V0.15: Difference between revisions

171 bytes added ,  17 February 2022
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(Cleanup)
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* All {{Skill|Smithing}} level requirements have been adjusted. This enables mid-early late game content to be available earlier in the game.  
* All {{Skill|Smithing}} level requirements have been adjusted. This enables mid-early late game content to be available earlier in the game.  
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* Adjusted stat values for existing {{ItemIcon|Normal Longbow|Longbows|nolink=true}} and {{ItemIcon|Normal Shortbow|Shortbows|nolink=true}}
* Adjusted stat values for existing {{ItemIcon|Normal Longbow|Longbows|nolink=true}} and {{ItemIcon|Normal Shortbow|Shortbows|nolink=true}}
* Player [[Special Attacks|Special Attack]] system has been changed. All special attacks now have a % chance to activate in combat.
* Player [[Special Attacks|Special Attack]] system has been changed. All special attacks now have a % chance to activate in combat.
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