way to progress in the game''. Therefore, new players are encouraged to try a larger diversity of [[:Category:Skills|skills]] as soon as they feel more comfortable with the basics.
This guide is not intended for casual players or players looking to find their own way through the game. The goal of this guide is to give players a helping hand in the early stages of the game by introducing them to more intermediate concepts of the game and some inter-skill synergies. Please keep in mind that this guide is NOT intended to be the most efficient way to do things. ''There is no right or wrong way to progress in the game''. Therefore, new players are heavily encouraged to try a larger diversity of [[:Category:Skills|skills]] as soon as they feel more comfortable with the basics.


This page is inspired by the following [https://www.reddit.com/r/MelvorIdle/comments/r6e6wk/comment/hmsrvon/?utm_source=share&utm_medium=web2x&context=3 reddit post].
This page was originally inspired by the following [https://www.reddit.com/r/MelvorIdle/comments/r6e6wk/comment/hmsrvon/?utm_source=share&utm_medium=web2x&context=3 reddit post].
 
Notice that the guide is missing instructions for {{Skill|Township}}, which can be a great source of {{Icon|GP}} income and other resources through the Trader, as well as enabling buyable pets (like {{Icon|Ace|type=pet}}) and hats (like {{ItemIcon|Clown Hat}}) that can work across many skills simultaneously. With the version 1.2 update, Township is no longer "fail-able" and is now entirely passive with only minimal player input; it is recommended to play with this skill at your own pace and in whichever way you like.


=== Steps ===
=== Steps ===
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#* Open any {{ItemIcon|Bird Nest|Bird Nests}}, plant the seeds you're able to in {{Skill|Farming}}, and sell any seeds you're not able to plant. If able, always use {{ItemIcon|Weird Gloop}} (by combining 2 {{ItemIcon|Compost}} with 10 {{ItemIcon|Rune Essence}} in the {{Icon|Shop}}) when planting seeds as this guarantees their growth.
#* Open any {{ItemIcon|Bird Nest|Bird Nests}}, plant the seeds you're able to in {{Skill|Farming}}, and sell any seeds you're not able to plant. If able, always use {{ItemIcon|Weird Gloop}} (by combining 2 {{ItemIcon|Compost}} with 10 {{ItemIcon|Rune Essence}} in the {{Icon|Shop}}) when planting seeds as this guarantees their growth.
#** Farming works passively while you're doing something else, so harvesting crops/herb/trees and planting new ones as soon as they're available is the best strategy.
#** Farming works passively while you're doing something else, so harvesting crops/herb/trees and planting new ones as soon as they're available is the best strategy.
# Train {{Skill|Summoning}} by creating {{ItemIcon|Ent}} Tablets until about {{SkillReq|Summoning|10}}.
# Train {{Skill|Summoning}} by creating {{ItemIcon|Ent}} Tablets until about {{SkillReq|Summoning|5}}.
#* We will use these Tablets in {{Skill|Woodcutting}} to further level {{Skill|Summoning}} to unlock the Ent/Octopus [[Ent#Synergies|Synergy]] for Fishing later in the guide. You can see all possible {{Skill|Summoning|Synergies}} here.
#* We will use these Tablets in {{Skill|Woodcutting}} to further level to around {{SkillReq|Summoning|10}} to unlock the Ent/Octopus [[Ent#Synergies|Synergy]] for Fishing later on. You can see all possible {{Skill|Summoning|Synergies}} here.
#* Summoning can be fairly expensive and unintuitive at first, however, as you collect higher level resources, you will use less of each to make each batch of Tablets, making them significantly easier over time.
#* Summoning is a very {{GP}} expensive skill, especially in the early game. It may not be possible to complete this step immediately. You can start fishing (Step 7) for some money and come back to this step once enough money is attained for summoning.
# Train {{Skill|Woodcutting}} with your {{ItemIcon|Ent}} Tablets equipped, until 5 more {{Icon|Ent|type=mark|Marks of the Ent}} have been discovered, making your {{Icon|Ent|type=mark|Mark of the Ent}} level 2, enabling one half of the {{ItemIcon|Ent}}/{{ItemIcon|Octopus}} synergy.
# Train {{Skill|Woodcutting}} with your {{ItemIcon|Ent}} Tablets equipped, until 5 more {{Icon|Ent|type=mark|Marks of the Ent}} have been discovered, making your {{Icon|Ent|type=mark|Mark of the Ent}} level 2, enabling one half of the {{ItemIcon|Ent}}/{{ItemIcon|Octopus}} synergy.
#* No matter what you're doing, try to ensure you always have Tablets equipped, even if this means temporarily stopping whatever skill you are doing to create some more. Having a {{Skill|Summoning|Tablet}} equipped that works in the skill you're training increases the amount of {{Skill|Summoning}} XP you gain per action.  
#* No matter what you're doing, try to ensure you always have Tablets equipped, even if this means temporarily stopping whatever skill you are doing to create some more. Having a {{Skill|Summoning|Tablet}} equipped that works in the skill you're training increases the amount of {{Skill|Summoning}} XP you gain per action.  
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# Train {{Skill|Cooking}} until you find a total of six {{Icon|Pig|type=mark|Mark of the Pig}}.
# Train {{Skill|Cooking}} until you find a total of six {{Icon|Pig|type=mark|Mark of the Pig}}.
#* Again, remember to craft at least one batch of {{ItemIcon|Pig}} to be able to find more than one {{Icon|Pig|type=mark|Mark of the Pig}}.
#* Again, remember to craft at least one batch of {{ItemIcon|Pig}} to be able to find more than one {{Icon|Pig|type=mark|Mark of the Pig}}.
#* As Mark drop rates don't scale with action time, it is recommended to cook something with a fast cooking time, e.g. {{ItemIcon|Shrimp}} .
#* The chance of mark discovery per action scales with the recipe's base cooking time for {{Skill|Cooking}}, therefore the recipe chosen has no impact on the mark drop rate.
# Train {{Skill|Fishing}} with {{ItemIcon|Octopus}} and {{ItemIcon|Pig}} equipped until both the {{ItemIcon|Ancient Ring of Skills}} and {{ItemIcon|Ancient Ring of Mastery}} have been acquired.
# Train {{Skill|Fishing}} with {{ItemIcon|Octopus}} and either {{ItemIcon|Ent}} or {{ItemIcon|Pig}} equipped until both the {{ItemIcon|Ancient Ring of Skills}} and {{ItemIcon|Ancient Ring of Mastery}} have been acquired.
#* Remember that these rings are incredibly rare and may take a very long time to obtain, ''feel free to do something else if you get bored.'' You can always come back later when you have more bonuses.
#* Use the raw fish you catch to create {{ItemIcon|Octopus|Octopi}} and the cooked fish you earn from the synergy to create {{ItemIcon|Pig|Pigs}}. Some resources cannot be used to create Tablets.
#* {{ItemIcon|Octopus}} and {{ItemIcon|Ent}} should be phased out as you progress and transition into {{ItemIcon|Octopus}} and {{ItemIcon|Pig}}. The synergy will require the {{ItemIcon|Octopus}} to be Mark Level 3, and the {{ItemIcon|Pig}} to be Mark Level 2.
#* {{ItemIcon|Pig}} allows you to ''make money'' while training Fishing and Summoning, instead of pouring all of your {{GP}} into familiar tablets.
#* Once you start making more raw and cooked fish than you need to create Tablets, sell the excess for spare {{Icon|GP}}.
#* Most summoning Tablets allow you to select the recipe, changing the type and quantity of resources consumed per action. For example, {{ItemIcon|Pig}} needs 50 {{ItemIcon|Shrimp}} available at {{SkillReq|Fishing|1}}, making good {{ItemIcon|Pig}} Tablet uptime hard, but only needs 7 {{ItemIcon|Swordfish}} which is available at {{SkillReq|Fishing|50}}.  
#* It is likely that {{SkillReq|Fishing|99}} will have been reached by the time this happens due to the rarity of these rings.
#* It is likely that {{SkillReq|Fishing|99}} will have been reached by the time this happens due to the rarity of these rings.
#* Like with Woodcutting's Axe upgrades, [[Fishing#Fishing Rods|Fishing Rods]] also provide a significant decrease to catch time and should be purchased as soon as they become available.
#* Like with Woodcutting's Axe upgrades, [[Fishing#Fishing Rods|Fishing Rods]] also provide a significant decrease to catch time and should be purchased as soon as they become available.
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#* Consume any {{ItemIcon|Mastery Token (Fishing)|Mastery Tokens}} acquired to increase your {{Icon|Mastery|Mastery Pool}}, as long as you don't cap your pool.
#* Consume any {{ItemIcon|Mastery Token (Fishing)|Mastery Tokens}} acquired to increase your {{Icon|Mastery|Mastery Pool}}, as long as you don't cap your pool.
#* Keep any {{ItemIcon|Diamond|Diamonds}} gained along the way as these are required for a number of highly desirable things later, notably {{ItemIcon|Diamond Luck Potion|Diamond Luck Potions}} and the [[Agility#Obstacles|Ice Jump]] {{Skill|Agility}} obstacle.
#* Keep any {{ItemIcon|Diamond|Diamonds}} gained along the way as these are required for a number of highly desirable things later, notably {{ItemIcon|Diamond Luck Potion|Diamond Luck Potions}} and the [[Agility#Obstacles|Ice Jump]] {{Skill|Agility}} obstacle.
#* Use the raw fish you catch to create {{ItemIcon|Octopus|Octopi}} and the cooked fish you earn from the synergy to create {{ItemIcon|Pig|Pigs}}. Some resources cannot be used to create Tablets.
#* Once you start making more raw and cooked fish than you need to create Tablets, sell the excess for spare {{Icon|GP}}.
#* Most summoning Tablets allow you to select the recipe, changing the type and quantity of resources consumed per action. For example, {{ItemIcon|Pig}} needs 50 {{ItemIcon|Shrimp}} available at {{SkillReq|Fishing|1}}, making good {{ItemIcon|Pig}} Tablet uptime hard, but only needs 7 {{ItemIcon|Swordfish}} which is available at {{SkillReq|Fishing|50}}.
#* Once you've obtained a decent amount of of {{Icon|GP}}, you can begin saving any {{ItemIcon|Emerald|Emeralds}}, and {{ItemIcon|Sapphire|Sapphires}} obtained from fishing, as these will be useful for creating {{ItemIcon|Devil}} Tablets later, and for various other skills further down the line.
#* Once you've obtained a decent amount of of {{Icon|GP}}, you can begin saving any {{ItemIcon|Emerald|Emeralds}}, and {{ItemIcon|Sapphire|Sapphires}} obtained from fishing, as these will be useful for creating {{ItemIcon|Devil}} Tablets later, and for various other skills further down the line.
#* Sell everything that isn't a rare special drop acquired while Fishing, which should provide enough {{Icon|GP}} to fund fishing rod upgrades
#* Sell everything that isn't a rare special drop acquired while Fishing, which should provide enough {{Icon|GP}} to fund fishing rod upgrades
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