What to level first: Difference between revisions

→‎Steps: grammar/wording. also correct special catch rate and mention Astrology special catch rate modifiers. adjust seahorse synergy suggestion
(all synergies use both tablets in some way)
(→‎Steps: grammar/wording. also correct special catch rate and mention Astrology special catch rate modifiers. adjust seahorse synergy suggestion)
Line 25: Line 25:
#* Open any {{ItemIcon|Bird Nest|Bird Nests}}, plant the seeds you're able to in {{Skill|Farming}}, and sell any seeds you're not able to plant. If able, always use {{ItemIcon|Weird Gloop}} (by combining 2 {{ItemIcon|Compost}} with 10 {{ItemIcon|Rune Essence}} in the {{Icon|Shop}}) when planting seeds as this guarantees their growth.
#* Open any {{ItemIcon|Bird Nest|Bird Nests}}, plant the seeds you're able to in {{Skill|Farming}}, and sell any seeds you're not able to plant. If able, always use {{ItemIcon|Weird Gloop}} (by combining 2 {{ItemIcon|Compost}} with 10 {{ItemIcon|Rune Essence}} in the {{Icon|Shop}}) when planting seeds as this guarantees their growth.
#** Farming works passively while you're doing something else, so harvesting crops/herb/trees and planting new ones as soon as they're available is the best strategy.
#** Farming works passively while you're doing something else, so harvesting crops/herb/trees and planting new ones as soon as they're available is the best strategy.
# Train {{Skill|Summoning}} by creating {{ItemIcon|Ent}} tablets until about {{SkillReq|Summoning|10}}.
# Train {{Skill|Summoning}} by creating {{ItemIcon|Ent}} Tablets until about {{SkillReq|Summoning|10}}.
#* We will use these tablets in {{Skill|Woodcutting}} to further level {{Skill|Summoning}} to unlock the Ent/Octopus [[Ent#Synergies|Synergy]] for Fishing later in the guide. You can see all possible {{Skill|Summoning|Synergies}} here.
#* We will use these Tablets in {{Skill|Woodcutting}} to further level {{Skill|Summoning}} to unlock the Ent/Octopus [[Ent#Synergies|Synergy]] for Fishing later in the guide. You can see all possible {{Skill|Summoning|Synergies}} here.
#* Summoning can be fairly expensive and unintuitive at first, however, as you collect higher level resources, you will use less of each to make each batch of tablets, making them significantly easier over time.
#* Summoning can be fairly expensive and unintuitive at first, however, as you collect higher level resources, you will use less of each to make each batch of Tablets, making them significantly easier over time.
# Train {{Skill|Woodcutting}} with your {{ItemIcon|Ent}} tablets equipped, until 5 more Marks of the Ent has been discovered, making your Ent Mark level 2, enabling one half of the Ent/Octopus synergy.
# Train {{Skill|Woodcutting}} with your {{ItemIcon|Ent}} Tablets equipped, until 5 more Marks of the Ent has been discovered, making your Ent Mark level 2, enabling one half of the Ent/Octopus synergy.
#* No matter what you're doing, try to ensure you always have tablets equipped, even if this means temporarily stopping whatever skill you are doing to create some more. Having a {{Skill|Summoning|Synergy}} that works in the skill you're training increases the amount of {{Skill|Summoning}} XP you gain per action.  
#* No matter what you're doing, try to ensure you always have Tablets equipped, even if this means temporarily stopping whatever skill you are doing to create some more. Having a {{Skill|Summoning|Tablet}} equipped that works in the skill you're training increases the amount of {{Skill|Summoning}} XP you gain per action.  
#* Once at least 1 batch of Tablets of the appropriate Mark has been crafted, you have enabled finding additional Marks of that type even when the Tablets aren't equipped or present in your Bank. However, the drop chance for Marks is higher when respective Tablet(s) are equipped.
#* Once at least 1 batch of Tablets of the appropriate Mark has been crafted, you have enabled finding additional Marks of that type even when the Tablets aren't equipped or present in your Bank. However, the drop chance for Marks is higher when respective Tablet(s) are equipped.
#* We want to prepare unlocking the {{ItemIcon|Ent}} half of the synergy now, so that it is immediately ready while we're training Fishing later. Having a synergy active further improves Summoning XP gained per action.
#* We want to prepare unlocking the {{ItemIcon|Ent}} half of the synergy now, so that it is immediately ready while we're training Fishing later. Having a synergy active further improves Summoning XP gained per action.
# If not already {{SkillReq|Summoning|15}}, train {{Skill|Summoning}} until {{SkillReq|Summoning|15}}. You can train Summoning by either:
# If not already {{SkillReq|Summoning|15}}, train {{Skill|Summoning}} until {{SkillReq|Summoning|15}}. You can train Summoning by either:
#* Preferably, equipping and using tablets in its appropriate action (e.g. equipping {{ItemIcon|Ent}} while {{Skill|Woodcutting}})
#* Preferably, equipping and using Tablets in its appropriate action (e.g. equipping {{ItemIcon|Ent}} while {{Skill|Woodcutting}})
#* Alternatively, but slower and not recommended, creating additional tablets (e.g. creating {{ItemIcon|Ent}} tablets)
#* Alternatively, but slower and not recommended, creating additional Tablets (e.g. creating {{ItemIcon|Ent}} Tablets)
# Train {{Skill|Fishing}} until you receive one Mark of the {{ItemIcon|Octopus}}.
# Train {{Skill|Fishing}} until you receive one Mark of the {{ItemIcon|Octopus}}.
#* Don't forget, after the first mark is found, you must create at least 1 batch of tablets of the associated Mark to be able to find any additional Marks of that type.
#* Don't forget, after the first Mark is found, you must create at least 1 batch of Tablets of the associated Mark to be able to find any additional Marks of that type.
# Create at least 1 batch of {{ItemIcon|Octopus}} tablets to enable finding additional Octopus marks
# Create at least 1 batch of {{ItemIcon|Octopus}} Tablets to enable finding additional Octopus Marks
# Train {{Skill|Fishing}} with both {{ItemIcon|Ent}} and {{ItemIcon|Octopus}} equipped until {{SkillReq|Summoning|25}}
# Train {{Skill|Fishing}} with both {{ItemIcon|Ent}} and {{ItemIcon|Octopus}} equipped until {{SkillReq|Summoning|25}}
#* Equipping both prepares you for the likely chance that you accumulate enough Marks of the Octopus to enable the Ent/Octopus synergy, enabling even faster Summoning XP gains
#* Equipping both prepares you for the likely chance that you accumulate enough Marks of the Octopus to enable the Ent/Octopus synergy, enabling even faster Summoning XP gains
#* Synergies use both tablets in the Synergy simultaneously, so expect the tablet usage for both to go up when the Synergy is active.
#* Synergies use both Tablets in the Synergy simultaneously, so expect the Tablet usage for both to go up when the Synergy is active.
# Train {{Skill|Cooking}} until you find a total of six Mark of the {{ItemIcon|Pig}}.
# Train {{Skill|Cooking}} until you find a total of six Mark of the {{ItemIcon|Pig}}.
#* Again, remember to craft at least one batch of {{ItemIcon|Pig}} to be able to find more than one mark.
#* Again, remember to craft at least one batch of {{ItemIcon|Pig}} to be able to find more than one Mark.
#* As Mark drop rates don't scale with action time, it is recommended to cook something with a fast cooking time, e.g. {{ItemIcon|Shrimp}} .
#* As Mark drop rates don't scale with action time, it is recommended to cook something with a fast cooking time, e.g. {{ItemIcon|Shrimp}} .
# Train {{Skill|Fishing}} with {{ItemIcon|Octopus}} and {{ItemIcon|Pig}} equipped until both the {{ItemIcon|Ancient Ring of Skills}} and {{ItemIcon|Ancient Ring of Mastery}} have been acquired.
# Train {{Skill|Fishing}} with {{ItemIcon|Octopus}} and {{ItemIcon|Pig}} equipped until both the {{ItemIcon|Ancient Ring of Skills}} and {{ItemIcon|Ancient Ring of Mastery}} have been acquired.
#* It is likely that {{SkillReq|Fishing|99}} will have been reached by the time this happens due to the rarity of these rings.
#* It is likely that {{SkillReq|Fishing|99}} will have been reached by the time this happens due to the rarity of these rings.
#* Like with Woodcutting's Axe upgrades, [[Fishing#Fishing Rods|Fishing Rods]] also provide a significant decrease to catch time and should be purchased as soon as they become available.
#* Like with Woodcutting's Axe upgrades, [[Fishing#Fishing Rods|Fishing Rods]] also provide a significant decrease to catch time and should be purchased as soon as they become available.
#* Open any {{ItemIcon|Treasure Chest|Treasure Chests}}, equipping the {{ItemIcon|Amulet of Fishing}} if it drops as this greatly reduces the catch time for all fish.
#* Open any {{ItemIcon|Treasure Chest|Treasure Chests}}, equipping the {{ItemIcon|Amulet of Fishing}} if it drops, as this greatly reduces the catch time for all fish.
#* Consume any {{ItemIcon|Mastery Token (Fishing)|Mastery Tokens}} acquired to increase your {{Icon|Mastery|Mastery Pool}}, as long as you don't cap your pool.
#* Consume any {{ItemIcon|Mastery Token (Fishing)|Mastery Tokens}} acquired to increase your {{Icon|Mastery|Mastery Pool}}, as long as you don't cap your pool.
#* Keep any {{ItemIcon|Diamond|Diamonds}} gained along the way as these are required for a number of highly desirable things later, notably {{ItemIcon|Diamond Luck Potion|Diamond Luck Potions}} and the [[Agility#Obstacles|Ice Jump]] {{Skill|Agility}} obstacle.
#* Keep any {{ItemIcon|Diamond|Diamonds}} gained along the way as these are required for a number of highly desirable things later, notably {{ItemIcon|Diamond Luck Potion|Diamond Luck Potions}} and the [[Agility#Obstacles|Ice Jump]] {{Skill|Agility}} obstacle.
#* Use the raw fish you catch to create {{ItemIcon|Octopus|Octopi}} and the cooked fish you earn from the synergy to create {{ItemIcon|Pig|Pigs}}. Some resources cannot be used to create tablets.
#* Use the raw fish you catch to create {{ItemIcon|Octopus|Octopi}} and the cooked fish you earn from the synergy to create {{ItemIcon|Pig|Pigs}}. Some resources cannot be used to create Tablets.
#* Once you start making more raw and cooked fish than you need to create tablets, sell the excess for spare {{Icon|GP}}.
#* Once you start making more raw and cooked fish than you need to create Tablets, sell the excess for spare {{Icon|GP}}.
#* Most summoning tablets allow you to select the recipe, changing the type and quantity of resources consumed per action. For example, {{ItemIcon|Pig}} needs 50 {{ItemIcon|Shrimp}} available at {{SkillReq|Fishing|1}}, making good {{ItemIcon|Pig}} Tablet uptime hard, but only needs 7 {{ItemIcon|Swordfish}} which is available at {{SkillReq|Fishing|50}}.  
#* Most summoning Tablets allow you to select the recipe, changing the type and quantity of resources consumed per action. For example, {{ItemIcon|Pig}} needs 50 {{ItemIcon|Shrimp}} available at {{SkillReq|Fishing|1}}, making good {{ItemIcon|Pig}} Tablet uptime hard, but only needs 7 {{ItemIcon|Swordfish}} which is available at {{SkillReq|Fishing|50}}.  
#* Once you've obtained a decent amount of of {{Icon|GP}}, you can begin saving any {{ItemIcon|Emerald|Emeralds}}, and {{ItemIcon|Sapphire|Sapphires}} obtained from fishing, as these will be useful for creating {{ItemIcon|Devil}} tablets later, and for various other skills further down the line.
#* Once you've obtained a decent amount of of {{Icon|GP}}, you can begin saving any {{ItemIcon|Emerald|Emeralds}}, and {{ItemIcon|Sapphire|Sapphires}} obtained from fishing, as these will be useful for creating {{ItemIcon|Devil}} Tablets later, and for various other skills further down the line.
#* Sell everything that isn't a rare special drop acquired while Fishing, which should provide enough {{Icon|GP}} to fund fishing rod upgrades
#* Sell everything that isn't a rare special drop acquired while Fishing, which should provide enough {{Icon|GP}} to fund fishing rod upgrades
#** Special drops can be seen on [[Fishing#Special|Fishing Specials]], other notable drops include {{ItemIcon|Circlet of Rhaelyx}}
#** Special drops can be seen on [[Fishing#Special|Fishing Specials]], other notable drops include {{ItemIcon|Circlet of Rhaelyx}}
Line 60: Line 60:
#** Below {{SkillReq|Fishing|99}}:
#** Below {{SkillReq|Fishing|99}}:
#*** See [[Fishing/Training|Fishing Training]]. Your fish selection should always be the highest XP/h fish.
#*** See [[Fishing/Training|Fishing Training]]. Your fish selection should always be the highest XP/h fish.
#**** Keep leveling {{Skill|Summoning}} simultaneously by always having the {{ItemIcon|Octopus}}/{{ItemIcon|Pig}} Synergy equipped, and making sure your selected fish can actually cook. It is preferable to only pick fish that work with this synergy, even if it means losing a bit of {{Skill|Fishing}} XP/hr.
#**** Keep leveling {{Skill|Summoning}} simultaneously by always having the {{ItemIcon|Octopus}}/{{ItemIcon|Pig}} Synergy equipped, and making sure your selected fish can actually cook. It is preferable to only pick fish that work with this synergy, even if it means losing a bit of {{Skill|Fishing}} XP/h.
#** {{SkillReq|Fishing|99}} with [[Fishing Skillcape]] unlocked (requiring {{SkillReq|Fishing|99}} and costing 1M [[Currency#Gold Pieces|GP]]):
#** {{SkillReq|Fishing|99}} with [[Fishing Skillcape]] unlocked (requiring {{SkillReq|Fishing|99}} and costing 1M [[Currency#Gold Pieces|GP]]):
#*** {{ItemIcon|Raw Whale|Whales}} for GP and eventually so they can be cooked into valuable food and {{Skill|Cooking}} XP, or turned into {{Skill|Summoning}} tablets ({{ItemIcon|Octopus}}, {{ItemIcon|Wolf}}, and {{ItemIcon|Pig}}), as well as other uses, including as a resource for an {{Skill|Agility}} Obstacle.
#*** {{ItemIcon|Raw Whale|Whales}} for GP and eventually so they can be cooked into valuable food and {{Skill|Cooking}} XP, or turned into {{Skill|Summoning}} Tablets ({{ItemIcon|Octopus}}, {{ItemIcon|Wolf}}, and {{ItemIcon|Pig}}), as well as other uses, including as a resource for an {{Skill|Agility}} Obstacle.
#*** {{ItemIcon|Raw Magic Fish|Magic Fish}} are generally not recommended if using Summoning. If you're ''not'' using Summoning, they are technically worth approximately [[Money Making#Fishing (Max  4,421k/hr)|1% more]] GP/h than Whales, which makes Magic Fish require the least amount of setup to be effective for GP. However {{ItemIcon|Raw Whale|Whales}} seriously outweigh Magic Fish in flexibility in other uses in the game, as well as severely outvaluing the GP/h when Whales are used with the {{ItemIcon|Octopus}}/{{ItemIcon|Pig}} synergy.
#*** {{ItemIcon|Raw Magic Fish|Magic Fish}} are generally not recommended if using Summoning. If you're ''not'' using Summoning, they are technically worth approximately [[Money Making#Fishing (Max  4,421k/hr)|1% more]] GP/h than Whales, which makes Magic Fish require the least amount of setup to be effective for GP. However {{ItemIcon|Raw Whale|Whales}} seriously outweigh Magic Fish in flexibility in other uses in the game, as well as severely outvaluing the GP/h when Whales are used with the {{ItemIcon|Octopus}}/{{ItemIcon|Pig}} synergy.
#** For maximum special drops, once {{ItemIcon|Message in a Bottle}} is acquired: ('''Only suggested if stacked on cooked fish and GP'''):
#** For maximum special drops, once {{ItemIcon|Message in a Bottle}} is acquired: ('''Only suggested if stacked on cooked fish and GP'''):
#*** By reading the {{ItemIcon|Message in a Bottle}}, you unlock the [[Secret Area|Secret Fishing area]] which has a 6% special catch rate, the highest in the base game. With Level 50 {{Icon|Mastery}} in the respective fish, the special catch rate is 9%.
#*** By reading the {{ItemIcon|Message in a Bottle}}, you unlock the [[Secret Area|Secret Fishing area]] which has a 5% special catch rate, the highest in the base game. With Level 50 {{Icon|Mastery}} in the respective fish, the special catch rate is 8%.
#*** Equipping the {{ItemIcon|Ent}}/{{ItemIcon|Octopus}} Synergy for an additional +6% chance to acquire special items will push the special chance to 12%, or 15% with Level 50 {{Icon|Mastery}} in the respective fish.
#*** Equipping the {{ItemIcon|Ent}}/{{ItemIcon|Octopus}} Synergy for an additional +6% chance to acquire special items will push the special chance to 11%, or 14% with Level 50 {{Icon|Mastery}} in the respective fish.
#**** The Level 20 {{Icon|Mastery}} Unique star from the {{Icon|Ameria|type=constellation}} constellation in {{Skill|Astrology}} can further increase the special catch rate by another +1% per point invested.
#**# For the most special rolls per hour: {{ItemIcon|Raw Seahorse|Seahorses}}
#**# For the most special rolls per hour: {{ItemIcon|Raw Seahorse|Seahorses}}
#**#* Fastest catch speed in this area, which maximizes the chance of acquiring both rings
#**#* Fastest catch speed in this area, which maximizes the chance of acquiring both rings
#**#* Generally not worth synergising with {{ItemIcon|Octopus}}/{{ItemIcon|Pig}}
#**#* Contrary to the other fish in the Secret Area, Seahorses can be synergized with {{ItemIcon|Octopus}}/{{ItemIcon|Pig}} if {{ItemIcon|Ent}} resources are hard to come by.
#**# For prayer points: {{ItemIcon|Raw Skeleton Fish|Skeleton Fish}}
#**# For prayer points: {{ItemIcon|Raw Skeleton Fish|Skeleton Fish}}
#**#* Can be redeemed for 3 {{Skill|Prayer}} points each, but can not be cooked
#**#* Can be redeemed for 3 {{Skill|Prayer}} points each, but can not be cooked
#**# {{ItemIcon|Raw Magic Fish|Magic Fish}} is not recommended for special drops, as their catch rate is the one of the slowest in the base game, with {{ItemIcon|Raw Skeleton Fish|Skeleton Fish}} having an almost 100% increased rate of special catches per hour in comparison.
#**# {{ItemIcon|Raw Magic Fish|Magic Fish}} is not recommended for special drops, as their catch rate is the one of the slowest in the base game, with {{ItemIcon|Raw Skeleton Fish|Skeleton Fish}} having an almost 100% increased rate of special catches per hour in comparison.
#* Any spare GP can be spent on bank slots. It is advised to leave a sizeable buffer of GP (at least 2M) remaining to allow purchasing shards for additional creating any additional {{Skill|Summoning}} tablets
#* Any spare GP can be spent on bank slots. It is advised to leave a sizeable buffer of GP (at least 2M) remaining to be able to afford Shards for additional {{Skill|Summoning}} Tablets, as well as other upgrades.
#* When your {{Skill|Fishing}} mastery pool exceeds 95%, you can start spending your mastery pool to increase your {{Icon|Mastery}} level for individual fish. First, level all fish to at least level 20, then focus spending on whichever fish you're currently working on, if it is below 88 Mastery.  
#* When your {{Skill|Fishing}} Mastery pool exceeds 95%, you can start spending your Mastery pool to increase your {{Icon|Mastery}} level for individual fish. First, level all fish to at least level 20, then focus spending on whichever fish you're currently working on, if it is below 88 Mastery.  
#** Level 88 {{Icon|Mastery}} is an approximate point where spending mastery pool becomes inefficient, while you can use the pool to level an item higher than 88, it is recommended at that point to simply train the item until it hits 99 and spend your pool on other, lower leveled items.  
#** Level 88 {{Icon|Mastery}} is an approximate point where spending Mastery pool becomes inefficient, while you can use the pool to level an item higher than 88, it is recommended at that point to simply train the item until it hits 99 and spend your pool on other, lower leveled items.  
#** Higher total {{Icon|Mastery}} levels across all items and all skills increase the rate at which you obtain certain rare items, so your first goal when hitting above 95% Pool in any skill should be to level as many items as possible as high as possible.
#** Higher total {{Icon|Mastery}} levels across all items and all skills increase the rate at which you obtain certain rare items, so your first goal when hitting above 95% Pool in any skill should be to level as many items as possible as high as possible.
# Train {{Skill|Astrology}} further. Equip the {{ItemIcon|Ancient Ring of Mastery}} and study {{Icon|Deedree|type=constellation}} until level 80 {{Icon|Mastery}}.
# Train {{Skill|Astrology}} further. Equip the {{ItemIcon|Ancient Ring of Mastery}} and study {{Icon|Deedree|type=constellation}} until level 80 {{Icon|Mastery}}.
Line 87: Line 88:
#* Open any {{ItemIcon|Bird Nest|Bird Nests}} dropped for seeds, then plant those you can in {{Skill|Farming}}. Don't forget to buy new Farming plots when available.
#* Open any {{ItemIcon|Bird Nest|Bird Nests}} dropped for seeds, then plant those you can in {{Skill|Farming}}. Don't forget to buy new Farming plots when available.
#** Keep all {{ItemIcon|Strawberry Seeds}} for {{ItemIcon|Gentle Hands Potion|Gentle Hands Potions}} used in {{Skill|Thieving}}, and keep 3000x {{ItemIcon|Watermelons}} for {{Skill|Agility}}.
#** Keep all {{ItemIcon|Strawberry Seeds}} for {{ItemIcon|Gentle Hands Potion|Gentle Hands Potions}} used in {{Skill|Thieving}}, and keep 3000x {{ItemIcon|Watermelons}} for {{Skill|Agility}}.
#** High mastery level in Farming gives a chance to return seeds (to the point where crops sustain themselves), so a surplus of Strawberry Seeds can be planted if its mastery level is high enough.
#** High Mastery level in Farming gives a chance to return seeds (to the point where crops sustain themselves), so a surplus of Strawberry Seeds can be planted if its Mastery level is high enough.
#* Manually lighting bonfires is ''not'' recommended
#* Manually lighting bonfires is ''not'' recommended
# Train {{Skill|Agility}} until {{SkillReq|Agility|10}} is reached. This will allow the Monkey Bars [[Agility#Obstacles|Agility obstacle]] to be created, providing a 4% decrease to the Firemaking interval
# Train {{Skill|Agility}} until {{SkillReq|Agility|10}} is reached. This will allow the Monkey Bars [[Agility#Obstacles|Agility obstacle]] to be created, providing a 4% decrease to the Firemaking interval
Line 94: Line 95:
# Continue training {{Skill|Woodcutting}} and {{Skill|Firemaking}} until {{SkillReq|Firemaking|99}}
# Continue training {{Skill|Woodcutting}} and {{Skill|Firemaking}} until {{SkillReq|Firemaking|99}}
#* Having {{ItemIcon|Ent}} and {{ItemIcon|Octopus}} equipped will increase the number of {{ItemIcon|Bird Nest|Bird Nests}} dropped and continue to grant you more summoning XP.
#* Having {{ItemIcon|Ent}} and {{ItemIcon|Octopus}} equipped will increase the number of {{ItemIcon|Bird Nest|Bird Nests}} dropped and continue to grant you more summoning XP.
#* If you have reached {{SkillReq|Summoning|90}}, as soon as you obtain one Mark of the {{ItemIcon|Devil}} you can begin to craft them and use them for Firemaking to increase your summoning XP/action considerably and your Firemaking XP/h.
#* If you have reached {{SkillReq|Summoning|90}}, as soon as you obtain one Mark of the {{ItemIcon|Devil}} you can begin to craft them and use them for Firemaking to increase your summoning XP/action considerably as well as your Firemaking XP/h.
#* Once again, keep planting seeds awarded from [[Bird Nest]]s and keep the ones noted in the first {{Skill|Woodcutting}} section.
#* Once again, keep planting seeds awarded from [[Bird Nest]]s and keep the ones noted in the first {{Skill|Woodcutting}} section.
#* Skip cutting {{ItemIcon|Magic Logs|Magic Trees}} due to the long cut time
#* Skip cutting {{ItemIcon|Magic Logs|Magic Trees}} due to the long cut time
Line 100: Line 101:
#** This means using {{UpgradeIcon|Multi-Tree}} to simultaneously cut {{ItemIcon|Redwood Logs|Redwood}} and {{ItemIcon|Yew Logs|Yew}} logs.
#** This means using {{UpgradeIcon|Multi-Tree}} to simultaneously cut {{ItemIcon|Redwood Logs|Redwood}} and {{ItemIcon|Yew Logs|Yew}} logs.
#* Save any {{ItemIcon|Redwood Logs}} gained as these should be turned into {{ItemIcon|Dragon Javelin|Dragon Javelins}} later, burning only up to and including {{ItemIcon|Yew Logs}} to achieve {{SkillReq|Firemaking|99}}.
#* Save any {{ItemIcon|Redwood Logs}} gained as these should be turned into {{ItemIcon|Dragon Javelin|Dragon Javelins}} later, burning only up to and including {{ItemIcon|Yew Logs}} to achieve {{SkillReq|Firemaking|99}}.
#* Although doing lighting bonfires will increase the {{Skill|Firemaking}} Skill XP gained, this is very manual to maintain and uses significantly more logs per hour.
#* Although lighting bonfires will increase the {{Skill|Firemaking}} Skill XP gained, this is very manual to maintain and uses significantly more logs per hour.
#** Lighting bonfires automatically by using {{ItemIcon|Controlled Heat Potion}}s is highly recommended if you are able to reach {{SkillReq|Herblore|20}} by creating only {{ItemIcon|Bird Nest Potion|Bird Nest Potions}}, requiring {{ItemIcon|Garum Herb|Garum Herbs}} from {{Skill|Farming}} and {{ItemIcon|Potato Seeds}} from {{ItemIcon|Bird Nest|Bird Nests}} to create.
#** Lighting bonfires automatically by using {{ItemIcon|Controlled Heat Potion}}s is highly recommended if you are able to reach {{SkillReq|Herblore|20}} by creating only {{ItemIcon|Bird Nest Potion|Bird Nest Potions}}, requiring {{ItemIcon|Garum Herb|Garum Herbs}} from {{Skill|Farming}} and {{ItemIcon|Potato Seeds}} from {{ItemIcon|Bird Nest|Bird Nests}} to create.
# Purchase and equip the {{ItemIcon|Firemaking Skillcape}}
# Purchase and equip the {{ItemIcon|Firemaking Skillcape}}
# Train {{Skill|Astrology}} once more, this time until {{SkillReq|Astrology|99}} is reached in order to unlock many more bonuses. Purchase any modifiers as you see fit, however try not to spend too much dust until all constellations are {{Icon|Mastery}} level 99, at which point all modifiers will be unlocked.
# Train {{Skill|Astrology}} once more, this time until {{SkillReq|Astrology|99}} is reached in order to unlock many more bonuses. Purchase any modifiers as you see fit, however try not to spend too much dust until all constellations are {{Icon|Mastery}} level 99, at which point all modifiers will be unlocked.


At this point, you have both ancient rings (providing +8% Skill or Mastery XP, depending on which is equipped), the {{ItemIcon|Firemaking Skillcape}} (providing +5% Skill XP to all skills), and a variety of other bonuses from {{Skill|Astrology}} and {{Skill|Agility}}.
At this point, you have both Ancient rings (providing +8% Skill or Mastery XP, depending on which is equipped), the {{ItemIcon|Firemaking Skillcape}} (providing +5% Skill XP to all skills), and a variety of other bonuses from {{Skill|Astrology}} and {{Skill|Agility}}.


The choices on what path to take next start to open up, some suggestions are:
The choices on what path to take next start to open up, some suggestions are:
91

edits