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Water God Dungeon: Difference between revisions

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The '''{{PAGENAME}}''' is the second of the God [[Dungeons]]. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.  
The '''{{PAGENAME}}''' is the second of the God [[Dungeons]]. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.  


Completing the Water God Dungeon is necessary in order to challenge the {{ZoneIcon|Earth God Dungeon}}. In addition, completing the dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Expanded Knowledge}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Herblore}} and {{Skill|Runecrafting}} action times by 20%.
Completing the Water God Dungeon is necessary in order to challenge the {{ZoneIcon|Earth God Dungeon}}. In addition, completing the dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Expanded Knowledge}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Herblore}} and {{Skill|Runecrafting}} action times by 15%.


== Monsters ==
== Monsters ==
{{AreaMonsters}}
{{AreaMonsters}}
Note: {{MonsterIcon|Glacia}} deals 20% more damage with their {{Skill|Magic}} Frigid attack, making max hit actually be 1080 HP.
== Guide ==
It's recommended to beat the Water God Dungeon with Ranged equipment, since enemies here are Magical and Melee, due to the [[Combat Triangle]].
Given a ranged build, you need 1030 HP and 50% [[Damage Reduction]] to be able to fully idle this dungeon, provided you have enough food to replenish your health and [[Auto Eat - Tier III]].
{| class="wikitable"
|-
! Item
! Slot
! DR%
|-
| {{ItemIcon|Aeris God Helmet}}
| Head
| 8%
|-
| {{ItemIcon|Aeris God Platebody}}
| Body
| 8%
|-
| {{ItemIcon|Aeris God Platelegs}}
| Leggings
| 8%
|-
| {{ItemIcon|Aeris God Boots}}
| Boots
| 8%
|-
| {{ItemIcon|Aeris God Gloves}}
| Hands
| 8%
|-
| Subtotal
|
| 40%
|-
|
|
|
|-
| {{ItemIcon|Fire Cape}}
| Cape
| 2%
|-
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| Neck
| 2%
|-
| {{ItemIcon|Silver Diamond Ring}}
| Ring
| 1%
|-
| {{ItemIcon|Dragonfire Shield}}
| Off-hand<br />
| 8%
|-
|
|
|
|-
| Total
|
| 53%
|}
Note that since you only need 50% DR to beat the dungeon with 1030 HP, you can swap out some of the secondary items. With 53% you can do the whole thing with 920 HP instead, and you should have access to all these items by now.
In order to use ranged combat with a shield, you can't use a two-handed [[Ranged#Bows_2|Bow]], but you can use a Crossbow instead. Using {{ItemIcon|Emerald Bolts}} with an {{ItemIcon|Ancient Crossbow}} is probably your best option right now, since {{ItemIcon|Diamond}}s are costly and useful for other things.
Also, it's worth mentioning {{ItemIcon|Aorpheat's Signet Ring}} is often a preferred choice for your ring. If you haven't grinded {{ItemIcon|Fury of the Elemental Zodiacs}} yet, you could use {{ItemIcon|Silver Diamond Necklace}} instead, with the same DR% stat.
===Table===
Take a look at Aurora Aquir#4272's table for precise HP needed for each DR% and combat style, last updated 2020/08/18:
https://i.imgur.com/5JlDcl9.png


== Loot ==
== Loot ==
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=== Water Shards ===
=== Water Shards ===


Monsters in the dungeon will drop {{ItemIcon|Water Shard}}s when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via [[Upgrading Items|Upgrading]] into a {{ItemIcon|Water Chest}}, which contains the following possible loot:
Monsters in the dungeon will drop {{ItemIcon|Water Shard|Water Shards}} when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via [[Upgrading Items|Upgrading]] into a {{ItemIcon|Water Chest}}, which contains the following possible loot:
{{ChestDrops|Water Chest}}.
{{ChestDrops|Water Chest}}
[[Category:Dungeons]]
[[Category:Dungeons]]
{{CombatNav|Dungeon}}{{Menu}}
{{CombatNav|Dungeon}}{{Menu}}
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