User:Ricewind/AoDCombat

From Melvor Idle

This guide is a WIP and may not be accurate nor complete!

The following guide takes the player through the combat of the Atlas of Discovery Expansion with as little effort as possible. This guide is targeted at people who have either completed or nearly completed the base game.

Every enemy in this expansion has a Barrier health bar as well as a regular health bar. Enemies cannot be damaged in anyway until the barrier is entirely removed. Only familiars are able to damage the barrier.

Two-handed weapons are strongly recommended during the entire combat section, unless the alternative is required for damage reduction or the alternative simply does more damage. This is because the familiar's hit-chance is based on the player's hit chance.

Since the combat portion is heavily focused on using familiars the following requirements are a prerequisite:

  • Summoning Level 90
  • Tortoise Dragon Synergy

The minimal and recommended requirements for every individual section is listed within the sections below.

Preparing for combat

  • Collecting barrier gems -> Archeology
  • Making summons -> Recommend necro robes and summon setup

Entry barrier equipment

(Gear doesn't matter much at this point, prefer melee because it doesn't use resources)

Get barrier touch gem from ghosts Get Lesser Summoning Amulet from ghosts Make ring of barrier touch Get sapping barrier gem from vampiric bat Get Barrier Sapping Gloves from vampiric bat

Golem Territory

Requirements

Ancient Stone Tablet

Required for Draining Barrier Gem to upgrade barrier sapping gloves; Get 10 gems. Can still be done without (B) gear. Combat style doesn't matter much, assuming high stats.

Do not use familiar weapons, they are bad

Getting Barrier Gear

Requirements

Find Lost Cursed Text Complete Trickery Temple

Find Torn Scrolls Complete Unholy Forest

Find Old Route Chart Complete Golem Territory