Volcanic Cave/Guide: Difference between revisions

→‎Weapon Choice: new spreadsheet, new data
(→‎Ring: added t90 crafting rings to ring options)
(→‎Weapon Choice: new spreadsheet, new data)
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===Weapon Choice===
===Weapon Choice===
The information in the table below was produced by using the [[Combat Simulator]] and the respective builds above.


{{SpoilerBox|text=
This table plots some [[Combat Simulator]] results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.  
The clears per hour are counted for a [[Hardcore]] character with level 70 in everything except {{Skill|Hitpoints|HP}} and {{Skill|Magic}} that are adjusted for the magic setups.<br>


In the calculations, the time to prepare prayer points and curse runes is not accounted for because it's not as easy. In addition, the overall picture is obvious even without accounting for them.
You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results.  
 
([https://docs.google.com/spreadsheets/d/1JAuROH4I_dNph9VwBXx7ffoGnWcoHlbsW0doWMBIPU0/edit?usp=sharing link])
The adjusted clear time is calculated with the notation and assumptions from the [[Dragons Den/Guide]], but {{ItemIcon|Whale (Perfect)|Whales}} are used as food instead of {{ItemIcon|Crab|Crabs}}.
 
All intermediate steps are covered in a spreadsheet. ([https://docs.google.com/spreadsheets/d/16B4hXLWF4tomM8OXkhynRIHpC7O6jymgVSiQqAfz6QA/edit#gid=0 link])
|title=Details|color=default}}


{| class="wikitable"  
{| class="wikitable"  
|-
|- class="headerRow-0"
! Build
! Weapon
! Adjusted clears per hour
! Adjusted Chests per Hour
! Potential Chests per Hour
! Buff compared to previous
|-
|-
| {{ItemIcon|Magic Wand (Powerful)|Pre-Volcanic}}
| {{ItemIcon|Magic Wand (Powerful)|Pre-Volcanic}}
| 2.7
| 3.8
| 20+
| 0%
|-
|-
| {{ItemIcon|Dragon Sword}}
| {{ItemIcon|Dragon Sword}}
| 4.5
| 7.6
| 24+
| 20%
|-
| {{ItemIcon|Dragon Claw}}
| 8
| 26.3+
| 9%
|-
|-
| {{ItemIcon|Ancient Sword}}
| {{ItemIcon|Ancient Sword}}
| 4.6
| 8.16
|-
| 26.2+
| {{ItemIcon|Dragon Claw}}
| 0%
| 4.9
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Sunset Rapier}}
| 5.2
| 9.6
| 31.4+
| 19%
|-
|-
| {{ItemIcon|Ancient Claw}}
| {{ItemIcon|Ancient Claw}}
| 5.4
| 10
| 34.7+
| 10%
|-
| {{SpellIcon|Slicing Winds}}
| 23.5
| 25.8
| 0%
|-
|-
| {{Icon|Slicing Winds|type=spell|100-Volcanoes}}
| {{SpellIcon|Icicle Volley}}
| 11.9
| 18.1
| 28.3+
| 0%
|}
|}


It should be noted that the Melee clear times become tremendously worse without the {{ItemIcon|Sandstorm Ring}}. Only Rapier and Ancient Claw are better than {{ItemIcon|Magic Wand (Powerful)|pre-Volcanic}} in this case.
Magic builds using Ancient Magicks are generally better than their Melee counterparts when not using all buffs available to the player. Due to the large amount of runes required to cast, and the non-scaling nature of Ancient Magicks, eventually they fall behind Melee builds for adjusted clear times.  


It is suggested to start using the 100-Volcanoes build as soon as you can because the {{Icon|Prat,_the_Protector_of_Secrets|type=monster|Prat}} and {{Icon|Malcs,_the_Guardian_of_Melvor|type=monster|Malcs}} significantly slow your clear time by high evasion. 20k Slicing Winds don't miss.
The usual food expenditure is approximately {{Icon|Hitpoints|qty=200000|type=skill|HP}} to {{Icon|Hitpoints|qty=250000|type=skill|HP}} per hour.


===Gear Options===
===Gear Options===
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