Volcanic Cave/Guide: Difference between revisions

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→‎Melee: Add Malcs icon
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{{ZoneIcon|Volcanic Cave}} is usually done with {{Icon|Melee}} because the {{ItemIcon|Dragon Helmet|dragon}} armor set requires only {{SkillReq|Smithing|99}} to produce. It then can be [[Upgrading Items|trimmed]] to provide 30% DR.  
{{ZoneIcon|Volcanic Cave}} is usually done with {{Icon|Melee}} because the {{ItemIcon|Dragon Helmet|dragon}} armor set requires only {{SkillReq|Smithing|99}} to produce. It then can be [[Upgrading Items|trimmed]] to provide 30% DR.  


Below is the melee loadout that requires {{Icon|Hitpoints|qty=810|type=skill}} to idle the dungeon on any game mode. However, pay attention that even slightly less DR or HP will mean death for this loadout because it hangs 2 HP away from the max hit of Malcs.
Below is the melee loadout that requires {{Icon|Hitpoints|qty=810|type=skill}} to idle the dungeon on any game mode. However, pay attention that even slightly less DR or HP will mean death for this loadout because it hangs 2 HP away from the max hit of {{Icon|Malcs, the Guardian of Melvor|type=monster|Malcs}}.


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====Pre-Volcanic Magic====
====Pre-Volcanic Magic====
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