V0.07.1

From Melvor Idle
Revision as of 07:50, 7 December 2021 by Mazunki (talk | contribs) (moving out of Changelog)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Alpha v0.07.1 (10th October 2019)

This update provides some minor changes and improvements from last update, as well as some fixes here and there.

New Features

  • [NEW] A status badge has been added to the rock your are currently mining.

Changed Features

  • [CHANGE] Mining will no longer stop if a rock is depleted. Once the rock respawns, it will eventually start mining it again. This change makes Mining pretty much completely idle.
  • [CHANGE] Glove purchases can now stack in the Shop.
  • [CHANGE] You can now seemlessly switch the rock you are mining (Without having to stop the current one first).

Bugfixes

  • [FIXED] Fixed a bug where the Amulet of Accuracy didn't actually provide any additional accuracy.
  • [FIXED] Treasure Chests can now spawn inside Fishing Area 8.
  • [FIXED] Fixed a bug where Mining would not correctly stop when switching to a different skill.
  • [FIXED] Fixed a bug that caused the Cut 2x Tree Upgrade to be non-purchasable.
  • [FIXED] Fixed a bug where buying the Redwood Cooking Fire would cause the game to had a heart-attack.
  • [FIXED] Available logs for Firemaking, and available food for Cooking now updates correctly when looting in combat.
  • [FIXED] Fixed minor issue where the final Cooking Fire was called a 'Normal Cooking Fire' as apposed to 'Redwood Cooking Fire'.
  • [FIXED] Removed the rogue Amulet of Fishing image in the Fishing Skill tab.
  • [FIXED] Fixed spelling errors.