V0.18: Difference between revisions

995 bytes added ,  24 February 2022
Finished cleanup
mNo edit summary
(Finished cleanup)
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* Increased Stab and Block bonuses for all Daggers.
* Increased Stab and Block bonuses for all Daggers.
* Increased Stab bonuses for all Swords.
* Increased Stab bonuses for all Swords.
* Increased Slash and Block bonuses for all Two-Handed Weapons from Bronze to Ancient by quite a lot.
* Increased Slash and Block bonuses for all Two-Handed Weapons from {{ItemIcon|Bronze 2H Sword|Bronze|nolink=true}} to {{ItemIcon|Ancient 2H Sword|Ancient|nolink=true}} by quite a lot.
* Doubled the Magic Damage Bonus for all Glacia God Armour Pieces.
* Doubled the Magic Damage Bonus for all {{ItemIcon|Glacia God Platebody|Glacia God Armour|nolink=true}} Pieces.
* Increased Ancient Claw Special Attack Chance to 15%, up from 5%.
* Increased {{ItemIcon|Ancient Claw}} Special Attack Chance to 15%, up from 5%.
* Increased Dragon & Ancient Claw Fragment Drop Rate by 50%.
* Increased {{ItemIcon|Dragon Claw Fragment|Dragon}} & {{ItemIcon|Ancient Claw Fragment}} Drop Rate by 50%.
* Increased Glacia Godsword Special Attack Chance to 35%, up from 25%.
* Increased {{ItemIcon|Glacia Godsword}} Special Attack Chance to 35%, up from 25%.
* Increased Confetti Crossbow cap to 250% Damage Dealt, up from 200%.
* Increased {{ItemIcon|Confetti Crossbow}} cap to 250% Damage Dealt, up from 200%.
* Icicle Volley now does 170 damage per hit, down from 180.
* {{Icon|Icicle Volley|type=spell}} now does 170 damage per hit, down from 180.
* Ignite now does 680 damage, down from 800
* {{Icon|Ignite|type=spell}} now does 680 damage, down from 800.
* Frostbite now has a 30% Chance to Freeze, down from 40%
* {{Icon|Frostbite|type=spell}} now has a 30% Chance to Freeze, down from 40%.
* Quake now deals 540 damage per hit, down from 630.
* {{Icon|Quake|type=spell}} now deals 540 damage per hit, down from 630.
* Gust now deals 200 damage per hit, up from 190.
* {{Icon|Gust|type=spell}} now deals 200 damage per hit, up from 190.
* Slicing Winds now deals 175 damage per hit, down from 185.
* {{Icon|Slicing Winds|type=spell}} now deals 175 damage per hit, down from 185.
* Incinerate now does 63 damage per hit, down from 69.
* {{Icon|Incinerate|type=spell}} now does 63 damage per hit, down from 69.
* Incinerate now costs 30 Fire, 10 Ancient, 10 Havoc, up from [25,8,8]
* {{Icon|Incinerate|type=spell}} now costs {{ItemIcon|Fire Rune|Fire|qty=30}}, {{ItemIcon|Ancient Rune|Ancient|qty=10}}, and {{ItemIcon|Havoc Rune|Havoc Runes|qty=10}}, up from [{{ItemIcon|Fire Rune|Fire|qty=25|notext=true}} {{ItemIcon|Ancient Rune|Ancient|qty=8|notext=true}} {{ItemIcon|Havoc Rune|Havoc Runes|qty=8|notext=true}}].
* Base Prayer XP earned in Combat has been reduced by 50%.
* Base {{Skill|Prayer}} XP earned in Combat has been reduced by 50%.
* You no longer have a chance to receive a Mastery Token, Signet Ring Half (a) or an item relating to the Crown of Rhaelyx when burning Fish in Cooking.
* You no longer have a chance to receive a [[Mastery Token]], {{ItemIcon|Signet Ring Half (a)}} or an item relating to the {{ItemIcon|Crown of Rhaelyx}} when burning Fish in {{Skill|Cooking}}.
* Slightly Updated the Area Selection UI to make the difficulty more distinct and easy to read.
* Slightly Updated the Area Selection UI to make the difficulty more distinct and easy to read.
* Updated text in the Thieving screen mentioning how Success Rate mechanics work.
* Updated text in the {{Skill|Thieving}} screen mentioning how Success Rate mechanics work.
* DARK MODE is now slightly darker.
* DARK MODE is now slightly darker.
* "Show Confirmation on Close" Setting will now only display on the Web Version of the game.
* "Show Confirmation on Close" Setting will now only display on the Web Version of the game.
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=== Bugfixes ===
=== Bugfixes ===
* Offline Thieving now correctly applies "Stun" timer.
* Offline {{Skill|Thieving}} now correctly applies "Stun" timer.
* Total Mastery now updates without requiring a page refresh.
* Total {{Icon|Mastery}} now updates without requiring a page refresh.
* Fixed incorrect timestamp that displayed upon loading into the game.
* Fixed incorrect timestamp that displayed upon loading into the game.
* The page will no longer move the screen when finding a new enemy if your screen/window width is more than 991px wide.
* The page will no longer move the screen when finding a new enemy if your screen/window width is more than 991px wide.
* Damage dealt notification should now display all damage done.
* Damage dealt notification should now display all damage done.
* Alt Magic should now remember the selected item when activating Offline Progression.
* {{Skill|Alt. Magic}} should now remember the selected item when activating Offline Progression.
* Offline Fishing doubling items when it shouldn't be.
* Fixed Offline {{Skill|Fishing}} doubling items when it shouldn't be.
* Fixed issue where a Player could still attack if Asleep or Stunned.
* Fixed issue where a Player could still attack if Asleep or Stunned.
* Ty now correctly rolls for Offline Progression.
* {{PetIcon|Ty}} now correctly rolls for Offline Progression.
* Clue Chasers Insignia actually made items more rare for Offline Progression.
* Fixed that {{ItemIcon|Clue Chasers Insignia}} actually made items more rare for Offline Progression.
* Fixed Runecrafting 95% Mastery Bonus that wasn't working Offline.
* Fixed {{Skill|Runecrafting}} 95% {{Icon|Mastery}} Bonus that wasn't working Offline.
* Fixed Firemkaing 50% Mastery Bonus that wasn't working Offline.
* Fixed {{Skill|Firemaking}} 50% {{Icon|Mastery}} Bonus that wasn't working Offline.
* Importing a save from an old version of the game will now correctly reset all new save variables.
* Importing a save from an old version of the game will now correctly reset all new save variables.
* Corrected item upgrades that result in less Melee Defence Bonus than their lesser version.
* Corrected item upgrades that result in less Melee Defence Bonus than their lesser version.
* Fixed issue where new Milestones unlocked from levelling up a Skill would not display if your level up notification Setting was set to "Large".
* Fixed issue where new Milestones unlocked from leveling up a Skill would not display if your level up notification Setting was set to "Large".
* Corrected Mithril Battleaxe quantity that drops from Standard Chest.
* Corrected {{ItemIcon|Mithril Battleaxe}} quantity that drops from {{ItemIcon|Standard Chest}}.
* Black Equipment is now correctly displayed in the Milestones.
* Black Equipment is now correctly displayed in the Milestones.
* Switching characters from within the game will now disable the other Characters from being selected during the loading interval.
* Switching characters from within the game will now disable the other Characters from being selected during the loading interval.
* Total GP Acquired stats now correctly counts Alch GP, Thieving and Firemaking with Mastery Pool Bonus.
* Total GP Acquired stats now correctly counts {{Icon|Item Alchemy}} GP, {{Skill|Thieving}} and {{Skill|Firemaking}} with {{Icon|Mastery}} Pool Bonus.
* Fixed issue that allowed Offline Progress for Mining to activate more than once when loading into the game with a depleted ore.
* Fixed issue that allowed Offline Progress for {{Skill|Mining}} to activate more than once when loading into the game with a depleted ore.
* Fixed display issue where levelling up a Mastery using your pool within Cooking or Firemaking caused the selected item's progress to adjust according to what you just levelled up (Did that make sense? lol)
* Fixed display issue where leveling up a {{Icon|Mastery}} using your pool within {{Skill|Cooking}} or {{Skill|Firemaking}} caused the selected item's progress to adjust according to what you just leveled up (did that make sense? lol).
* Fixed blank difficulty setting for Desolate Plains Slayer Area.
* Fixed blank difficulty setting for {{ZoneIcon|Desolate Plains}} {{Skill|Slayer}} Area.
* "You do not have enough Runes" notification will now let you know if you if its talking about Standard Runes or Combination Runes.
* "You do not have enough Runes" notification will now let you know if you if its talking about Standard Runes or Combination Runes.
* Total Bank Value now correctly includes increased sale value of Logs if you have achieved the Woodcutting Mastery Pool Bonus for it.
* Total Bank Value now correctly includes increased sale value of Logs if you have achieved the {{Skill|Woodcutting}} {{Icon|Mastery}} Pool Bonus for it.
* Bulk Sell Item Mode now correctly includes the same as above.
* Bulk Sell Item Mode now correctly includes the same as above.
* Player Hitpoints & Attack Speed bars should now correctly adjust according to screen size/width.
* Player {{Skill|Hitpoints}} & Attack Speed bars should now correctly adjust according to screen size/width.
* Fixed issue where selecting the All but 1 option within the bank sale, and then proceeding to adjust the quantity using the textbox would not actually update the sale quantity.
* Fixed issue where selecting the All but 1 option within the bank sale, and then proceeding to adjust the quantity using the textbox would not actually update the sale quantity.
* Fixed Offline Progression duplication issue.
* Fixed Offline Progression duplication issue.
* Fixed Regeneration Potion not applying bonuses correctly.
* Fixed {{Icon|Regeneration Potion}} not applying bonuses correctly.
* Firemaking Stat for total logs burnt now correctly tracks Offline.
* {{Skill|Firemaking}} Stat for total logs burnt now correctly tracks Offline.
* Damage dealt to Monsters should now correctly track all damage, including Bleed.
* Damage dealt to Monsters should now correctly track all damage, including Bleed.
* Some spelling errors have been fixed.
* Some spelling errors have been fixed.


=== Removed Features ===
=== Removed Features ===
* Auto Slayer option in Settings (As it defaults to enabled now).
* {{UpgradeIcon|Auto Slayer}} option in Settings (as it defaults to enabled now).
* "Show Enemy Skill Levels" setting.</onlyinclude>
* "Show Enemy Skill Levels" setting.</onlyinclude>


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