User contributions for Buttchouda
From Melvor Idle
7 July 2023
- 14:3214:32, 7 July 2023 diff hist +131 Mod Creation/Mod Context API Reference →loadTemplates(path: string): Promise
- 14:3014:30, 7 July 2023 diff hist +9 Mod Creation/Mod Context API Reference →loadTemplates(path: string): void
26 June 2023
- 14:4914:49, 26 June 2023 diff hist +211 Mod Creation/Essentials →Storing Data current
- 14:4814:48, 26 June 2023 diff hist +211 Mod Creation/Essentials →Mod Settings
- 14:4814:48, 26 June 2023 diff hist +211 Mod Creation/Mod Context API Reference →Account Data Storage
- 14:4714:47, 26 June 2023 diff hist +211 Mod Creation/Mod Context API Reference →Character Data Storage
- 14:4714:47, 26 June 2023 diff hist +211 Mod Creation/Mod Context API Reference →Mod Settings
3 February 2023
- 04:5004:50, 3 February 2023 diff hist +54 Mod Creation/Mod Context API Reference →render(name: string, onChange: () => void, config: SettingConfig): HTMLElement
20 January 2023
- 17:1917:19, 20 January 2023 diff hist +223 Mod Creation/Mod Context API Reference No edit summary
16 January 2023
- 03:5103:51, 16 January 2023 diff hist +82 Mod Creation/Reusable Components with PetiteVue →ui.createStatic(template: string, host: HTMLElement): HTMLElement current
- 03:5103:51, 16 January 2023 diff hist +82 Mod Creation/Reusable Components with PetiteVue →ui.createStore(props: Record): ComponentStore
- 03:5003:50, 16 January 2023 diff hist +82 Mod Creation/Reusable Components with PetiteVue →ui.create(props: ComponentProps, host: HTMLElement): HTMLElement
- 03:4803:48, 16 January 2023 diff hist +82 Mod Creation/Mod Context API Reference →api(endpoints?: object): object
- 03:4603:46, 16 January 2023 diff hist +82 Mod Creation/Mod Context API Reference →type(name: string, config: SettingTypeConfig): void
- 03:4503:45, 16 January 2023 diff hist +33 Mod Creation/Mod Context API Reference →Game Object Registration
- 03:4303:43, 16 January 2023 diff hist +82 Mod Creation/Mod Context API Reference →addPackage(data: string | GameDataPackage): Promise
- 03:4203:42, 16 January 2023 diff hist +82 Mod Creation/Mod Context API Reference →share(resourcePath: string): void
- 03:4003:40, 16 January 2023 diff hist +82 Mod Creation/Mod Context API Reference →loadData(path: string): Promise
- 03:3803:38, 16 January 2023 diff hist +82 Mod Creation/Essentials →Exposing APIs
- 03:3703:37, 16 January 2023 diff hist +82 Mod Creation/Essentials →Import HTML Templates
- 03:3403:34, 16 January 2023 diff hist +15 Mod Creation/Essentials →Load Data from JSON
- 03:3303:33, 16 January 2023 diff hist +82 Mod Creation/Essentials →Defining a Data Package
- 03:3203:32, 16 January 2023 diff hist +67 Mod Creation/Essentials →Load Data from JSON
8 January 2023
- 18:3018:30, 8 January 2023 diff hist +2 Template:ModGuideNav No edit summary
- 18:2918:29, 8 January 2023 diff hist +3,292 N Mod Creation/Creator Toolkit Created page with "The Creator Toolkit is the official platform for tools related to mod creation available within the game on Steam or in the browser. You can subscribe to the Creator Toolkit through the Mod Manager (just search "Creator Toolkit") or [https://mod.io/g/melvoridle/m/creator-toolkit on the mod.io website]. You can then access the Creator Toolkit in one of three ways: # Via the "Creator Toolkit" tab in the Mod Manager # Via the shortcut button on the character selection scr..." current
14 December 2022
- 17:3317:33, 14 December 2022 diff hist +15 Template:ModGuideNav No edit summary
- 17:3217:32, 14 December 2022 diff hist 0 Template:ModGuideNav No edit summary
- 17:3217:32, 14 December 2022 diff hist +33 Template:ModGuideNav No edit summary
18 November 2022
- 12:3212:32, 18 November 2022 diff hist +20 Mod Creation/Mod Context API Reference →PropertyPatch.replace(getter?: () => any, setter?: (value: any) => void): void
- 12:3012:30, 18 November 2022 diff hist +309 Mod Creation/Mod Context API Reference →PropertyPatch.set(setter: (value: any) => void): void
- 12:1612:16, 18 November 2022 diff hist +303 Mod Creation/Mod Context API Reference →PropertyPatch.get(getter: () => any): void
- 04:4904:49, 18 November 2022 diff hist −14 Mod Creation/Mod Context API Reference →PropertyPatch.replace(getter?: () => any, setter?: (value: any) => void): void
- 04:4904:49, 18 November 2022 diff hist −98 Mod Creation/Mod Context API Reference →PropertyPatch.set(setter: (o: undefined, value: any) => void): void
- 04:4804:48, 18 November 2022 diff hist −84 Mod Creation/Mod Context API Reference →PropertyPatch.replace(getter?: () => any, setter?: (o: undefined, value: any) => void): void
- 04:2504:25, 18 November 2022 diff hist +2,156 Mod Creation/Mod Context API Reference →Game Object Patching/Hooking
- 00:0700:07, 18 November 2022 diff hist +631 Mod Creation/Mod Context API Reference →Lifecycle Hooks
22 October 2022
- 18:5318:53, 22 October 2022 diff hist +92 Mod Creation/Essentials →icon?: string
- 18:3018:30, 22 October 2022 diff hist +635 Mod Creation/Mod Context API Reference No edit summary
19 October 2022
- 20:5920:59, 19 October 2022 diff hist −13 Mod Creation/Essentials →Defining a Data Package
- 20:1620:16, 19 October 2022 diff hist +60 Mod Creation/Essentials →Building a Data Package at Runtime
- 04:1704:17, 19 October 2022 diff hist +208 Mod Creation/Essentials →Adding and Modifying Game Objects
- 04:0704:07, 19 October 2022 diff hist +63 Mod Creation/Essentials →load?: string | string[]
18 October 2022
- 03:0503:05, 18 October 2022 diff hist +1,435 Mod Creation/Mod Context API Reference →Game Object Registration
- 02:4302:43, 18 October 2022 diff hist −6 Mod Creation/Mod Context API Reference →Adding and Modifying Game Data
- 02:4302:43, 18 October 2022 diff hist +9 Mod Creation/Essentials →Registering Game Objects
- 02:4002:40, 18 October 2022 diff hist +4,234 Mod Creation/Essentials No edit summary
17 October 2022
- 20:5420:54, 17 October 2022 diff hist +699 Mod Creation No edit summary
- 20:4420:44, 17 October 2022 diff hist −1 Mod Creation/Essentials →Creating a Mod
- 05:1505:15, 17 October 2022 diff hist +319 N Mod Creation Created page with "Here is a collection of guides relevant to creating mods: * Mod Creation/Getting Started * Mod Creation/Migrating from Scripts and Extensions * Mod Creation/Essentials * Mod Creation/Mod Context API Reference * Mod Creation/Sidebar API Reference * Mod Creation/Reusable Components with PetiteVue"
- 05:1105:11, 17 October 2022 diff hist +12 Mod Creation/Getting Started No edit summary
- 05:1005:10, 17 October 2022 diff hist +12 Mod Creation/Migrating from Scripts and Extensions No edit summary
- 05:0905:09, 17 October 2022 diff hist −9 Mod Creation/Mod Context API Reference →Exposing Properties and Methods (Mod API)
- 05:0805:08, 17 October 2022 diff hist −42 Mod Creation/Mod Context API Reference →Account Data Storage
- 05:0705:07, 17 October 2022 diff hist −42 Mod Creation/Mod Context API Reference →Character Data Storage
- 05:0605:06, 17 October 2022 diff hist +137 Mod Creation/Essentials →Exposing APIs
- 05:0505:05, 17 October 2022 diff hist −53 Mod Creation/Mod Context API Reference →Game Method Patching/Hooking
- 05:0405:04, 17 October 2022 diff hist 0 Mod Creation/Essentials →Game Object Patching/Hooking
- 05:0405:04, 17 October 2022 diff hist +124 Mod Creation/Essentials →Game Object Patching/Hooking
- 05:0305:03, 17 October 2022 diff hist +254 Mod Creation/Essentials →Storing Data
- 05:0105:01, 17 October 2022 diff hist −16 Mod Creation/Essentials →Creating Reusable HTML Components
- 05:0005:00, 17 October 2022 diff hist +13 Mod Creation/Essentials →Setting Types
- 04:5904:59, 17 October 2022 diff hist +108 Mod Creation/Essentials →Mod Settings
- 04:5904:59, 17 October 2022 diff hist +111 Mod Creation/Essentials →Game Lifecycle Hooks
- 04:5804:58, 17 October 2022 diff hist +11 Mod Creation/Essentials →Customizing the Sidebar
- 04:5704:57, 17 October 2022 diff hist +113 Mod Creation/Essentials →Accessing Your Mod's Resources
- 04:5404:54, 17 October 2022 diff hist 0 Mod Creation/Essentials →Customizing the Sidebar
- 04:5304:53, 17 October 2022 diff hist −19 Mod Creation/Essentials →Customizing the Sidebar
- 04:5204:52, 17 October 2022 diff hist +101 Mod Creation/Essentials →Creating Reusable HTML Components
- 04:4904:49, 17 October 2022 diff hist +632 Mod Creation/Reusable Components with PetiteVue →PetiteVue Quick Reference
- 04:4304:43, 17 October 2022 diff hist +2,008 Mod Creation/Reusable Components with PetiteVue →PetiteVue Quick Reference
- 04:2504:25, 17 October 2022 diff hist +473 Mod Creation/Reusable Components with PetiteVue No edit summary
- 04:2004:20, 17 October 2022 diff hist +1,093 Mod Creation/Reusable Components with PetiteVue No edit summary
- 03:5203:52, 17 October 2022 diff hist +2 Mod Creation/Reusable Components with PetiteVue No edit summary
- 03:4903:49, 17 October 2022 diff hist +7,451 N Mod Creation/Reusable Components with PetiteVue Created page with "Melvor Idle ships with [https://github.com/vuejs/petite-vue PetiteVue] for mods to use to create reusable HTML components. The documentation from the [https://github.com/vuejs/petite-vue official GitHub page] in addition to the [https://vuejs.org/guide/introduction.html full Vue.js documentation] (for clarity on definitions and what the PetiteVue directives do - there are many full Vue.js features that are unavailable) may assist in using the PetiteVue library. However,..."
- 02:1802:18, 17 October 2022 diff hist +2,080 Mod Creation/Essentials →Creating Reusable HTML Components
- 01:2101:21, 17 October 2022 diff hist +62 Mod Creation/Essentials No edit summary
16 October 2022
- 03:2403:24, 16 October 2022 diff hist −181 Mod Creation/Mod Context API Reference No edit summary
- 03:1703:17, 16 October 2022 diff hist −427 Mod Creation/Sidebar API Reference No edit summary
- 03:1003:10, 16 October 2022 diff hist −44 Mod Creation/Sidebar API Reference →Sidebar
15 October 2022
- 20:2420:24, 15 October 2022 diff hist +1 Mod Creation/Sidebar API Reference No edit summary
- 20:2320:23, 15 October 2022 diff hist +16,669 N Mod Creation/Sidebar API Reference Created page with "The <code>sidebar</code> object is a global variable and is used to customize the side (left-hand) navigation menu. The sidebar is organized into four levels: * '''Sidebar''' ** '''Category''' **: e.g. "Combat" *** '''Item''' ***: e.g. "Attack" under "Combat" **** '''Subitem''' ****: e.g. "Skills" under "Completion Log" == Sidebar == The global <code>sidebar</code> object. === <code>category(id: string, config?: CategoryConfig, builder?: (category: Category) => void)..."
- 19:5519:55, 15 October 2022 diff hist +17 Mod Creation/Mod Context API Reference No edit summary
- 19:5219:52, 15 October 2022 diff hist +6,095 Mod Creation/Mod Context API Reference No edit summary
- 19:4119:41, 15 October 2022 diff hist +20,786 N Mod Creation/Mod Context API Reference API reference guide for the mod context object.
- 18:5518:55, 15 October 2022 diff hist +5,792 N Mod Creation/Migrating from Scripts and Extensions Migrating your script or extension to the new mod format? Use these guidelines for a frustration-free experience.
- 18:1718:17, 15 October 2022 diff hist +16,881 Mod Creation/Essentials No edit summary
- 04:3004:30, 15 October 2022 diff hist +8,688 N Mod Creation/Essentials Created page with "First time writing a mod for Melvor Idle? Consider starting with the Mod Creation/Getting Started guide. == Creating a Mod == A mod in Melvor Idle is simply composed of two parts: metadata and resources. The '''metadata''' is defined in your mod's mod.io profile page (name, version, previews, etc.) and in a <code>manifest.json</code> file that '''''must''' be located at the root of your mod's directory'' (this holds metadata that tells the Mod Manager how to load y..."
- 03:5003:50, 15 October 2022 diff hist +6,035 N Mod Creation/Getting Started Created page with "A mod in Melvor Idle, much like other games with mods, is a game modification created by the player community. The modification to the game can range from a minor balance change to introducing new skills and items, or a simple quality of life improvement to a full suite of automation tools. There are various programming APIs within Melvor Idle to help you create mods, regardless of how simple or complex it is. == Prerequisites == Mods for Melvor Idle are created using J..."