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| {{V|0.18.0}} | | {{V|1.2.2}} |
| | '''{{PAGENAME}}''' are combat areas specific to the {{Skill|Slayer}} skill. Unlike other combat areas, killing [[monsters]] within these areas will grant the player {{Skill|Slayer}} experience equal to 5% of the slain [[monsters|monster's]] hitpoints. In addition, many of the [[monsters]] found within Slayer areas drop unique items that cannot be acquired elsewhere. |
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| {{Skill|Slayer}} experience can be earned by killing the [[monsters]] found in Slayer Areas, regardless of if the player has a task for that [[Monsters|monster]]. The Slayer experience earned in Slayer Areas is equal to 5% of the slain [[monsters|monster's]] hitpoints. Slayer Areas with equipment entry requirements require the item to be worn during [[Combat]] to deal damage to the [[monsters|monster]] being fought. Unequipping the required item during combat results in the player's attacks consistently missing. Wearing either the {{ItemIcon|Slayer Skillcape}}, {{ItemIcon|Max Skillcape}}, or {{ItemIcon|Cape of Completion}} removes this requirement.
| | Most Slayer areas have [[#Entry Requirements|entry requirements]] that must be met before [[monsters]] within the area may be successfully attacked. Areas may also have [[#Area Effects|area effects]], which will negatively impact the player while in combat. |
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| Some Slayer Areas have area effects, which will negatively impact the player while in combat with [[monsters]] within that area. The impact of these effects can be reduced by wearing equipment such as slayer armour (acquired from the [[Shop#Slayer|shop]]), {{ItemIcon|Hunter's Ring}}, {{ItemIcon|Slayer Skillcape}}, {{ItemIcon|Max Skillcape}}, and {{ItemIcon|Cape of Completion}}. | | == List of Areas == |
| | {{SlayerAreaTable}} |
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| | == Entry Requirements == |
| | All Slayer areas other than {{ZoneIcon|Penumbra}} and {{ZoneIcon|Forest of Goo}} have {{Skill|Slayer}} level requirements that must be met before [[monsters]] within the area may be fought. Some of these areas will also require a specific item of equipment to be worn, this equipment can be purchased with [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]] from the [[Shop#Slayer|Shop]] and must be worn at all times when in combat - if the item is unequipped during combat then all of the player's attacks will miss until the item is re-equipped. Alternatively, the player can equip either the {{ItemIcon|Slayer Skillcape}}, {{ItemIcon|Max Skillcape}}, or {{ItemIcon|Cape of Completion}}, which bypasses the equipment requirement for any Slayer areas that have any such requirement. |
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| | == Area Effects == |
| | Some Slayer Areas have area effects, which will negatively impact the player while in combat with [[monsters]] within that area. The strength of these effects can be reduced by wearing equipment which provides Slayer area effect negation, a complete list of such equipment is provided [[#Sources of Area Effect Negation|below]]. The area effect negation of any equipment will continue to apply when equipped into the [[Combat Passive Slot]]. |
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| | As of [[V0.19.2]], all available sources of Slayer Area Effect Negation are flat reductions. This means the negation amount is directly subtracted from the effect. For example, if a player is fighting in the {{ZoneIcon|Shrouded Badlands}} with its area effect of -40% Accuracy Rating and is wearing {{ItemIcon|Slayer Helmet (Elite)}} (15% flat Slayer Area Effect negation), they will suffer only -25% Accuracy Rating. |
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| | Equipping a couple of master tier items of Slayer equipment (such as the {{ItemIcon|Slayer Platebody (Master)}}) and the {{ItemIcon|Max Skillcape}}, the player will have 65% area effect negation which will entirely negate the effect of most areas. Area effects with a base value of 100% can be entirely negated if the player has the [[Agility#Passive Pillars|Pillar of Combat]] active while simultaneously equipping three items of master tier Slayer equipment (one being in the [[Combat Passive Slot]]), {{ItemIcon|Max Skillcape}}, and the {{ItemIcon|Hunter's Ring}}. |
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| | There is no benefit to negating more than the initial effect - For example, if the area has a -40% penalty to Accuracy Rating, there is no difference between having 40% Slayer Area Effect negation and having 50% Slayer Area Effect negation. |
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| | ===Sources of Area Effect Negation=== |
| | {{ModifierTable|SlayerAreaEffectNegationFlat|Negation %}} |
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| == Slayer Areas ==
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| {| class="wikitable sortable"
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| !Slayer
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| !Area Name
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| !Monster Difficulty
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| !Highest Combat Level Monster
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| !Entry Requirements
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| !Area Effect
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| | style ="text-align: left;" |{{Icon|type=combatArea|Penumbra|size=50|notext=true}}
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| | style ="text-align: left;" |[[Penumbra]]
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| | style ="text-align: right;" |Easy - Hard
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| | style ="text-align: right;" |100
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| | style ="text-align: right;" |
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| | style ="text-align: left;" |
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Forest of Goo|size=50|notext=true}}
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| | style ="text-align: left;" |[[Forest of Goo]]
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| | style ="text-align: right;" |Easy - Hard
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| | style ="text-align: right;" |69
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| | style ="text-align: right;" |
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| | style ="text-align: left;" |
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Strange Cave|size=50|notext=true}}
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| | style ="text-align: left;" |[[Strange Cave]]
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| | style ="text-align: right;" |Medium - Hard
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| | style ="text-align: right;" |82
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 10
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| {{ItemIcon|Mirror Shield|notext=true}} Equipped
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| | style ="text-align: left;" |
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Holy Isles|size=50|notext=true}}
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| | style ="text-align: left;" |[[Holy Isles]]
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| | style ="text-align: right;" |Medium - Hard
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| | style ="text-align: right;" |155
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 30
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| | style ="text-align: left;" |
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Runic Ruins|size=50|notext=true}}
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| | style ="text-align: left;" |[[Runic Ruins]]
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| | style ="text-align: right;" |Hard
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| | style ="text-align: right;" |171
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 45
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| | style ="text-align: left;" |-30% Magic Evasion if your Attack Style is not {{Skill|Magic}}
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Arid Plains|size=50|notext=true}}
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| | style ="text-align: left;" |[[Arid Plains]]
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| | style ="text-align: right;" |Hard - Very Hard
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| | style ="text-align: right;" |197
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 50
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| {{ItemIcon|Desert Hat|notext=true}} Equipped
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| | style ="text-align: left;" |-30% Food Efficiency
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|High Lands|size=50|notext=true}}
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| | style ="text-align: left;" |[[High Lands]]
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| | style ="text-align: right;" |Very Hard
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| | style ="text-align: right;" |182
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 60
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| {{ItemIcon|Magical Ring|notext=true}} Equipped
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| | style ="text-align: left;" |
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Desolate Plains|size=50|notext=true}}
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| | style ="text-align: left;" |[[Desolate Plains]]
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| | style ="text-align: right;" |Very Hard - Elite
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| | style ="text-align: right;" |239
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| | style ="text-align: right;" | [[File:Slayer_(skill).svg|25px|middle|link=Slayer]] Level 70
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| | style ="text-align: left;" |
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Shrouded Badlands|size=50|notext=true}}
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| | style ="text-align: left;" |[[Shrouded Badlands]]
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| | style ="text-align: right;" |Elite
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| | style ="text-align: right;" |348
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 80
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| {{ItemIcon|Blazing Lantern|notext=true}} Equipped
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| | style ="text-align: left;" |-30% Accuracy Rating
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Perilous Peaks|size=50|notext=true}}
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| | style ="text-align: left;" |[[Perilous Peaks]]
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| | style ="text-align: right;" |Elite
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| | style ="text-align: right;" |447
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 85
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| {{ItemIcon|Climbing Boots|notext=true}} Equipped
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| | style ="text-align: left;" |-30% Evasion Ratings
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Dark Waters|size=50|notext=true}}
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| | style ="text-align: left;" |[[Dark Waters]]
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| | style ="text-align: right;" |Elite
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| | style ="text-align: right;" |611
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 90
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| {{Icon|type=dungeon|Into the Mist|notext=true}} Cleared
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| | style ="text-align: left;" |Permanent 30% Slow applied
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| |}
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| {{Menu}} | | {{Menu}} |
| [[Category:Guides]]
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