User:Bass294: Difference between revisions

From Melvor Idle
(Created page with "== Combat (~18,750k/hr) == {{OldStrategy|1.0.5}} Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. {{Skill|Magic}} is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}. Calculating the specific GP/hr depends heavily on your stats, g...")
 
 
Line 1: Line 1:
== Combat (~18,750k/hr) ==
== Township (~915k/hr passive) ==
{{OldStrategy|1.0.5}}
Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. {{Skill|Magic}} is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}.


Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:
==== Requirements ====
* {{SkillReq|Township|99}}
* {{GP|1.1}} billion


* {{ZoneIcon|Infernal Stronghold}}
While not a direct money making method, township includes the Town Hall building which generates GP through its tax rate. Each town hall costs {{GP|100}} million and generates 1.5x(population) per tick/hour for a total of 12x(population) with all 8 built. Including repairs, while wearing the Township Skillcape with all pets, this works out to the following GP rates:
* {{MonsterIcon|Hunting Greater Dragon}}


* {{MonsterIcon|Black Dragon}}
{| class="wikitable"
* {{MonsterIcon|Furious Horned Elite}}
! Worship
 
! GP/tick
* {{MonsterIcon|Master Farmer}}
 
The two most important items to make this method good are {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}}.
 
To stress again, calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the specific gains for your specific build.
 
The most profitable target is the {{ZoneIcon|Infernal Stronghold}} because it drops a lot of raw GP that gets doubled with the {{ItemIcon|Aorpheat's Signet Ring}}. The raw GP gained with the ring is 250,000 per clear.
 
It also drops the {{ItemIcon|Infernal Cape}} and the {{ItemIcon|Infernal Core}} that will net you 402,400 additional GP per clear if sold with [[Item Alchemy III]].
 
For one clear {{ZoneIcon|Infernal Stronghold}} will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
 
Do note that all [[Combat Guide#Mid Game (God Dungeons)|God Dungeons]] should net around about 6-10,000k/h minimum while farming them with appropriate gear, so if you're working on or near these dungeons, you could be looking at a nice payday without needing to rely on other methods to earn GP.
 
Some of the setups are listed below, but it is (yes, again) advised that you use the [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] to check your build. By default, all of the listed setups are 99 in all skills, have optimized {{skill|Agility}} obstacles, and have only 30% accuracy from {{skill|Astrology}}
 
Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables ([[Farming|excluding food]]) in combat sim.
 
==== Infernal Stronghold (~24,200k/hr) ====
 
{| class="wikitable"  
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
! Leggings
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
|-
! Boots
|colspan="6"| {{ItemIcon|Glacia God Boots}}
|-
! Hands
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|-
|-
! Cape
| None :( || 741k
|colspan="2"| {{ItemIcon|Skull Cape}}
|-
|-
! Neck
| Aeris || 916k
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
|-
! Passive
| Glacia || 868k
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|-
|-
! Ring
| Terran || 850k
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
|-
! Weapon
| Ragnar || 850k
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|-
|-
| Bane || 799k
|}
|}


Spells: {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (-4% total gp, -1.5% adjusted gp, -13% runes), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Occultist}}


Potion: {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
Follow the [[Township/Training]] guide to level the skill. Selecting Aeris as your worship is recommended as it both generates the most GP/h and has some of the best resource boosting bonuses.
 
* Total GP: ~24,200k/hr
* Adjusted GP: ~18,800k/hr
 
With better {{skill|Astrology}}, this method gets closer to the (Max ~24,350k/hr) listed above
 
==== Hunting Greater Dragon (~16,750k/hr)====
 
{| class="wikitable"
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Gold Ruby Necklace}}
|-
! Neck
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Nature's Blessing Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Infernal Claw}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Dragonfire Shield}}
|}

Latest revision as of 02:32, 7 November 2023

Township (~915k/hr passive)

Requirements

  • Township Level 99
  • 1.1GP billion

While not a direct money making method, township includes the Town Hall building which generates GP through its tax rate. Each town hall costs 100GP million and generates 1.5x(population) per tick/hour for a total of 12x(population) with all 8 built. Including repairs, while wearing the Township Skillcape with all pets, this works out to the following GP rates:

Worship GP/tick
None :( 741k
Aeris 916k
Glacia 868k
Terran 850k
Ragnar 850k
Bane 799k


Follow the Township/Training guide to level the skill. Selecting Aeris as your worship is recommended as it both generates the most GP/h and has some of the best resource boosting bonuses.