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Volcanic Cave/Guide: Difference between revisions

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Add the tldr section to mirror the Conclusion section.
(Fix Adjusted Clear Times and do minor improvements)
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{{V|1.0.1}}
{{V|1.0.2}}


The guide is written with the goal of idling the dungeon. If you want to do it manually, the requirements are much more relaxed, although the more DR you have, the easier it is to do anyway.
The guide is written with the goal of idling the dungeon. If you want to do it manually, the requirements are much more relaxed, although the more DR you have, the easier it is to do anyway.
=== TL;DR ===
# Get the {{ItemIcon|Sunset Rapier}},
# Get the {{ItemIcon|Sandstorm Ring}},
# Do 100 {{ZoneIcon|Volcanic Cave}} clears as Melee,
# Do the rest of {{ZoneIcon|Volcanic Cave}} clears with {{Icon|Slicing Winds|type=spell}}. Don't forget to enable the Surge aurora.


===Why clear Volcanic Cave?===
===Why clear Volcanic Cave?===
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It is assumed that you have {{UpgradeIcon|Auto Eat - Tier III}}.
It is assumed that you have {{UpgradeIcon|Auto Eat - Tier III}}.


All calculations are done for the {{Icon|Hardcore}} and {{Icon|Adventure}} game modes. For {{Icon|Melee|notext=true}} [[Game Mode#Standard|Standard]], the restrictions are a bit more relaxed.
All calculations are done for the {{Icon|Hardcore}}/{{Icon|Adventure}}.<br>
If you play {{Icon|Melee|notext=true}} [[Game_Mode#Official_Game_Modes|Standard]] and have lower HP or DR, use [https://silberdrachi.github.io/CanIIdle/ Can I Idle] or [[Combat Simulator]] to check if you can survive with your build.


====Melee====
====Melee====
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|-
|-
| {{ItemIcon|Magic Wand (Powerful)|Pre-Volcanic}}
| {{ItemIcon|Magic Wand (Powerful)|Pre-Volcanic}}
| 3.37
| 2.7
|-
|-
| {{ItemIcon|Dragon Sword}}
| {{ItemIcon|Dragon Sword}}
| 7.12
| 4.5
|-
|-
| {{ItemIcon|Ancient Sword}}
| {{ItemIcon|Ancient Sword}}
| 7.38
| 4.6
|-
|-
| {{ItemIcon|Dragon Claw}}
| {{ItemIcon|Dragon Claw}}
| 7.81
| 4.9
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Sunset Rapier}}
| 8.35
| 5.2
|-
|-
| {{ItemIcon|Ancient Claw}}
| {{ItemIcon|Ancient Claw}}
| 8.7
| 5.4
|-
|-
| {{Icon|Slicing Winds|type=spell|100-Volcanoes}}
| {{Icon|Slicing Winds|type=spell|100-Volcanoes}}
| 17
| 11.9
|}
|}


It should be noted that the Melee clear times become tremendously worse without the {{ItemIcon|Sandstorm Ring}}. Only Rapier and Ancient Claw are better than {{ItemIcon|Magic Wand (Powerful)|pre-Volcano}} in this case.
It should be noted that the Melee clear times become tremendously worse without the {{ItemIcon|Sandstorm Ring}}. Only Rapier and Ancient Claw are better than {{ItemIcon|Magic Wand (Powerful)|pre-Volcanic}} in this case.


It is suggested to start using the 100-Volcanoes build as soon as you can because the {{Icon|Prat,_the_Protector_of_Secrets|type=monster|Prat}} and {{Icon|Malcs,_the_Guardian_of_Melvor|type=monster|Malcs}} significantly slow your clear time by high evasion. 20k Slicing Winds don't miss.
It is suggested to start using the 100-Volcanoes build as soon as you can because the {{Icon|Prat,_the_Protector_of_Secrets|type=monster|Prat}} and {{Icon|Malcs,_the_Guardian_of_Melvor|type=monster|Malcs}} significantly slow your clear time by high evasion. 20k Slicing Winds don't miss.
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# Get {{ItemIcon|Sandstorm Ring}},
# Get {{ItemIcon|Sandstorm Ring}},
# Do 100 {{ZoneIcon|Volcanic Cave}} clears as Melee,
# Do 100 {{ZoneIcon|Volcanic Cave}} clears as Melee,
# Do the rest of {{ZoneIcon|Volcanic Cave}} clears with {{Icon|Slicing Winds|type=spell}}.
# Do the rest of {{ZoneIcon|Volcanic Cave}} clears with {{Icon|Slicing Winds|type=spell}}. Don't forget to enable the Surge aurora.


{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]
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