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V1.0.5: Difference between revisions

From Melvor Idle
27 bytes added ,  12 November 2022
Fixed Skills link so this page doesn't get added to the category
(Initial creation)
 
(Fixed Skills link so this page doesn't get added to the category)
 
(2 intermediate revisions by one other user not shown)
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<onlyinclude>== Update v1.0.5 - (5th July 2022) ==
<onlyinclude>== Update v1.0.5 - (5th July 2022) ==
=== Introduction ===
Hello everyone!
Hello everyone!


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=== New Temporary Custom Game Mode ===
=== New Temporary Custom Game Mode ===
Say hello to '''Internal Suffering Speedrun Mode'''!
Say hello to {{Icon|Internal Suffering Speedrun}} Mode!


Available until: '''August 31 23:59:59 GMT'''
Available until: '''August 31 23:59:59 GMT'''
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We took the concept of the previous {{Icon|Hardcore Adventure Speedrun}} Mode and turned it up to 11. The idea here is to bring a fresh take on how the game is played, and really make you think about your next actions moving forward.
We took the concept of the previous {{Icon|Hardcore Adventure Speedrun}} Mode and turned it up to 11. The idea here is to bring a fresh take on how the game is played, and really make you think about your next actions moving forward.


This [[Game Mode]] will test your strategic decision making, forcing you to slowly disable [[Category:Skills|Skills]] the further you progress. You will need to make the call as to what skills you can do without, and what will help you defeat the final boss.
This [[Game Mode]] will test your strategic decision making, forcing you to slowly disable [[:Category:Skills|Skills]] the further you progress. You will need to make the call as to what skills you can do without, and what will help you defeat the final boss.


And yes, this is super fast again.
And yes, this is super fast again.
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* However, the combat triangle has been reversed! This means {{Icon|Melee}} now beats {{Skill|Magic}}, {{Skill|Ranged}} beats {{Icon|Melee}}, and {{Skill|Magic}} beats {{Skill|Ranged}}. Check the numbers inside the small triangle tooltip next to your Max Hit and [[Damage Reduction]] numbers to see the exact numbers.
* However, the combat triangle has been reversed! This means {{Icon|Melee}} now beats {{Skill|Magic}}, {{Skill|Ranged}} beats {{Icon|Melee}}, and {{Skill|Magic}} beats {{Skill|Ranged}}. Check the numbers inside the small triangle tooltip next to your Max Hit and [[Damage Reduction]] numbers to see the exact numbers.
* All skills except {{Skill|Firemaking}} and {{Skill|Farming}} are available to you at the start.
* All skills except {{Skill|Firemaking}} and {{Skill|Farming}} are available to you at the start.
* '''Your skill Level is capped at level 10'''. This cap can be increased at any time by '''permanently disabling any non-combat skill'''. This can be done from the new menu item in the sidebar.
* '''Your skill level is capped at level 10'''. This cap can be increased at any time by '''permanently disabling any non-combat skill'''. This can be done from the new menu item in the sidebar.
* For each skill you disable, not including {{Skill|Firemaking|nolink=true}} or {{Skill|Farming|nolink=true}}, the '''skill level cap will increase by 10'''. This means you need to disable 10 non-combat skills to be able to reach level 99.
* For each skill you disable, not including {{Skill|Firemaking|nolink=true}} or {{Skill|Farming|nolink=true}}, the '''skill level cap will increase by 10'''. This means you need to disable 10 non-combat skills to be able to reach level 99.
* You can continue training skills when you reach the level cap, you will just earn no further skill XP.
* You can continue training skills when you reach the level cap, you will just earn no further skill XP.
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I plan to resolve as many of these UI issues as possible, especially for the release of the expansion.
I plan to resolve as many of these UI issues as possible, especially for the release of the expansion.


For now, I took the top comment and adjusted the UI for {{Skill|Firemaking}}, {{Skill|Fishing}} and {{Skill|Mining}} to now display [[Category:Skill|Skill]] XP, {{Icon|Mastery}} XP, and mastery pool XP you can gain per action ({{Skill|Woodcutting}} already shows this during the action).
For now, I took the top comment and adjusted the UI for {{Skill|Firemaking}}, {{Skill|Fishing}} and {{Skill|Mining}} to now display [[:Category:Skills|Skill]] XP, {{Icon|Mastery}} XP, and mastery pool XP you can gain per action ({{Skill|Woodcutting}} already shows this during the action).


{{Skill|Farming}} and {{Skill|Summoning}} UI adjustments to show extra information will be coming at a later date! Alongside resolutions for other UI pet-peeves mentioned.
{{Skill|Farming}} and {{Skill|Summoning}} UI adjustments to show extra information will be coming at a later date! Alongside resolutions for other UI pet-peeves mentioned.