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=== New Features === | === New Features === | ||
* New Slayer Mechanics have been Introduced. | * New {{Skill|Slayer}} Mechanics have been Introduced. | ||
* 5 Tiers of Slayer Tasks have been added. | * 5 Tiers of {{Skill|Slayer}} Tasks have been added. | ||
* You can now Extend your Slayer Tasks once at a cost of Slayer Coins. | * You can now Extend your {{Skill|Slayer}} Tasks once at a cost of {{Icon|Slayer Coins}}. | ||
* Auto Slayer has been added to the Slayer Shop to unlock a toggle option for fighting new Slayer Task Enemies automatically. | * {{UpgradeIcon|Auto Slayer}} has been added to the Slayer Shop to unlock a toggle option for fighting new Slayer Task Enemies automatically. | ||
* Slayer Combat Area - Runic Ruins - 5 Enemies - | * Slayer Combat Area - {{ZoneIcon|Runic Ruins}} - 5 Enemies - {{SkillReq|Slayer|45}} Required | ||
* Slayer Combat Area - Arid Plains - 6 Enemies - | * Slayer Combat Area - {{ZoneIcon|Arid Plains}} - 6 Enemies - {{SkillReq|Slayer|50}} Required & {{ItemIcon|Desert Hat}} Equipped (New Shop Item) | ||
* Slayer Combat Area - Shrouded Badlands - 4 Enemies - | * Slayer Combat Area - {{ZoneIcon|Shrouded Badlands}} - 4 Enemies - {{SkillReq|Slayer|80}} Required & {{ItemIcon|Blazing Lantern}} Equipped (New Shop Item) | ||
* Slayer Combat Area - Perilous Peaks - 3 Enemies - | * Slayer Combat Area - {{ZoneIcon|Perilous Peaks}} - 3 Enemies - {{SkillReq|Slayer|85}} Required & {{ItemIcon|Climbing Boots}} Equipped (New Shop Item) | ||
* Slayer Combat Area - Dark Waters - 3 Enemies - | * Slayer Combat Area - {{ZoneIcon|Dark Waters}} - 3 Enemies - {{SkillReq|Slayer|90}} Required & {{ZoneIcon|Into the Mist}} Cleared (New Dungeon detailed below) | ||
* Slayer Areas can now have passive Area Effects that affects Player stats. Be sure to read what they do in the Area Selection. | * {{Skill|Slayer}} Areas can now have passive Area Effects that affects Player stats. Be sure to read what they do in the Area Selection. | ||
* Dungeon - Miolite Caves (Hard) | * Dungeon - {{ZoneIcon|Miolite Caves}} (Hard) | ||
* Dungeon - Infernal Stronghold (Elite) - Defeat Volcanic Cave 100 times to access. | * Dungeon - {{ZoneIcon|Infernal Stronghold}} (Elite) - Defeat {{ZoneIcon|Volcanic Cave}} 100 times to access. | ||
* Dungeon - Into the Mist (Insane) - Defeat Ragnar in the Fire God Dungeon to access. | * Dungeon - {{ZoneIcon|Into the Mist}} (Insane) - Defeat {{MonsterIcon|Ragnar}} in the {{ZoneIcon|Fire God Dungeon}} to access. | ||
* Combat Passive Slot has been added. Unlocked by defeating Into the Mist Dungeon. | * Combat [[Passive Slot]] has been added. Unlocked by defeating {{ZoneIcon|Into the Mist}} Dungeon. | ||
* Part 2 of the Storyline has been added. | * Part 2 of the Storyline has been added. | ||
* Part 1 of the Storyline that was released back in May 2020 has been added in-game. | * Part 1 of the Storyline that was released back in May 2020 has been added in-game. | ||
* 46 New Monsters have been added, ranging from mid-game Monsters to extremely tough ones. They can be found in various locations and Dungeons. | * 46 New Monsters have been added, ranging from mid-game Monsters to extremely tough ones. They can be found in various locations and Dungeons. | ||
* A Hidden Easter Egg Monster is also roaming around, somewhere. | * A Hidden [[Easter Eggs|Easter Egg]] Monster is also roaming around, somewhere. | ||
* Monsters can now have Passives alongside Special Attacks. These are detailed in the Enemy's Special Attack information Combat Panel. | * Monsters can now have Passives alongside Special Attacks. These are detailed in the Enemy's Special Attack information Combat Panel. | ||
* Items - Miolite Gear - Hybrid {{Skill|Attack|Melee}} / {{Skill|Magic}} Gear. | |||
* Item - {{ItemIcon|Miolite Sceptre}} - {{Skill|Attack|Melee}} Weapon that grants access to [[Curses]] and [[Auroras]]. | |||
* Item - {{ItemIcon|Thief Gloves}} - Grants {{GP|150}} upon killing an Enemy in Combat, or successfully pickpocketing an NPC in {{Skill|Thieving}}. +5% {{Skill|Thieving|nolink=true}} Success Rate. | |||
* Items - Miolite Gear - Hybrid Melee / Magic Gear | * Item - {{ItemIcon|Shaman Ring}} - +3% Magic Damage Bonus, +6 HP Regen. | ||
* Item - Miolite Sceptre - Melee Weapon that grants access to Curses and Auroras. | * Item - {{ItemIcon|Book of Occults}} - Reduces the {{ItemIcon|Body Rune}} cost of {{Skill|Magic}} Spells by 1 when equipped as an Off-hand. | ||
* Item - Thief Gloves - Grants | * Item - {{ItemIcon|Elementalist Gloves}} - Provides basic {{Skill|Magic}} Stats. | ||
* Item - Shaman Ring - +3% Magic Damage Bonus, +6 HP Regen. | * Item - {{ItemIcon|Sand Treaders}} - Attack Speed interval reduced by 0.1s. | ||
* Item - Book of Occults - Reduces the Body Rune cost of Magic Spells by 1 when equipped as an Off-hand. | * Item - {{ItemIcon|Desert Wrappings}} - Provides basic Combat Stats & 2% Damage Reduction. | ||
* Item - Elementalist Gloves - Provides basic Magic Stats | * Item - {{ItemIcon|Desert Sabre}} - Melee Weapon with Special Attack. | ||
* Item - Sand Treaders - Attack Speed interval reduced by 0.1s | * Item - {{ItemIcon|Desert Shortbow}} - Ranged Weapon with Special Attack. | ||
* Item - Desert Wrappings - Provides basic Combat Stats & 2% Damage Reduction | * Item - {{ItemIcon|Sandstorm Ring}} - Ring with Special Attack (yep, that's right). | ||
* Item - Desert Sabre - Melee Weapon with Special Attack | * Item - {{ItemIcon|Darksteel Dagger}} - Melee Weapon with Special Attack. | ||
* Item - Desert Shortbow - Ranged Weapon with Special Attack | * Item - {{ItemIcon|Elder Crown}} - Attack Speed interval reduced by 0.1s. +10% lifesteal for Attacks. 100% Lifesteal for Bleed Damage. | ||
* Item - Sandstorm Ring - Ring with Special Attack ( | * Item - {{ItemIcon|Tormented Ring}} - Increased Accuracy Ratings for all Attack Styles. Decreased Evasion Rating for all Attack Styles. | ||
* Item - Darksteel Dagger - Melee Weapon with Special Attack | * Item - {{ItemIcon|Sanguine Blade}} - Melee Weapon with Special Attack. | ||
* Item - Elder Crown - Attack Speed interval reduced by 0.1s. +10% lifesteal for Attacks. 100% Lifesteal for Bleed | * Item - {{ItemIcon|Recoil Shield}} - Reflects up to 20% of damage dealt to you (reflect damage cannot activate more than once every 2 seconds. Reflect damage cannot kill an enemy nor provide XP). | ||
* Item - Tormented Ring - Increased Accuracy Ratings for all Attack Styles. Decreased Evasion Rating for all Attack Styles. | * Item - {{ItemIcon|Wasteful Ring}} - {{UpgradeIcon|Auto Eat}} threshold increased by +5%. Food Efficiency reduced by -25%. | ||
* Item - Sanguine Blade - Melee Weapon with Special Attack | * Item - {{ItemIcon|Infernal Claw}} - Melee Weapon with Special Attack. | ||
* Item - Recoil Shield - Reflects up to 20% of damage dealt to you ( | * Item - {{ItemIcon|Tidal Edge}} (and {{ItemIcon|Tidal Edge Fragment|Fragments}}) - Level 90 1H Melee Weapon with Special Attack. | ||
* Item - Wasteful Ring - Auto Eat threshold increased by +5%. Food Efficiency reduced by -25%. | * Item - {{ItemIcon|Ocean Song}} (and {{ItemIcon|Ocean Song Fragment|Fragments}}) - Level 90 Magic Wand with Special Attack. | ||
* Item - Infernal Claw - Melee Weapon with Special Attack | * Item - {{ItemIcon|Shockwave}} (and {{ItemIcon|Shockwave Fragment|Fragments}}) - Level 90 Ranged Crossbow with Special Attack. | ||
* Item - Tidal Edge (and | * Item - {{ItemIcon|Jadestone Bolts}} - Better than {{ItemIcon|Diamond Bolts}}. | ||
* Item - Ocean Song (and | * Item - {{ItemIcon|Paladin Gloves}} - 4% Damage Reduction. | ||
* Item - Shockwave (and | * Item - {{ItemIcon|Priest Hat}} - Reduces cost of {{Skill|Prayer|Prayers}} by 1. | ||
* Item - Jadestone Bolts - Better than Diamond Bolts | * Item - {{ItemIcon|Almighty Lute}} - It's nice. | ||
* Item - Paladin Gloves - 4% Damage Reduction | * Item - {{ItemIcon|Hunter's Ring}} - +10% {{Skill|Slayer}} XP. +10% Extra {{Icon|Slayer Coins}} from Slayer Tasks. Flat -10% Slayer Area Effect negation. | ||
* Item - Priest Hat - Reduces cost of Prayers by 1. | * Item - {{ItemIcon|A Tale of the Past, a future's prophecy|Future's Prophecy}} (Storyline Part 1 Book) - Does not count towards item completion. | ||
* Item - Almighty Lute - It's nice. | * Item - {{ItemIcon|The First Hero and an Unknown Evil|Unknown Evil}} (Storyline Part 2 Book) - Does not count towards item completion. | ||
* Item - | * Pet - {{PetIcon|Peri}} - +5% Evasion Ratings. | ||
* Pet - {{PetIcon|Otto}} - 0.1s Attack Speed Reduction. | |||
* {{Icon|Mastery}} Pool spending buttons are now colour coded. | |||
* Item - Future's Prophecy (Storyline Part 1 Book) - Does not count towards item completion. | * Attempting to spend {{Icon|Mastery}} Pool XP that will result in a lost Mastery Pool Checkpoint will now ask you to confirm. This confirmation can be disabled in Settings. | ||
* Item - Unknown Evil (Storyline Part 2 Book) - Does not count towards item completion. | |||
* Pet - Peri - +5% Evasion Ratings | |||
* Pet - Otto - 0.1s Attack Speed Reduction | |||
* Mastery Pool spending buttons are now colour coded. | |||
* Attempting to spend Mastery Pool XP that will result in a lost Mastery Pool Checkpoint will now ask you to confirm. This confirmation can be disabled in Settings. | |||
* Web/Steam users can now double click an item in the bank to quickly equip it to your current Equipment Set. This only works if you have the "Equip Item - Use Current Equipment Set as Default" setting within the Bank Screen active. | * Web/Steam users can now double click an item in the bank to quickly equip it to your current Equipment Set. This only works if you have the "Equip Item - Use Current Equipment Set as Default" setting within the Bank Screen active. | ||
* Slayer Shop Item - Auto Slayer - | * Slayer Shop Item - {{UpgradeIcon|Auto Slayer}} - {{Icon|Slayer Coins|qty=150000}} - Unlocks the Toggle Option to automatically fight your new Slayer Task (please be aware that the game will automatically generate a new task for free when completing a Slayer Task). | ||
* Slayer Shop Item - Basic Resupply - | * Slayer Shop Item - {{ItemIcon|Basic Resupply}} - {{Icon|Slayer Coins|qty=5000}} - {{ItemIcon|Mithril Arrows|qty=200}}, {{ItemIcon|Topaz Bolts|qty=200}}, {{ItemIcon|Light Rune|Light Runes|qty=200}}, {{ItemIcon|Lobster|Lobsters|qty=200}}, {{ItemIcon|Magic Bones|qty=200}}. | ||
* Slayer Shop Item - Standard Resupply - | * Slayer Shop Item - {{ItemIcon|Standard Resupply}} - {{Icon|Slayer Coins|qty=10000}} - {{ItemIcon|Adamant Arrows|qty=200}}, {{ItemIcon|Sapphire Bolts|qty=200}}, {{ItemIcon|Light Rune|Light Runes|qty=500}}, {{ItemIcon|Crab|qty=200}}, {{ItemIcon|Magic Bones|qty=500}}. | ||
* Slayer Shop Item - Generous Resupply - | * Slayer Shop Item - {{ItemIcon|Generous Resupply}} - {{Icon|Slayer Coins|qty=20000}} - {{ItemIcon|Rune Arrows|qty=200}}, {{ItemIcon|Ruby Bolts|qty=200}}, {{ItemIcon|Light Rune|Light Runes|qty=1000}}, {{ItemIcon|Manta Ray|qty=200}}, {{ItemIcon|Magic Bones|qty=1000}}. | ||
* Slayer Shop Item - Desert Hat - | * Slayer Shop Item - {{ItemIcon|Desert Hat}} - {{Icon|Slayer Coins|qty=25000}} - Grants Access to {{ZoneIcon|Arid Plains}}. | ||
* Slayer Shop Item - Blazing Lantern - | * Slayer Shop Item - {{ItemIcon|Blazing Lantern}} - {{Icon|Slayer Coins|qty=250000}} - Grants Access to {{ZoneIcon|Shrouded Badlands}}. | ||
* Slayer Shop Item - Climbing Boots - | * Slayer Shop Item - {{ItemIcon|Climbing Boots}} - {{Icon|Slayer Coins|qty=500000}} - Grants Access to {{ZoneIcon|Perilous Peaks}} | ||
* Slayer Shop Item - Green Party Hat - | * Slayer Shop Item - {{ItemIcon|Green Party Hat}} - {{Icon|Slayer Coins|qty=10000000}} - lol | ||
* Slayer Shop Item - Master Slayer Gear - | * Slayer Shop Item - {{ItemIcon|Slayer Gear Upgrade Kit (Master)|Master Tier Slayer Gear}} - +3% chance to receive double loot from slain monsters or {{Skill|Thieving}}. 40% Area Effect Negation. | ||
* All Javelins & Throwing Knives now provide +15% Ammo Preservation. | * All Javelins & Throwing Knives now provide +15% Ammo Preservation. | ||
* Ranger Hat & Boots now provide +5% Ammo Preservation each. | * {{ItemIcon|Ranger Hat}} & {{ItemIcon|Ranger Boots|Boots}} now provide +5% Ammo Preservation each. | ||
* Amulet of Defence now has 2% Damage Reduction. | * {{ItemIcon|Amulet of Defence}} now has 2% Damage Reduction. | ||
* Items that you find for the first time will be highlighted in green within your Bank to highlight new finds better to the Player. This highlight is removed by simply selecting the item in your bank. | * Items that you find for the first time will be highlighted in green within your [[Bank]] to highlight new finds better to the Player. This highlight is removed by simply selecting the item in your bank. | ||
* Deleting your character will now also delete both the Local & Cloud Save. | * Deleting your character will now also delete both the Local & Cloud Save. | ||
* You can now buy multiple charges of gloves at once! This quantity is shared with the materials quantity. | * You can now buy multiple charges of gloves at once! This quantity is shared with the materials quantity. | ||
* Shop items will now display the quantity of Gloves/Charges/Items you are buying | * Shop items will now display the quantity of Gloves/Charges/Items you are buying. | ||
* Auto | * {{UpgradeIcon|Auto Eat}} Tooltip in Combat will now display the HP value where Auto-eat will activate. | ||
* Added extra information to the Spellbook which should clear up some confusions about what each type of spell does (Standard, Curses, Auroras, Ancients) | * Added extra information to the Spellbook which should clear up some confusions about what each type of spell does (Standard, Curses, Auroras, Ancients). | ||
* Added an Early Access notice to the game. | * Added an Early Access notice to the game. | ||
* Clicking inside the Export Save textbox will now auto-select all of the text. | * Clicking inside the Export Save textbox will now auto-select all of the text. | ||
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=== Changed Features === | === Changed Features === | ||
* Offline Progress has been revamped, basically eliminating the wait times when loading into the game. | * Offline Progress has been revamped, basically eliminating the wait times when loading into the game. | ||
* Mastery XP formula for skills that require the use of resources to progress now determines experience based on a pre-defined interval that cannot be adjusted. This means interval upgrades to these skills increases the | * {{Icon|Mastery}} XP formula for skills that require the use of resources to progress now determines experience based on a pre-defined interval that cannot be adjusted. This means interval upgrades to these skills increases the Mastery XP / hour rates, and also benefits you in terms of less resources used to max Mastery. However, the downside to this is Mastery XP / hour is much less prior to interval upgrades. | ||
* Updated the Enemy Combat screen a bit, making Enemy images fit nicer, as well as moving Enemy stats into the Panel. This also shows the current Area you are in and the Area Effect. | * Updated the Enemy Combat screen a bit, making Enemy images fit nicer, as well as moving Enemy stats into the Panel. This also shows the current Area you are in and the Area Effect. | ||
* Slayer Skillcape has new benefits - Bypasses Slayer Item Requirements from Slayer Areas. 60% Area Effect Negation. +5% Damage Dealt to Enemies on Slayer Task. | * {{ItemIcon|Slayer Skillcape}} has new benefits - Bypasses Slayer Item Requirements from Slayer Areas. 60% Area Effect Negation. +5% Damage Dealt to Enemies on Slayer Task. | ||
* The game will now automatically locate a new Slayer Task upon Task completion for free. | * The game will now automatically locate a new Slayer Task upon Task completion for free. | ||
* Slayer Gear purchased in the Slayer Shop now has added requirements before being able to buy. | * Slayer Gear purchased in the Slayer Shop now has added requirements before being able to buy. |
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