Anonymous

Township: Difference between revisions

From Melvor Idle
392 bytes added ,  31 October 2022
Brief explanation of health calculation until somebody wants to add the full formulae.
m (Correct population gain chance formula)
(Brief explanation of health calculation until somebody wants to add the full formulae.)
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Citizens die when they reach 100 years of age or before without sufficient Health or if you run out of Food.  
Citizens die when they reach 100 years of age or before without sufficient Health or if you run out of Food.  


Corpses have a negative effect on Happiness and Health(?), and must be removed by building {{BuildingIcon|Cemetery}}.
Corpses have a negative effect on Happiness, and must be removed by building {{BuildingIcon|Cemetery}}.


===Storage===
===Storage===
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===Health===
===Health===
Health is a mechanic that prevents elderly citizens from dying. Each citizen above the Age of 55 has a 100% chance of dying at some time before reaching the age of 100. This percent is reduced by the amount of Health in the town - 1% health decreases this chance of death by 1%.
Health is a mechanic that prevents elderly citizens from dying. Each citizen above the Age of 55 has a 100% chance of dying at some time before reaching the age of 100. This percent is reduced by the amount of Health in the town - 1% health decreases this chance of death by 1%.
Health is first calculated using the following parameters weighted out of 235:
* Happiness with a weight of 100
* Education with a weight of 100
* Nonzero potion stockpile and positive growth rate contributes 15 weight
* Nonzero clothing stockpile and positive growth rate contributes 15 weight
* Nonzero herb stockpile and positive growth rate contributes 5 weight
This is then modified by any "total health" modifiers and expressed as a percentage capped between 0 and 100%.


===Worship===
===Worship===
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==== Upgrades ====
==== Upgrades ====
Need to confirm if there's more tiers for rows which end in ellipsis.
{{:Township/UpgradeBuildingTable}}
{{:Township/UpgradeBuildingTable}}


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