What to level first: Difference between revisions

1) do 95% mastery pool in firemaking before astrology. 2) specifically say 40 mastery in astrology, not a wishy-washy 99. 3) explain pool% doubles at max. 4) suggest astro skillcape
(→‎Steps: FM 30: mention Warm Beanie (from Township) and increase advised buffer in Fishing step to compensate)
(1) do 95% mastery pool in firemaking before astrology. 2) specifically say 40 mastery in astrology, not a wishy-washy 99. 3) explain pool% doubles at max. 4) suggest astro skillcape)
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#** Lighting bonfires automatically by using {{ItemIcon|Controlled Heat Potion}}s is highly recommended if you are able to reach {{SkillReq|Herblore|20}} by creating only {{ItemIcon|Bird Nest Potion|Bird Nest Potions}}, requiring {{ItemIcon|Garum Herb|Garum Herbs}} from {{Skill|Farming}} and {{ItemIcon|Potato Seeds}} from {{ItemIcon|Bird Nest|Bird Nests}} to create.
#** Lighting bonfires automatically by using {{ItemIcon|Controlled Heat Potion}}s is highly recommended if you are able to reach {{SkillReq|Herblore|20}} by creating only {{ItemIcon|Bird Nest Potion|Bird Nest Potions}}, requiring {{ItemIcon|Garum Herb|Garum Herbs}} from {{Skill|Farming}} and {{ItemIcon|Potato Seeds}} from {{ItemIcon|Bird Nest|Bird Nests}} to create.
# Purchase and equip the {{ItemIcon|Firemaking Skillcape}}
# Purchase and equip the {{ItemIcon|Firemaking Skillcape}}
# Train {{Skill|Astrology}} once more, this time until {{SkillReq|Astrology|99}} is reached in order to unlock many more bonuses. Purchase any modifiers as you see fit, however try not to spend too much dust until all constellations are {{Icon|Mastery}} level 99, at which point all modifiers will be unlocked.
#* It might be worth checking your {{Skill|Firemaking}} {{Icon|Mastery}} pool and seeing whether the 95% checkpoint is active. This provides an additional +5% Global Mastery XP - if not, go back and finish this this up now. Continuing on your moderately mastered {{ItemIcon|Yew Logs}} you should be getting a bit more than 1% pool per hour.
#* Reaching maximum level in a skill increases the amount of pool provided per action from 25% to 50% of the Mastery XP.
# Train {{Skill|Astrology}} once more, this time until {{SkillReq|Astrology|99}} is reached in order to unlock many more bonuses, including the {{ItemIcon|Astrology Skillcape}}, which - when equipped - further speeds up the rate at which you find both types of Dust.
# Go back to {{Skill|Astrology}} and ensure all your constellations are at least {{Icon|Mastery}} Level 40, and train those which are not.
#* {{Icon|Mastery}} Level 40 unlocks the 2nd tier of normal modifiers, which contain Skill XP or Mastery XP (or both) bonuses.
#* Many {{Skill|Astrology|notext=true|nolink=true}} {{Icon|Mastery}} Level 60, 80 and 99 unlocks provide modifiers that are rarely seen elsewhere in the game, with some of them only being useful in edge cases, so it is suggested to only further master the constellations that you know you will be benefiting from. You can see the list of constellation modifiers on the {{Skill|Astrology|notext=true|nolink=true}} [[Astrology#Constellations|Astrology]] page.


At this point, you have both Ancient rings (providing +8% Skill or +7% Mastery XP, depending on which is equipped), the {{ItemIcon|Firemaking Skillcape}} (providing +5% Skill XP to all skills), and a variety of other bonuses from {{Skill|Astrology}} and {{Skill|Agility}}.
At this point, you have both Ancient rings (providing +8% Skill or +7% Mastery XP, depending on which is equipped), the {{ItemIcon|Firemaking Skillcape}} (providing +5% Skill XP to all skills), and a variety of other bonuses from {{Skill|Astrology}} and {{Skill|Agility}}.
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