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{{V|0.18.2}}
{{V|1.2.2}}


[[File:Slayer (skill).svg|thumb|right|Slayer]]
[[File:Slayer (skill).svg|thumb|150px|right|Slayer]]


Slayer is a [[Combat]] skill that allows players to earn access to unique [[Shop#Slayer|equipment]] and [[Slayer areas|combat locations]]. Slayer experience can be earned by killing [[monsters]] in [[Slayer areas|Slayer Areas]] or through Slayer Tasks. Killing monsters assigned as a Slayer Task also provides [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]], which can be spent at the [[Shop#Slayer|Shop]] to purchase equipment that gives a boost to slayer experience rates or allows the player to access new [[Slayer areas|Slayer Areas]].
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill. Unlike other Combat skills, {{Skill|Slayer|nolink=true}} does not directly impact the player's combat abilities. Instead, players are tasked to hunt down specific monsters in exchange for unique [[Shop#Slayer|equipment]] and [[Slayer Areas|combat areas]] that are critical to game progression.  


Some [[Slayer areas|Slayer Areas]] require the player to wear specific equipment during [[combat]] in order to deal damage to [[monsters]] within the area (can be bypassed with the {{ItemIcon|Slayer Skillcape}}), while others have area effects that negatively impact the player while in combat. For more information, see: [[Slayer areas|Slayer Areas]].
== Mechanics ==
=== Slayer Areas ===
{{Main|Reference=Slayer Areas}}
Slayer is a special {{Icon|Combat}} skill that only interacts with specific combat areas known as [[Slayer Areas]]. Each of these areas requires a minimum {{Skill|Slayer|nolink=true}} level to access, and some also require the completion of a specific [[Dungeons|Dungeon]]. Some Slayer Areas require equipping a specific item purchased with {{Icon|Slayer Coins}}; the player can access the area without this item equipped, but will not be able to deal damage to any of its monsters. Unlike normal Combat Areas and Dungeons, Slayer Areas may also have an "Area Effect" that empowers its monsters or weakens the player.


==Slayer Tasks==
Monsters in Slayer Areas often drop useful equipment, as well as items needed to unlock other Slayer Areas or Dungeons. Making one's way through increasingly difficult Slayer Areas and Dungeons is the cornerstone of Melvor Idle's Combat progression.
Slayer Tasks are randomly assigned in the combat page of the game, and are completed by killing the displayed [[Monsters|monster]]. [[Monsters]] killed for Slayer Tasks earn [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]] and Slayer experience points equal to 10% of the slain monster's hitpoints.
 
=== Slayer XP and Slayer Coins ===
{{Skill|Slayer|nolink=true}} experience is earned by killing the specific [[Monsters|monster]] assigned by the player's current Slayer Task. Killing "off-task" monsters in any Slayer Area will also reward Slayer XP, but at a much lower rate. Unlike other [[Combat]] skills, Slayer XP is rewarded only when a monster is slain, not per player attack.
 
The amount of Slayer XP earned is based on the slain monster's total {{Skill|Hitpoints|nolink=true}} (HP). Killing a Slayer Task target in any area awards Slayer XP equal to 10% of the monster's max HP. Killing any monster in a Slayer Area awards Slayer XP equal to 5% of the monster's max HP. These sources are additive; for example, if the current Slayer Task target resides in a Slayer Area (as most do outside of the early game), killing it will award 15% of its max HP as Slayer XP.
 
'''{{Icon|Slayer Coins}} (SC)''' are a special currency awarded by killing Slayer Task monsters. These coins can be spent at the [[Shop#Slayer|Shop]] to purchase and upgrade special {{Skill|Slayer|nolink=true}} equipment, gain access to new [[Slayer Areas]], buy [[Basic Resupply|resupply packs]] of various consumable items, and more. Like Slayer XP, Slayer Coin acquisition scales with a monster's max HP. However, Slayer Coins can ''only'' be obtained from Slayer Task monsters; "off-task" monsters in a Slayer Area will not drop any Slayer Coins.
 
This table lists the XP and {{Icon|Slayer Coins}} earned (before any other modifiers) under various scenarios:
{| class="wikitable sortable"
|- class="headerRow-0"
! rowspan="2"| Fighting Slayer Task
! rowspan="2"| In Slayer Area
! {{Skill|Slayer|notext=true}} XP
! {{Icon|Slayer Coins|SC}}
|- class="headerRow-1"
! colspan="2"| (% of Monster {{Skill|Hitpoints|HP}})
|-
| class="table-positive"| Yes
| class="table-positive"| Yes
| style="text-align:right;" data-sort-value="15" | 15%
| style="text-align:right;" data-sort-value="10" | 10%
|-
| class="table-positive"| Yes
| class="table-negative"| No
| style="text-align:right;" data-sort-value="10" | 10%
| style="text-align:right;" data-sort-value="10" | 10%
|-
| class="table-negative"| No
| class="table-positive"| Yes
| style="text-align:right;" data-sort-value="5" | 5%
| style="text-align:right;" data-sort-value="0" | 0%
|}
 
Large amounts of {{Icon|Slayer Coins}} are also rewarded by completing certain {{Skill|Township}} tasks.
 
Generally, the most efficient way to farm {{Icon|Slayer Coins}} is to enable {{UpgradeIcon|Auto Slayer|nolink=true}} and idle the highest survivable difficulty tier with gear optimized for damage output. The [[Combat Simulator]] can be used to find the ideal Slayer Task tier and equipment loadout for maximum Slayer Coins.
 
== Slayer Tasks ==
The player's active '''Slayer Task''' can be viewed in the "Slayer Task" panel of the Combat UI, and is completed by killing a certain number of the the specified [[monster]]. Monsters killed for Slayer Tasks award Slayer XP and {{Icon|Slayer Coins}} equal to 10% of the slain monster's maximum {{Skill|Hitpoints|nolink=true}} (HP).
 
=== Slayer Task Tiers ===
The monster requested is randomly chosen based on the monster level for the selected Slayer Task. Slayer Tasks are available in seven tiers of increasing monster levels, each with a minimum {{Skill|Slayer|nolink=true}} level requirement:


Tasks are available in five different tiers of increasing difficulty:
{| class="wikitable sortable stickyHeader"
{| class="wikitable sortable stickyHeader"
|-
|- class="headerRow-0"
!Tier
!Tier
!{{Skill|Slayer|notext=true}} Level
!{{Skill|Slayer|notext=true}} Level
Line 21: Line 65:
|Easy
|Easy
|1
|1
| data-sort-value="0" | {{SC|Free}}
| data-sort-value="0" | {{SC|0}}
| data-sort-value="100" | {{SC|100}}
| data-sort-value="100" | {{SC|100}}
| data-sort-value="1" | 1 - 49
| data-sort-value="1" | 1 - 49
Line 47: Line 91:
| data-sort-value="25000" | {{SC|25000}}
| data-sort-value="25000" | {{SC|25000}}
| data-sort-value="12500" | {{SC|12500}}
| data-sort-value="12500" | {{SC|12500}}
| data-sort-value="375" | 375+
| data-sort-value="375" | 375 - 789
|-
|Legendary
|100
| data-sort-value="50000" | {{SC|50000}}
| data-sort-value="21600" | {{SC|21600}}
| data-sort-value="790" | 790 - 999
|-
|Mythical
|110
| data-sort-value="100000" | {{SC|100000}}
| data-sort-value="34300" | {{SC|34300}}
| data-sort-value="1000" | 1,000+
|-
|-
|}
|}


A Slayer Task can be completed by killing the specified number of the assigned task monster, when complete a new task in that same tier will be automatically picked at no cost to the player. Optionally, the current task can be extended before it has been completed (increasing the number of monster kills required for task completion), or a new task of any tier can be chosen. Both extending a task and choosing a new task costs [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]], the costs for each are listed in the above task tier table.
A new character's initial Slayer Task will be selected from the Easy tier.


The number of monsters assigned per task is a random number that generally increases as the task's tier and the player's {{Skill|Slayer}} level increase. Formulas used to determine both the minimum/maximum possible task size and the increase when extending a task are included within the [[#Slayer Task Mechanics|Slayer Task Mechanics]] section.
=== Receiving New Slayer Tasks ===
When the active Slayer Task is completed by killing the specified number of the target monster, a new task from the same difficulty tier will automatically start at no cost to the player. If a different task is desired, clicking "New Task" allows for the selection of a task from any available tier at the cost of {{Icon|Slayer Coins}}. The current Slayer Task can also be extended before it has been completed, increasing the number of monster kills required for task completion, for half as many {{Icon|Slayer Coins}} as a new task of the current tier.


In addition to killing [[monsters]] for Slayer Tasks, Slayer experience can be earned by killing [[monsters]] found in [[Slayer areas|Slayer Areas]], at a rate equal to 5% of the slain [[monsters|monster's]] hitpoints. If the player's Slayer Task is for a [[monsters|monster]] from a [[Slayer areas|Slayer Area]], the experience rates will stack, giving 15% of the [[monsters|monster's]] total hitpoints as experience. Slayer experience gained can be increased further by equipping Slayer armour, which can be purchased from the [[Shop#Slayer|Shop]].
When choosing a new task, a [[#Slayer Tier Monsters|monster of the selected tier]] will be chosen at random, and switching tasks will typically cost {{SC}}. The exception being Easy tasks which can be switched without any costs, which can be used to your advantage.


===Slayer Task Mechanics===
Potential monsters from [[Slayer Areas]] will only be chosen if the player:
The number of monsters assigned per task is defined as <math>C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor</math>, and the increase in task size when extending a task can be calculated as <math>E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right )</math>, where:
* Meets the area's minimum {{Skill|Slayer|nolink=true}} level
* <math>0 \le r < 1</math> is a random number
* Has completed any one-time unlock requirements
* <math>\text{Slayer Level}</math> is not the virtual skill level, and therefore has a maximum value of 99
* Owns (or has previously owned) any equipment required for entry.
* <math>\text{Tier}</math> is defined as:
** Access to gear that bypasses Slayer Area item requirements, such as the {{ItemIcon|Slayer Skillcape}}, will also qualify for this check.
** Easy = 0
** Normal = 1
** Hard = 2
** Elite = 3
** Master = 4


Therefore, the task size (before extension) is between <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4</math> and <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \text{Slayer Level}</math> monsters (inclusive).
For example, if a player had previously purchased {{ItemIcon|Climbing Boots}} but has since sold them, it is still possible for that player to receive {{ZoneIcon|Perilous Peaks}} monsters as a Slayer Task. These rules are relaxed when a task is automatically assigned (following the previous task's completion) while {{UpgradeIcon|Auto Slayer|notext=true}} [[#Auto Slayer|Auto Slayer]] is enabled; when this happens, the player will only be assigned monsters from areas that can be accessed with their active equipment set.


===Auto Slayer===
=== Slayer Task Duration ===
The number of monsters assigned per task is random, but generally increases with the player's {{Skill|Slayer|nolink=true}} level and with higher difficulty tiers, as shown by this table:


Auto Slayer is an unlock that can be purchsed from the [[Shop]] for {{SC|150000}}. Once unlocked, it adds a checkbox to the Slayer Task panel on the Combat screen labelled "Automatically fight new Slayer Task?" Once purchased, the option can be toggled off and on freely without needing to spend any additional Slayer Coins.
{| class="wikitable"
|+ Slayer Task Durations
|-
! Task !! Tier !! Slayer Levels (Min/Max) !! Duration (Min/Max) !! Extension (Min/Max)
|-
| Easy || 0 || 1-24 || 14-110 || 10-14
|-
| Normal || 1 || 25-49 || 24-220 || 30-38
|-
| Hard || 2 || 50-74 || 34-330 || 60-72
|-
| Elite || 3 || 75-84 || 44-380 || 100-104
|-
| Master || 4 || 85-99 || 54-450 || 135-145
|-
| Legendary || 5 || 100-109 || 64-500 || 180-186
|-
| Mythical || 6 || 110-120 || 74-554 || 224-238
|}
Specifically:
* If your slayer level is higher than the indicated range then you may get more as per the following equations.
* The duration (number of monsters) required for a new task is defined as: <math>C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor</math>
* The task duration is in the range <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4</math> to <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4 \times (\text{Slayer Level} + 1)</math> inclusive.
* When extending a task the increase duration is calculated as: <math>E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right )</math>
 
Where:
* <math>r</math> is a random number, <math>0 \le r < 1</math>
* <math>\text{Slayer Level}</math> is the true (not virtual) skill level, and therefore has a maximum value of 99 ({{TotH}} 120)
* <math>\text{Tier}</math> is the numerical representation of the task tier, in the range 0 to 6
 
=== Auto Slayer ===
{{UpgradeIcon|Auto Slayer|nolink=true}} is an upgrade that can be purchased from the [[Shop]] for {{SC|150000}}.
 
Once unlocked, it adds a checkbox to the Slayer Task panel on the Combat screen labelled "Automatically fight new Slayer Task?" Once purchased, the option can be toggled off and on freely without needing to spend any additional {{Icon|Slayer Coins}}.
 
While this option is checked, the player will automatically receive a new Slayer target from the same tier after killing the final monster in their current Slayer Task. Only monsters in areas the player can currently access can be rolled while Auto Slayer is enabled.


While this option is checked, after killing the final monster in a Slayer Task the player will automatically swap to fighting their next Slayer target. '''Only monsters in areas the player can currently access can be rolled while auto-slayer is enabled'''. For example, a player who does not have either a {{ItemIcon|Mirror Shield}} or a cape such as the {{ItemIcon|Slayer Skillcape}} that bypasses slayer area requirements equipped would not be assigned {{MonsterIcon|Strange Eyed Monster}}s while auto slaying.
For example, a player who has not equipped the {{ItemIcon|Mirror Shield}} (or an item that bypasses Slayer Area requirements like the {{ItemIcon|Slayer Skillcape}}) would not be automatically assigned {{MonsterIcon|Strange Eyed Monster|Strange Eyed Monsters}}, even if they have an unequipped {{ItemIcon|Mirror Shield}} in their Bank.


Players looking to take advantage of Auto Slayer should make sure they have gear equipped that will allow them to survive facing all of the monsters in a given category, even after [[Combat Triangle]] modifiers to Damage Reduction are taken into account.  
Players intending to idle with Auto Slayer should make sure they can survive encounters with all of the possible monsters in the chosen tier, even after [[Combat Triangle]] modifiers to [[Damage Reduction]] are taken into account.


== Skillcape ==
== Skill Level Unlocks ==
Increasing the {{Skill|Slayer}} skill, completing dungeons and purchasing items or unlocks allows the player to access more of the [[Slayer Areas]] as shown.
{{SkillUnlocks|{{PAGENAME}}}}
For slayer tasks, the number of monsters required to complete a Slayer Task scales with Slayer level.


The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
== Skillcapes ==
The standard and superior [[Skillcapes|skillcapes]] for this skill can be purchased from the store after the player reaches {{SkillReq|{{PAGENAME}}|99}} and {{SkillReq|{{PAGENAME}}|120}}, respectively. Reaching {{SkillReq|{{PAGENAME}}|120}} requires the {{Icon|Throne of the Herald Expansion|img=TotH|ext=svg}}.
{{SkillcapeInfo}}
{{SkillcapeInfo}}
However, even with a Skillcape equipped other {{Skill|Slayer}} requirements, such as clearing dungeons or purchasing upgrades, are still necessary.


== Pet ==
== Pet ==
The Slayer [[Pets|pet]] has a chance to be unlocked when damage is dealt to a monster on a Slayer Task.
This skill's [[Pets|pet]] has a fixed chance to be unlocked when damage is dealt to a monster on a Slayer Task, and so there is no best slayer monster or weapon to unlock the pet.
{{PetSkillInfo}}
{{PetSkillInfo}}


== Slayer Tier Monsters ==  
== Slayer Tier Monsters ==  
This Section lists all possible tasks for every tier of Slayer.
This section lists tasks for every tier of {{Skill|Slayer}}, and lists any entry requirements. If the {{ItemIcon|Slayer Skillcape}} (or equivalent) is equipped item requirements up to {{SkillReq|Slayer|100}} are ignored. If the {{ItemIcon|Superior Slayer Skillcape}} (or equivalent) is equipped then all item requirements are ignored.


=== Easy ===
=== Easy ===
Tier 0, also known as Easy.
Tier 0, also known as Easy, and is available from the start:
{| class="wikitable sortable stickyHeader"
* {{ZoneIcon|Strange Cave}} requires {{SkillReq|Slayer|10}}
|- class="headerRow-0"
* {{ZoneIcon|Holy Isles}} requires {{SkillReq|Slayer|30}}
! colspan="5" |
{{SlayerMonstersTable|0}}
! colspan="4" |Offensive Stats
! colspan="3" |Evasion Rating
! colspan="4" |
|- class="headerRow-1"
!Monster
!Name
!Id
!Combat Level
!style="padding:0 1em 0 0;"|[[File:Hitpoints (skill).svg|25px|middle|link=Hitpoints]] Hitpoints
!Attack Type
!Attack Speed (s)
!Max Hit
!Accuracy
!style="padding:0 1em 0 0;"|[[File:Defence (skill).svg|25px|middle|link=Defence]]
!style="padding:0 1em 0 0;"|[[File:Ranged (skill).svg|25px|middle|link=Ranged]]
!style="padding:0 1em 0 0;"|[[File:Magic (skill).svg|25px|middle|link=Magic]]
!Drop Chance
!Coins
!Bones
!Locations
|-
| style ="text-align: left;" |[[File:Black Knight (monster).svg|50px|middle|link=Black Knight]]
| style ="text-align: left;" |[[Black Knight]]
| style ="text-align: right;" |0
| style ="text-align: right;" |23
| style ="text-align: right;" |200
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.6
| style ="text-align: right;" |42
| style ="text-align: right;" |2146
| style ="text-align: right;" |2436
| style ="text-align: right;" |2436
| style ="text-align: right;" |960
| style ="text-align: right;" |10%
| style ="text-align: right;" |10-50
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Castle of Kings (combatArea).svg|25px|middle|link=Castle of Kings]] [[Castle of Kings]]
|-
| style ="text-align: left;" |[[File:Hill Giant (monster).svg|50px|middle|link=Hill Giant]]
| style ="text-align: left;" |[[Hill Giant]]
| style ="text-align: right;" |1
| style ="text-align: right;" |28
| style ="text-align: right;" |350
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.0
| style ="text-align: right;" |53
| style ="text-align: right;" |2214
| style ="text-align: right;" |2240
| style ="text-align: right;" |2240
| style ="text-align: right;" |1024
| style ="text-align: right;" |100%
| style ="text-align: right;" |8-24
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Giant Dungeon (combatArea).svg|25px|middle|link=Giant Dungeon]] [[Giant Dungeon]]
|-
| style ="text-align: left;" |[[File:Giant Crab (monster).svg|50px|middle|link=Giant Crab]]
| style ="text-align: left;" |[[Giant Crab]]
| style ="text-align: right;" |3
| style ="text-align: right;" |33
| style ="text-align: right;" |600
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |42
| style ="text-align: right;" |2001
| style ="text-align: right;" |2886
| style ="text-align: right;" |2496
| style ="text-align: right;" |1152
| style ="text-align: right;" |100%
| style ="text-align: right;" |10-30
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Sandy Shores (combatArea).svg|25px|middle|link=Sandy Shores]] [[Sandy Shores]]
|-
| style ="text-align: left;" |[[File:Tentacle (monster).svg|50px|middle|link=Tentacle]]
| style ="text-align: left;" |[[Tentacle]]
| style ="text-align: right;" |4
| style ="text-align: right;" |14
| style ="text-align: right;" |250
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |34
| style ="text-align: right;" |1311
| style ="text-align: right;" |896
| style ="text-align: right;" |896
| style ="text-align: right;" |640
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-20
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Sandy Shores (combatArea).svg|25px|middle|link=Sandy Shores]] [[Sandy Shores]]
|-
| style ="text-align: left;" |[[File:Seagull (monster).svg|50px|middle|link=Seagull]]
| style ="text-align: left;" |[[Seagull]]
| style ="text-align: right;" |5
| style ="text-align: right;" |2
| style ="text-align: right;" |60
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |23
| style ="text-align: right;" |640
| style ="text-align: right;" |640
| style ="text-align: right;" |640
| style ="text-align: right;" |576
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-5
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Sandy Shores (combatArea).svg|25px|middle|link=Sandy Shores]] [[Sandy Shores]]
|-
| style ="text-align: left;" |[[File:Confused Pirate (monster).svg|50px|middle|link=Confused Pirate]]
| style ="text-align: left;" |[[Confused Pirate]]
| style ="text-align: right;" |6
| style ="text-align: right;" |34
| style ="text-align: right;" |400
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.6
| style ="text-align: right;" |46
| style ="text-align: right;" |4606
| style ="text-align: right;" |2146
| style ="text-align: right;" |1856
| style ="text-align: right;" |960
| style ="text-align: right;" |20%
| style ="text-align: right;" |10-80
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Sandy Shores (combatArea).svg|25px|middle|link=Sandy Shores]] [[Sandy Shores]]
|-
| style ="text-align: left;" |[[File:Frozen Archer (monster).svg|50px|middle|link=Frozen Archer]]
| style ="text-align: left;" |[[Frozen Archer]]
| style ="text-align: right;" |8
| style ="text-align: right;" |27
| style ="text-align: right;" |300
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.0
| style ="text-align: right;" |75
| style ="text-align: right;" |3626
| style ="text-align: right;" |640
| style ="text-align: right;" |840
| style ="text-align: right;" |756
| style ="text-align: right;" |20%
| style ="text-align: right;" |50-100
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Icy Hills (combatArea).svg|25px|middle|link=Icy Hills]] [[Icy Hills]]
|-
| style ="text-align: left;" |[[File:Mummy (monster).svg|50px|middle|link=Mummy]]
| style ="text-align: left;" |[[Mummy]]
| style ="text-align: right;" |9
| style ="text-align: right;" |29
| style ="text-align: right;" |270
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.5
| style ="text-align: right;" |49
| style ="text-align: right;" |1984
| style ="text-align: right;" |2304
| style ="text-align: right;" |2304
| style ="text-align: right;" |1088
| style ="text-align: right;" |100%
| style ="text-align: right;" |5-40
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Penumbra (combatArea).svg|25px|middle|link=Penumbra]] [[Penumbra]]
|-
| style ="text-align: left;" |[[File:Statue (monster).svg|50px|middle|link=Statue]]
| style ="text-align: left;" |[[Statue]]
| style ="text-align: right;" |10
| style ="text-align: right;" |37
| style ="text-align: right;" |370
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.5
| style ="text-align: right;" |58
| style ="text-align: right;" |1984
| style ="text-align: right;" |3404
| style ="text-align: right;" |2944
| style ="text-align: right;" |1480
| style ="text-align: right;" |100%
| style ="text-align: right;" |5-40
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Penumbra (combatArea).svg|25px|middle|link=Penumbra]] [[Penumbra]]
|-
| style ="text-align: left;" |[[File:Wet Monster (monster).svg|50px|middle|link=Wet Monster]]
| style ="text-align: left;" |[[Wet Monster]]
| style ="text-align: right;" |12
| style ="text-align: right;" |34
| style ="text-align: right;" |300
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.6
| style ="text-align: right;" |74
| style ="text-align: right;" |3783
| style ="text-align: right;" |2496
| style ="text-align: right;" |2496
| style ="text-align: right;" |2048
| style ="text-align: right;" |100%
| style ="text-align: right;" |20-80
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Wet Forest (combatArea).svg|25px|middle|link=Wet Forest]] [[Wet Forest]]
|-
| style ="text-align: left;" |[[File:Moist Monster (monster).svg|50px|middle|link=Moist Monster]]
| style ="text-align: left;" |[[Moist Monster]]
| style ="text-align: right;" |13
| style ="text-align: right;" |35
| style ="text-align: right;" |250
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |42
| style ="text-align: right;" |3136
| style ="text-align: right;" |3871
| style ="text-align: right;" |3136
| style ="text-align: right;" |2240
| style ="text-align: right;" |100%
| style ="text-align: right;" |20-80
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Wet Forest (combatArea).svg|25px|middle|link=Wet Forest]] [[Wet Forest]]
|-
| style ="text-align: left;" |[[File:Sweaty Monster (monster).svg|50px|middle|link=Sweaty Monster]]
| style ="text-align: left;" |[[Sweaty Monster]]
| style ="text-align: right;" |14
| style ="text-align: right;" |27
| style ="text-align: right;" |280
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |46
| style ="text-align: right;" |1984
| style ="text-align: right;" |2112
| style ="text-align: right;" |2112
| style ="text-align: right;" |1920
| style ="text-align: right;" |100%
| style ="text-align: right;" |20-80
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Wet Forest (combatArea).svg|25px|middle|link=Wet Forest]] [[Wet Forest]]
|-
| style ="text-align: left;" |[[File:Many Eyed Monster (monster).svg|50px|middle|link=Many Eyed Monster]]
| style ="text-align: left;" |[[Many Eyed Monster]]
| style ="text-align: right;" |18
| style ="text-align: right;" |42
| style ="text-align: right;" |370
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.6
| style ="text-align: right;" |92
| style ="text-align: right;" |5546
| style ="text-align: right;" |2944
| style ="text-align: right;" |4784
| style ="text-align: right;" |4020
| style ="text-align: right;" |100%
| style ="text-align: right;" |20-80
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Strange Cave (combatArea).svg|25px|middle|link=Strange Cave]] [[Strange Cave]]
|-
| style ="text-align: left;" |[[File:Lots of Eyes (monster).svg|50px|middle|link=Lots of Eyes]]
| style ="text-align: left;" |[[Lots of Eyes]]
| style ="text-align: right;" |20
| style ="text-align: right;" |46
| style ="text-align: right;" |250
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.5
| style ="text-align: right;" |68
| style ="text-align: right;" |4662
| style ="text-align: right;" |3034
| style ="text-align: right;" |3034
| style ="text-align: right;" |1242
| style ="text-align: right;" |100%
| style ="text-align: right;" |40-120
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Strange Cave (combatArea).svg|25px|middle|link=Strange Cave]] [[Strange Cave]]
|-
| style ="text-align: left;" |[[File:Fairy (monster).svg|50px|middle|link=Fairy]]
| style ="text-align: left;" |[[Fairy]]
| style ="text-align: right;" |24
| style ="text-align: right;" |44
| style ="text-align: right;" |410
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |170
| style ="text-align: right;" |3776
| style ="text-align: right;" |4606
| style ="text-align: right;" |3626
| style ="text-align: right;" |5264
| style ="text-align: right;" |40%
| style ="text-align: right;" |10-50
| style ="text-align: right;" |[[File:Holy Dust (item).svg|25px|middle|link=Holy Dust]]
| style ="text-align: right;white-space: nowrap;" |[[File:Holy Isles (combatArea).svg|25px|middle|link=Holy Isles]] [[Holy Isles]]
|-
| style ="text-align: left;" |[[File:Goo Monster (monster).svg|50px|middle|link=Goo Monster]]
| style ="text-align: left;" |[[Goo Monster]]
| style ="text-align: right;" |28
| style ="text-align: right;" |16
| style ="text-align: right;" |150
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |34
| style ="text-align: right;" |1536
| style ="text-align: right;" |1656
| style ="text-align: right;" |1536
| style ="text-align: right;" |832
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-30
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Forest of Goo (combatArea).svg|25px|middle|link=Forest of Goo]] [[Forest of Goo]]
|-
| style ="text-align: left;" |[[File:Green Goo Monster (monster).svg|50px|middle|link=Green Goo Monster]]
| style ="text-align: left;" |[[Green Goo Monster]]
| style ="text-align: right;" |29
| style ="text-align: right;" |35
| style ="text-align: right;" |350
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |42
| style ="text-align: right;" |3696
| style ="text-align: right;" |2816
| style ="text-align: right;" |2816
| style ="text-align: right;" |1216
| style ="text-align: right;" |100%
| style ="text-align: right;" |10-40
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Forest of Goo (combatArea).svg|25px|middle|link=Forest of Goo]] [[Forest of Goo]]
|-
| style ="text-align: left;" |[[File:Golbin (monster).svg|50px|middle|link=Golbin (monster)]]
| style ="text-align: left;" |[[Golbin (monster)|Golbin]]
| style ="text-align: right;" |35
| style ="text-align: right;" |2
| style ="text-align: right;" |50
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.0
| style ="text-align: right;" |23
| style ="text-align: right;" |640
| style ="text-align: right;" |640
| style ="text-align: right;" |640
| style ="text-align: right;" |576
| style ="text-align: right;" |100%
| style ="text-align: right;" |2-10
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Golbin Village (combatArea).svg|25px|middle|link=Golbin Village]] [[Golbin Village]]
|-
| style ="text-align: left;" |[[File:Ranged Golbin (monster).svg|50px|middle|link=Ranged Golbin]]
| style ="text-align: left;" |[[Ranged Golbin]]
| style ="text-align: right;" |36
| style ="text-align: right;" |7
| style ="text-align: right;" |100
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |3.0
| style ="text-align: right;" |27
| style ="text-align: right;" |896
| style ="text-align: right;" |896
| style ="text-align: right;" |896
| style ="text-align: right;" |640
| style ="text-align: right;" |100%
| style ="text-align: right;" |2-10
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Golbin Village (combatArea).svg|25px|middle|link=Golbin Village]] [[Golbin Village]]
|-
| style ="text-align: left;" |[[File:Chicken (monster).svg|50px|middle|link=Chicken]]
| style ="text-align: left;" |[[Chicken]]
| style ="text-align: right;" |37
| style ="text-align: right;" |1
| style ="text-align: right;" |30
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |11
| style ="text-align: right;" |170
| style ="text-align: right;" |220
| style ="text-align: right;" |640
| style ="text-align: right;" |576
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-5
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Farmlands (combatArea).svg|25px|middle|link=Farmlands]] [[Farmlands]]<br />[[File:Chicken Coop (dungeon).svg|25px|middle|link=Chicken Coop]] [[Chicken Coop]]
|-
| style ="text-align: left;" |[[File:Cow (monster).svg|50px|middle|link=Cow]]
| style ="text-align: left;" |[[Cow]]
| style ="text-align: right;" |38
| style ="text-align: right;" |2
| style ="text-align: right;" |80
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |18
| style ="text-align: right;" |490
| style ="text-align: right;" |430
| style ="text-align: right;" |640
| style ="text-align: right;" |576
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-5
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Farmlands (combatArea).svg|25px|middle|link=Farmlands]] [[Farmlands]]
|-
| style ="text-align: left;" |[[File:Junior Farmer (monster).svg|50px|middle|link=Junior Farmer]]
| style ="text-align: left;" |[[Junior Farmer]]
| style ="text-align: right;" |67
| style ="text-align: right;" |6
| style ="text-align: right;" |80
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |27
| style ="text-align: right;" |896
| style ="text-align: right;" |896
| style ="text-align: right;" |896
| style ="text-align: right;" |640
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-5
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Farmlands (combatArea).svg|25px|middle|link=Farmlands]] [[Farmlands]]
|-
| style ="text-align: left;" |[[File:Adult Farmer (monster).svg|50px|middle|link=Adult Farmer]]
| style ="text-align: left;" |[[Adult Farmer]]
| style ="text-align: right;" |68
| style ="text-align: right;" |23
| style ="text-align: right;" |200
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |42
| style ="text-align: right;" |1856
| style ="text-align: right;" |1856
| style ="text-align: right;" |1856
| style ="text-align: right;" |960
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-5
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Farmlands (combatArea).svg|25px|middle|link=Farmlands]] [[Farmlands]]
|-
| style ="text-align: left;" |[[File:Master Farmer (monster).svg|50px|middle|link=Master Farmer]]
| style ="text-align: left;" |[[Master Farmer]]
| style ="text-align: right;" |69
| style ="text-align: right;" |47
| style ="text-align: right;" |280
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |67
| style ="text-align: right;" |3456
| style ="text-align: right;" |3456
| style ="text-align: right;" |3456
| style ="text-align: right;" |2304
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-5
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Farmlands (combatArea).svg|25px|middle|link=Farmlands]] [[Farmlands]]
|-
| style ="text-align: left;" |[[File:Wizard (monster).svg|50px|middle|link=Wizard]]
| style ="text-align: left;" |[[Wizard]]
| style ="text-align: right;" |70
| style ="text-align: right;" |32
| style ="text-align: right;" |300
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |2.4
| style ="text-align: right;" |120
| style ="text-align: right;" |4116
| style ="text-align: right;" |1856
| style ="text-align: right;" |1856
| style ="text-align: right;" |2752
| style ="text-align: right;" |100%
| style ="text-align: right;" |10-50
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Wizard Tower (combatArea).svg|25px|middle|link=Wizard Tower]] [[Wizard Tower]]<br />[[File:Hall of Wizards (dungeon).svg|25px|middle|link=Hall of Wizards]] [[Hall of Wizards]]
|-
| style ="text-align: left;" |[[File:Steel Knight (monster).svg|50px|middle|link=Steel Knight]]
| style ="text-align: left;" |[[Steel Knight]]
| style ="text-align: right;" |71
| style ="text-align: right;" |12
| style ="text-align: right;" |150
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.6
| style ="text-align: right;" |32
| style ="text-align: right;" |1216
| style ="text-align: right;" |1216
| style ="text-align: right;" |1216
| style ="text-align: right;" |768
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-10
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Castle of Kings (combatArea).svg|25px|middle|link=Castle of Kings]] [[Castle of Kings]]
|-
| style ="text-align: left;" |[[File:Mithril Knight (monster).svg|50px|middle|link=Mithril Knight]]
| style ="text-align: left;" |[[Mithril Knight]]
| style ="text-align: right;" |72
| style ="text-align: right;" |33
| style ="text-align: right;" |250
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.6
| style ="text-align: right;" |52
| style ="text-align: right;" |2886
| style ="text-align: right;" |3276
| style ="text-align: right;" |3276
| style ="text-align: right;" |1600
| style ="text-align: right;" |25%
| style ="text-align: right;" |10-50
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Castle of Kings (combatArea).svg|25px|middle|link=Castle of Kings]] [[Castle of Kings]]
|-
| style ="text-align: left;" |[[File:Bandit Trainee (monster).svg|50px|middle|link=Bandit Trainee]]
| style ="text-align: left;" |[[Bandit Trainee]]
| style ="text-align: right;" |75
| style ="text-align: right;" |23
| style ="text-align: right;" |200
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.0
| style ="text-align: right;" |42
| style ="text-align: right;" |2291
| style ="text-align: right;" |1856
| style ="text-align: right;" |1856
| style ="text-align: right;" |960
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-30
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Bandit Hideout (combatArea).svg|25px|middle|link=Bandit Hideout]] [[Bandit Hideout]]<br />[[File:Bandit Base (dungeon).svg|25px|middle|link=Bandit Base]] [[Bandit Base]]
|-
| style ="text-align: left;" |[[File:Bandit (monster).svg|50px|middle|link=Bandit]]
| style ="text-align: left;" |[[Bandit]]
| style ="text-align: right;" |76
| style ="text-align: right;" |44
| style ="text-align: right;" |400
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.0
| style ="text-align: right;" |82
| style ="text-align: right;" |6486
| style ="text-align: right;" |1856
| style ="text-align: right;" |1856
| style ="text-align: right;" |1408
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-30
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Bandit Hideout (combatArea).svg|25px|middle|link=Bandit Hideout]] [[Bandit Hideout]]<br />[[File:Bandit Base (dungeon).svg|25px|middle|link=Bandit Base]] [[Bandit Base]]
|-
| style ="text-align: left;" |[[File:Plant (monster).svg|50px|middle|link=Plant]]
| style ="text-align: left;" |[[Plant]]
| style ="text-align: right;" |111
| style ="text-align: right;" |1
| style ="text-align: right;" |20
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |11
| style ="text-align: right;" |170
| style ="text-align: right;" |220
| style ="text-align: right;" |640
| style ="text-align: right;" |576
| style ="text-align: right;" |75%
| style ="text-align: right;" |1-5
| style ="text-align: right;" |None
| style ="text-align: right;white-space: nowrap;" |[[File:Farmlands (combatArea).svg|25px|middle|link=Farmlands]] [[Farmlands]]
|}


=== Normal ===
=== Normal ===
Tier 1, also known as Normal.
Tier 1, also known as Normal, requires {{SkillReq|Slayer|25}} to unlock:
{| class="wikitable sortable stickyHeader"
* {{ZoneIcon|Holy Isles}} requires {{SkillReq|Slayer|30}}
|- class="headerRow-0"
* {{ZoneIcon|Runic Ruins}} requires {{SkillReq|Slayer|45}}
! colspan="5" |
* {{ZoneIcon|Arid Plains}} requires {{SkillReq|Slayer|50}}
! colspan="4" |Offensive Stats
{{SlayerMonstersTable|1}}
! colspan="3" |Evasion Rating
! colspan="4" |
|- class="headerRow-1"
!Monster
!Name
!Id
!Combat Level
!style="padding:0 1em 0 0;"|[[File:Hitpoints (skill).svg|25px|middle|link=Hitpoints]] Hitpoints
!Attack Type
!Attack Speed (s)
!Max Hit
!Accuracy
!style="padding:0 1em 0 0;"|[[File:Defence (skill).svg|25px|middle|link=Defence]]
!style="padding:0 1em 0 0;"|[[File:Ranged (skill).svg|25px|middle|link=Ranged]]
!style="padding:0 1em 0 0;"|[[File:Magic (skill).svg|25px|middle|link=Magic]]
!Drop Chance
!Coins
!Bones
!Locations
|-
| style ="text-align: left;" |[[File:Moss Giant (monster).svg|50px|middle|link=Moss Giant]]
| style ="text-align: left;" |[[Moss Giant]]
| style ="text-align: right;" |2
| style ="text-align: right;" |60
| style ="text-align: right;" |600
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.0
| style ="text-align: right;" |124
| style ="text-align: right;" |5723
| style ="text-align: right;" |5546
| style ="text-align: right;" |3776
| style ="text-align: right;" |1536
| style ="text-align: right;" |75%
| style ="text-align: right;" |28-65
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Giant Dungeon (combatArea).svg|25px|middle|link=Giant Dungeon]] [[Giant Dungeon]]
|-
| style ="text-align: left;" |[[File:Frozen Mammoth (monster).svg|50px|middle|link=Frozen Mammoth]]
| style ="text-align: left;" |[[Frozen Mammoth]]
| style ="text-align: right;" |7
| style ="text-align: right;" |58
| style ="text-align: right;" |700
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.0
| style ="text-align: right;" |142
| style ="text-align: right;" |2436
| style ="text-align: right;" |7866
| style ="text-align: right;" |4416
| style ="text-align: right;" |1728
| style ="text-align: right;" |1%
| style ="text-align: right;" |200-300
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Icy Hills (combatArea).svg|25px|middle|link=Icy Hills]] [[Icy Hills]]
|-
| style ="text-align: left;" |[[File:Stone Snake (monster).svg|50px|middle|link=Stone Snake]]
| style ="text-align: left;" |[[Stone Snake]]
| style ="text-align: right;" |11
| style ="text-align: right;" |66
| style ="text-align: right;" |600
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |120
| style ="text-align: right;" |7896
| style ="text-align: right;" |4416
| style ="text-align: right;" |4416
| style ="text-align: right;" |8216
| style ="text-align: right;" |100%
| style ="text-align: right;" |5-40
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Penumbra (combatArea).svg|25px|middle|link=Penumbra]] [[Penumbra]]
|-
| style ="text-align: left;" |[[File:Undead Werewolf (monster).svg|50px|middle|link=Undead Werewolf]]
| style ="text-align: left;" |[[Undead Werewolf]]
| style ="text-align: right;" |15
| style ="text-align: right;" |60
| style ="text-align: right;" |480
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.5
| style ="text-align: right;" |77
| style ="text-align: right;" |4288
| style ="text-align: right;" |3648
| style ="text-align: right;" |3648
| style ="text-align: right;" |1472
| style ="text-align: right;" |100%
| style ="text-align: right;" |20-80
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Penumbra (combatArea).svg|25px|middle|link=Penumbra]] [[Penumbra]]
|-
| style ="text-align: left;" |[[File:Vampire (monster).svg|50px|middle|link=Vampire]]
| style ="text-align: left;" |[[Vampire]]
| style ="text-align: right;" |16
| style ="text-align: right;" |56
| style ="text-align: right;" |500
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.6
| style ="text-align: right;" |105
| style ="text-align: right;" |5846
| style ="text-align: right;" |3136
| style ="text-align: right;" |4606
| style ="text-align: right;" |2394
| style ="text-align: right;" |75%
| style ="text-align: right;" |20-80
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Penumbra (combatArea).svg|25px|middle|link=Penumbra]] [[Penumbra]]
|-
| style ="text-align: left;" |[[File:Strange Eyed Monster (monster).svg|50px|middle|link=Strange Eyed Monster]]
| style ="text-align: left;" |[[Strange Eyed Monster]]
| style ="text-align: right;" |19
| style ="text-align: right;" |74
| style ="text-align: right;" |650
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.8
| style ="text-align: right;" |87
| style ="text-align: right;" |6956
| style ="text-align: right;" |5476
| style ="text-align: right;" |6216
| style ="text-align: right;" |6132
| style ="text-align: right;" |100%
| style ="text-align: right;" |40-120
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Strange Cave (combatArea).svg|25px|middle|link=Strange Cave]] [[Strange Cave]]
|-
| style ="text-align: left;" |[[File:Lots of Eyes (monster).svg|50px|middle|link=Lots of Eyes]]
| style ="text-align: left;" |[[Lots of Eyes]]
| style ="text-align: right;" |20
| style ="text-align: right;" |46
| style ="text-align: right;" |250
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.5
| style ="text-align: right;" |68
| style ="text-align: right;" |4662
| style ="text-align: right;" |3034
| style ="text-align: right;" |3034
| style ="text-align: right;" |1242
| style ="text-align: right;" |100%
| style ="text-align: right;" |40-120
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Strange Cave (combatArea).svg|25px|middle|link=Strange Cave]] [[Strange Cave]]
|-
| style ="text-align: left;" |[[File:Valkyrie (monster).svg|50px|middle|link=Valkyrie]]
| style ="text-align: left;" |[[Valkyrie]]
| style ="text-align: right;" |25
| style ="text-align: right;" |71
| style ="text-align: right;" |540
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |116
| style ="text-align: right;" |5846
| style ="text-align: right;" |3626
| style ="text-align: right;" |4606
| style ="text-align: right;" |1344
| style ="text-align: right;" |5%
| style ="text-align: right;" |40-120
| style ="text-align: right;" |[[File:Holy Dust (item).svg|25px|middle|link=Holy Dust]]
| style ="text-align: right;white-space: nowrap;" |[[File:Holy Isles (combatArea).svg|25px|middle|link=Holy Isles]] [[Holy Isles]]
|-
| style ="text-align: left;" |[[File:Angel (monster).svg|50px|middle|link=Angel]]
| style ="text-align: left;" |[[Angel]]
| style ="text-align: right;" |26
| style ="text-align: right;" |71
| style ="text-align: right;" |800
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |190
| style ="text-align: right;" |10146
| style ="text-align: right;" |5546
| style ="text-align: right;" |7316
| style ="text-align: right;" |9920
| style ="text-align: right;" |5%
| style ="text-align: right;" |40-120
| style ="text-align: right;" |[[File:Holy Dust (item).svg|25px|middle|link=Holy Dust]]
| style ="text-align: right;white-space: nowrap;" |[[File:Holy Isles (combatArea).svg|25px|middle|link=Holy Isles]] [[Holy Isles]]
|-
| style ="text-align: left;" |[[File:Holy Archer (monster).svg|50px|middle|link=Holy Archer]]
| style ="text-align: left;" |[[Holy Archer]]
| style ="text-align: right;" |27
| style ="text-align: right;" |80
| style ="text-align: right;" |1050
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.4
| style ="text-align: right;" |177
| style ="text-align: right;" |9256
| style ="text-align: right;" |7176
| style ="text-align: right;" |9936
| style ="text-align: right;" |6912
| style ="text-align: right;" |100%
| style ="text-align: right;" |40-120
| style ="text-align: right;" |[[File:Holy Dust (item).svg|25px|middle|link=Holy Dust]]
| style ="text-align: right;white-space: nowrap;" |[[File:Holy Isles (combatArea).svg|25px|middle|link=Holy Isles]] [[Holy Isles]]
|-
| style ="text-align: left;" |[[File:Purple Goo Monster (monster).svg|50px|middle|link=Purple Goo Monster]]
| style ="text-align: left;" |[[Purple Goo Monster]]
| style ="text-align: right;" |30
| style ="text-align: right;" |51
| style ="text-align: right;" |540
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.0
| style ="text-align: right;" |63
| style ="text-align: right;" |4794
| style ="text-align: right;" |3264
| style ="text-align: right;" |3264
| style ="text-align: right;" |1344
| style ="text-align: right;" |100%
| style ="text-align: right;" |10-50
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Forest of Goo (combatArea).svg|25px|middle|link=Forest of Goo]] [[Forest of Goo]]
|-
| style ="text-align: left;" |[[File:Scattered Goo Monster (monster).svg|50px|middle|link=Scattered Goo Monster]]
| style ="text-align: left;" |[[Scattered Goo Monster]]
| style ="text-align: right;" |31
| style ="text-align: right;" |69
| style ="text-align: right;" |760
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.0
| style ="text-align: right;" |103
| style ="text-align: right;" |6486
| style ="text-align: right;" |4416
| style ="text-align: right;" |4416
| style ="text-align: right;" |1728
| style ="text-align: right;" |2%
| style ="text-align: right;" |40-120
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Forest of Goo (combatArea).svg|25px|middle|link=Forest of Goo]] [[Forest of Goo]]
|-
| style ="text-align: left;" |[[File:Green Dragon (monster).svg|50px|middle|link=Green Dragon]]
| style ="text-align: left;" |[[Green Dragon]]
| style ="text-align: right;" |63
| style ="text-align: right;" |79
| style ="text-align: right;" |750
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.0
| style ="text-align: right;" |143
| style ="text-align: right;" |6468
| style ="text-align: right;" |8008
| style ="text-align: right;" |4928
| style ="text-align: right;" |4544
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-100
| style ="text-align: right;" |[[File:Dragon Bones (item).svg|25px|middle|link=Dragon Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Dragon Valley (combatArea).svg|25px|middle|link=Dragon Valley]] [[Dragon Valley]]<br />[[File:Dragons Den (dungeon).svg|25px|middle|link=Dragons Den]] [[Dragons Den]]
|-
| style ="text-align: left;" |[[File:Blue Dragon (monster).svg|50px|middle|link=Blue Dragon]]
| style ="text-align: left;" |[[Blue Dragon]]
| style ="text-align: right;" |64
| style ="text-align: right;" |90
| style ="text-align: right;" |900
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.0
| style ="text-align: right;" |168
| style ="text-align: right;" |7896
| style ="text-align: right;" |9576
| style ="text-align: right;" |5376
| style ="text-align: right;" |5120
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-175
| style ="text-align: right;" |[[File:Dragon Bones (item).svg|25px|middle|link=Dragon Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Dragon Valley (combatArea).svg|25px|middle|link=Dragon Valley]] [[Dragon Valley]]<br />[[File:Dragons Den (dungeon).svg|25px|middle|link=Dragons Den]] [[Dragons Den]]
|-
| style ="text-align: left;" |[[File:Adamant Knight (monster).svg|50px|middle|link=Adamant Knight]]
| style ="text-align: left;" |[[Adamant Knight]]
| style ="text-align: right;" |73
| style ="text-align: right;" |69
| style ="text-align: right;" |600
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.6
| style ="text-align: right;" |118
| style ="text-align: right;" |7866
| style ="text-align: right;" |9246
| style ="text-align: right;" |9246
| style ="text-align: right;" |4416
| style ="text-align: right;" |15%
| style ="text-align: right;" |30-100
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Castle of Kings (combatArea).svg|25px|middle|link=Castle of Kings]] [[Castle of Kings]]
|-
| style ="text-align: left;" |[[File:Master Wizard (monster).svg|50px|middle|link=Master Wizard]]
| style ="text-align: left;" |[[Master Wizard]]
| style ="text-align: right;" |79
| style ="text-align: right;" |56
| style ="text-align: right;" |600
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |2.4
| style ="text-align: right;" |170
| style ="text-align: right;" |8736
| style ="text-align: right;" |1856
| style ="text-align: right;" |1856
| style ="text-align: right;" |6968
| style ="text-align: right;" |100%
| style ="text-align: right;" |100-250
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Wizard Tower (combatArea).svg|25px|middle|link=Wizard Tower]] [[Wizard Tower]]<br />[[File:Hall of Wizards (dungeon).svg|25px|middle|link=Hall of Wizards]] [[Hall of Wizards]]
|-
| style ="text-align: left;" |[[File:Druid (monster).svg|50px|middle|link=Druid]]
| style ="text-align: left;" |[[Druid]]
| style ="text-align: right;" |116
| style ="text-align: right;" |63
| style ="text-align: right;" |350
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |81
| style ="text-align: right;" |6486
| style ="text-align: right;" |4096
| style ="text-align: right;" |6016
| style ="text-align: right;" |8736
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Runic Ruins (combatArea).svg|25px|middle|link=Runic Ruins]] [[Runic Ruins]]
|-
| style ="text-align: left;" |[[File:Thief (monster).svg|50px|middle|link=Thief]]
| style ="text-align: left;" |[[Thief]]
| style ="text-align: right;" |117
| style ="text-align: right;" |86
| style ="text-align: right;" |550
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |1.8
| style ="text-align: right;" |117
| style ="text-align: right;" |6656
| style ="text-align: right;" |7296
| style ="text-align: right;" |8550
| style ="text-align: right;" |4960
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Runic Ruins (combatArea).svg|25px|middle|link=Runic Ruins]] [[Runic Ruins]]
|-
| style ="text-align: left;" |[[File:Shaman (monster).svg|50px|middle|link=Shaman]]
| style ="text-align: left;" |[[Shaman]]
| style ="text-align: right;" |118
| style ="text-align: right;" |93
| style ="text-align: right;" |750
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |137
| style ="text-align: right;" |8568
| style ="text-align: right;" |6016
| style ="text-align: right;" |7896
| style ="text-align: right;" |10434
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Runic Ruins (combatArea).svg|25px|middle|link=Runic Ruins]] [[Runic Ruins]]
|-
| style ="text-align: left;" |[[File:Turkul Riders (monster).svg|50px|middle|link=Turkul Riders]]
| style ="text-align: left;" |[[Turkul Riders]]
| style ="text-align: right;" |121
| style ="text-align: right;" |56
| style ="text-align: right;" |550
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.8
| style ="text-align: right;" |82
| style ="text-align: right;" |4056
| style ="text-align: right;" |5696
| style ="text-align: right;" |4096
| style ="text-align: right;" |1975
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Arid Plains (combatArea).svg|25px|middle|link=Arid Plains]] [[Arid Plains]]
|-
| style ="text-align: left;" |[[File:Turkul Archers (monster).svg|50px|middle|link=Turkul Archers]]
| style ="text-align: left;" |[[Turkul Archers]]
| style ="text-align: right;" |122
| style ="text-align: right;" |80
| style ="text-align: right;" |700
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.4
| style ="text-align: right;" |112
| style ="text-align: right;" |10098
| style ="text-align: right;" |6636
| style ="text-align: right;" |10416
| style ="text-align: right;" |7099
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Arid Plains (combatArea).svg|25px|middle|link=Arid Plains]] [[Arid Plains]]
|-
| style ="text-align: left;" |[[File:Turkul Throwers (monster).svg|50px|middle|link=Turkul Throwers]]
| style ="text-align: left;" |[[Turkul Throwers]]
| style ="text-align: right;" |123
| style ="text-align: right;" |93
| style ="text-align: right;" |800
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.0
| style ="text-align: right;" |132
| style ="text-align: right;" |9758
| style ="text-align: right;" |8099
| style ="text-align: right;" |9256
| style ="text-align: right;" |6402
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Arid Plains (combatArea).svg|25px|middle|link=Arid Plains]] [[Arid Plains]]
|}


=== Hard ===
=== Hard ===
Tier 2, also known as Hard.
Tier 2, also known as Hard, requires {{SkillReq|Slayer|50}} to unlock:
{| class="wikitable sortable stickyHeader"
* {{ZoneIcon|High Lands}} requires {{SkillReq|Slayer|60}}, and the {{ItemIcon|Magical Ring}} equipped
|- class="headerRow-0"
* {{ZoneIcon|Desolate Plains}} requires {{SkillReq|Slayer|70}}
! colspan="5" |
{{SlayerMonstersTable|2}}
! colspan="4" |Offensive Stats
! colspan="3" |Evasion Rating
! colspan="4" |
|- class="headerRow-1"
!Monster
!Name
!Id
!Combat Level
!style="padding:0 1em 0 0;"|[[File:Hitpoints (skill).svg|25px|middle|link=Hitpoints]] Hitpoints
!Attack Type
!Attack Speed (s)
!Max Hit
!Accuracy
!style="padding:0 1em 0 0;"|[[File:Defence (skill).svg|25px|middle|link=Defence]]
!style="padding:0 1em 0 0;"|[[File:Ranged (skill).svg|25px|middle|link=Ranged]]
!style="padding:0 1em 0 0;"|[[File:Magic (skill).svg|25px|middle|link=Magic]]
!Drop Chance
!Coins
!Bones
!Locations
|-
| style ="text-align: left;" |[[File:Fierce Devil (monster).svg|50px|middle|link=Fierce Devil]]
| style ="text-align: left;" |[[Fierce Devil]]
| style ="text-align: right;" |17
| style ="text-align: right;" |100
| style ="text-align: right;" |820
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.6
| style ="text-align: right;" |128
| style ="text-align: right;" |6976
| style ="text-align: right;" |5312
| style ="text-align: right;" |5312
| style ="text-align: right;" |1984
| style ="text-align: right;" |100%
| style ="text-align: right;" |20-80
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Penumbra (combatArea).svg|25px|middle|link=Penumbra]] [[Penumbra]]
|-
| style ="text-align: left;" |[[File:Griffin (monster).svg|50px|middle|link=Griffin]]
| style ="text-align: left;" |[[Griffin]]
| style ="text-align: right;" |22
| style ="text-align: right;" |124
| style ="text-align: right;" |1500
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |128
| style ="text-align: right;" |8904
| style ="text-align: right;" |9216
| style ="text-align: right;" |12096
| style ="text-align: right;" |3136
| style ="text-align: right;" |12%
| style ="text-align: right;" |40-120
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:High Lands (combatArea).svg|25px|middle|link=High Lands]] [[High Lands]]
|-
| style ="text-align: left;" |[[File:Pegasus (monster).svg|50px|middle|link=Pegasus]]
| style ="text-align: left;" |[[Pegasus]]
| style ="text-align: right;" |23
| style ="text-align: right;" |182
| style ="text-align: right;" |2200
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |264
| style ="text-align: right;" |9536
| style ="text-align: right;" |13416
| style ="text-align: right;" |21156
| style ="text-align: right;" |20944
| style ="text-align: right;" |3%
| style ="text-align: right;" |40-120
| style ="text-align: right;" |[[File:Magic Bones (item).svg|25px|middle|link=Magic Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:High Lands (combatArea).svg|25px|middle|link=High Lands]] [[High Lands]]
|-
| style ="text-align: left;" |[[File:Raging Horned Elite (monster).svg|50px|middle|link=Raging Horned Elite]]
| style ="text-align: left;" |[[Raging Horned Elite]]
| style ="text-align: right;" |32
| style ="text-align: right;" |125
| style ="text-align: right;" |1400
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.6
| style ="text-align: right;" |146
| style ="text-align: right;" |8904
| style ="text-align: right;" |9216
| style ="text-align: right;" |12096
| style ="text-align: right;" |3136
| style ="text-align: right;" |100%
| style ="text-align: right;" |70-180
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Desolate Plains (combatArea).svg|25px|middle|link=Desolate Plains]] [[Desolate Plains]]
|-
| style ="text-align: left;" |[[File:Seething Horned Elite (monster).svg|50px|middle|link=Seething Horned Elite]]
| style ="text-align: left;" |[[Seething Horned Elite]]
| style ="text-align: right;" |33
| style ="text-align: right;" |161
| style ="text-align: right;" |2000
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.6
| style ="text-align: right;" |243
| style ="text-align: right;" |11752
| style ="text-align: right;" |18476
| style ="text-align: right;" |18476
| style ="text-align: right;" |5056
| style ="text-align: right;" |100%
| style ="text-align: right;" |100-350
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Desolate Plains (combatArea).svg|25px|middle|link=Desolate Plains]] [[Desolate Plains]]
|-
| style ="text-align: left;" |[[File:Red Dragon (monster).svg|50px|middle|link=Red Dragon]]
| style ="text-align: left;" |[[Red Dragon]]
| style ="text-align: right;" |65
| style ="text-align: right;" |106
| style ="text-align: right;" |1000
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.0
| style ="text-align: right;" |212
| style ="text-align: right;" |10791
| style ="text-align: right;" |12276
| style ="text-align: right;" |6336
| style ="text-align: right;" |5888
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-325
| style ="text-align: right;" |[[File:Dragon Bones (item).svg|25px|middle|link=Dragon Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Dragon Valley (combatArea).svg|25px|middle|link=Dragon Valley]] [[Dragon Valley]]<br />[[File:Dragons Den (dungeon).svg|25px|middle|link=Dragons Den]] [[Dragons Den]]
|-
| style ="text-align: left;" |[[File:Black Dragon (monster).svg|50px|middle|link=Black Dragon]]
| style ="text-align: left;" |[[Black Dragon]]
| style ="text-align: right;" |66
| style ="text-align: right;" |120
| style ="text-align: right;" |1200
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.0
| style ="text-align: right;" |268
| style ="text-align: right;" |13516
| style ="text-align: right;" |15696
| style ="text-align: right;" |6976
| style ="text-align: right;" |6464
| style ="text-align: right;" |100%
| style ="text-align: right;" |1-600
| style ="text-align: right;" |[[File:Dragon Bones (item).svg|25px|middle|link=Dragon Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Dragon Valley (combatArea).svg|25px|middle|link=Dragon Valley]] [[Dragon Valley]]<br />[[File:Dragons Den (dungeon).svg|25px|middle|link=Dragons Den]] [[Dragons Den]]
|-
| style ="text-align: left;" |[[File:Rune Knight (monster).svg|50px|middle|link=Rune Knight]]
| style ="text-align: left;" |[[Rune Knight]]
| style ="text-align: right;" |74
| style ="text-align: right;" |101
| style ="text-align: right;" |800
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.6
| style ="text-align: right;" |212
| style ="text-align: right;" |14256
| style ="text-align: right;" |18216
| style ="text-align: right;" |18216
| style ="text-align: right;" |6272
| style ="text-align: right;" |5%
| style ="text-align: right;" |100-250
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Castle of Kings (combatArea).svg|25px|middle|link=Castle of Kings]] [[Castle of Kings]]
|-
| style ="text-align: left;" |[[File:Dark Wizard (monster).svg|50px|middle|link=Dark Wizard]]
| style ="text-align: left;" |[[Dark Wizard]]
| style ="text-align: right;" |78
| style ="text-align: right;" |108
| style ="text-align: right;" |1100
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |2.4
| style ="text-align: right;" |210
| style ="text-align: right;" |11286
| style ="text-align: right;" |6336
| style ="text-align: right;" |6336
| style ="text-align: right;" |13132
| style ="text-align: right;" |100%
| style ="text-align: right;" |100-250
| style ="text-align: right;" |[[File:Magic Bones (item).svg|25px|middle|link=Magic Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Wizard Tower (combatArea).svg|25px|middle|link=Wizard Tower]] [[Wizard Tower]]<br />[[File:Hall of Wizards (dungeon).svg|25px|middle|link=Hall of Wizards]] [[Hall of Wizards]]
|-
| style ="text-align: left;" |[[File:Necromancer (monster).svg|50px|middle|link=Necromancer]]
| style ="text-align: left;" |[[Necromancer]]
| style ="text-align: right;" |119
| style ="text-align: right;" |110
| style ="text-align: right;" |950
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |163
| style ="text-align: right;" |11256
| style ="text-align: right;" |8436
| style ="text-align: right;" |8436
| style ="text-align: right;" |12319
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Runic Ruins (combatArea).svg|25px|middle|link=Runic Ruins]] [[Runic Ruins]]
|-
| style ="text-align: left;" |[[File:Elementalist (monster).svg|50px|middle|link=Elementalist]]
| style ="text-align: left;" |[[Elementalist]]
| style ="text-align: right;" |120
| style ="text-align: right;" |171
| style ="text-align: right;" |1250
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |240
| style ="text-align: right;" |19236
| style ="text-align: right;" |11120
| style ="text-align: right;" |10286
| style ="text-align: right;" |16968
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Runic Ruins (combatArea).svg|25px|middle|link=Runic Ruins]] [[Runic Ruins]]
|-
| style ="text-align: left;" |[[File:Turkul Giant (monster).svg|50px|middle|link=Turkul Giant]]
| style ="text-align: left;" |[[Turkul Giant]]
| style ="text-align: right;" |124
| style ="text-align: right;" |125
| style ="text-align: right;" |1200
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |3.2
| style ="text-align: right;" |192
| style ="text-align: right;" |9306
| style ="text-align: right;" |12896
| style ="text-align: right;" |10816
| style ="text-align: right;" |3108
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Arid Plains (combatArea).svg|25px|middle|link=Arid Plains]] [[Arid Plains]]
|-
| style ="text-align: left;" |[[File:Turkul General (monster).svg|50px|middle|link=Turkul General]]
| style ="text-align: left;" |[[Turkul General]]
| style ="text-align: right;" |125
| style ="text-align: right;" |164
| style ="text-align: right;" |1450
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.8
| style ="text-align: right;" |202
| style ="text-align: right;" |13986
| style ="text-align: right;" |11661
| style ="text-align: right;" |14196
| style ="text-align: right;" |11024
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Arid Plains (combatArea).svg|25px|middle|link=Arid Plains]] [[Arid Plains]]
|-
| style ="text-align: left;" |[[File:Sand Beast (monster).svg|50px|middle|link=Sand Beast]]
| style ="text-align: left;" |[[Sand Beast]]
| style ="text-align: right;" |126
| style ="text-align: right;" |197
| style ="text-align: right;" |1850
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |3.0
| style ="text-align: right;" |260
| style ="text-align: right;" |18091
| style ="text-align: right;" |12696
| style ="text-align: right;" |19136
| style ="text-align: right;" |13624
| style ="text-align: right;" |80%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Arid Plains (combatArea).svg|25px|middle|link=Arid Plains]] [[Arid Plains]]
|-
| style ="text-align: left;" |[[File:Paladin (monster).svg|50px|middle|link=Paladin]]
| style ="text-align: left;" |[[Paladin]]
| style ="text-align: right;" |137
| style ="text-align: right;" |142
| style ="text-align: right;" |1200
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.8
| style ="text-align: right;" |163
| style ="text-align: right;" |10836
| style ="text-align: right;" |13356
| style ="text-align: right;" |10176
| style ="text-align: right;" |6534
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Holy Dust (item).svg|25px|middle|link=Holy Dust]]
| style ="text-align: right;white-space: nowrap;" |[[File:Holy Isles (combatArea).svg|25px|middle|link=Holy Isles]] [[Holy Isles]]
|-
| style ="text-align: left;" |[[File:Priest (monster).svg|50px|middle|link=Priest]]
| style ="text-align: left;" |[[Priest]]
| style ="text-align: right;" |138
| style ="text-align: right;" |155
| style ="text-align: right;" |1450
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |213
| style ="text-align: right;" |11776
| style ="text-align: right;" |9216
| style ="text-align: right;" |9216
| style ="text-align: right;" |12654
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Holy Dust (item).svg|25px|middle|link=Holy Dust]]
| style ="text-align: right;white-space: nowrap;" |[[File:Holy Isles (combatArea).svg|25px|middle|link=Holy Isles]] [[Holy Isles]]
|}


=== Elite ===
=== Elite ===
Tier 3, also known as Elite.
Tier 3, also known as Elite, requires {{SkillReq|Slayer|75}} to unlock:
{| class="wikitable sortable stickyHeader"
* {{ZoneIcon|Shrouded Badlands}} requires {{SkillReq|Slayer|80}} and the {{ItemIcon|Blazing Lantern}} equipped.
|- class="headerRow-0"
* {{TotH}} {{ZoneIcon|Jungle Labyrinth}} requires {{SkillReq|Slayer|100}} and {{ZoneIcon|Impending Darkness Event}} cleared
! colspan="5" |
{{SlayerMonstersTable|3}}
! colspan="4" |Offensive Stats
! colspan="3" |Evasion Rating
! colspan="4" |
|- class="headerRow-1"
!Monster
!Name
!Id
!Combat Level
!style="padding:0 1em 0 0;"|[[File:Hitpoints (skill).svg|25px|middle|link=Hitpoints]] Hitpoints
!Attack Type
!Attack Speed (s)
!Max Hit
!Accuracy
!style="padding:0 1em 0 0;"|[[File:Defence (skill).svg|25px|middle|link=Defence]]
!style="padding:0 1em 0 0;"|[[File:Ranged (skill).svg|25px|middle|link=Ranged]]
!style="padding:0 1em 0 0;"|[[File:Magic (skill).svg|25px|middle|link=Magic]]
!Drop Chance
!Coins
!Bones
!Locations
|-
| style ="text-align: left;" |[[File:Dark Horned Elite (monster).svg|50px|middle|link=Dark Horned Elite]]
| style ="text-align: left;" |[[Dark Horned Elite]]
| style ="text-align: right;" |34
| style ="text-align: right;" |230
| style ="text-align: right;" |2800
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.6
| style ="text-align: right;" |443
| style ="text-align: right;" |25993
| style ="text-align: right;" |27216
| style ="text-align: right;" |25326
| style ="text-align: right;" |16750
| style ="text-align: right;" |100%
| style ="text-align: right;" |250-750
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Desolate Plains (combatArea).svg|25px|middle|link=Desolate Plains]] [[Desolate Plains]]
|-
| style ="text-align: left;" |[[File:Furious Horned Elite (monster).svg|50px|middle|link=Furious Horned Elite]]
| style ="text-align: left;" |[[Furious Horned Elite]]
| style ="text-align: right;" |110
| style ="text-align: right;" |239
| style ="text-align: right;" |3000
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.6
| style ="text-align: right;" |397
| style ="text-align: right;" |32116
| style ="text-align: right;" |11456
| style ="text-align: right;" |23986
| style ="text-align: right;" |15544
| style ="text-align: right;" |75%
| style ="text-align: right;" |250-1000
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Desolate Plains (combatArea).svg|25px|middle|link=Desolate Plains]] [[Desolate Plains]]
|-
| style ="text-align: left;" |[[File:Rancora Spider (monster).svg|50px|middle|link=Rancora Spider]]
| style ="text-align: left;" |[[Rancora Spider]]
| style ="text-align: right;" |127
| style ="text-align: right;" |298
| style ="text-align: right;" |4300
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.6
| style ="text-align: right;" |450
| style ="text-align: right;" |24219
| style ="text-align: right;" |16511
| style ="text-align: right;" |21736
| style ="text-align: right;" |19040
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Shrouded Badlands (combatArea).svg|25px|middle|link=Shrouded Badlands]] [[Shrouded Badlands]]
|-
| style ="text-align: left;" |[[File:Elder Vampire (monster).svg|50px|middle|link=Elder Vampire]]
| style ="text-align: left;" |[[Elder Vampire]]
| style ="text-align: right;" |128
| style ="text-align: right;" |311
| style ="text-align: right;" |4900
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.6
| style ="text-align: right;" |400
| style ="text-align: right;" |31086
| style ="text-align: right;" |14196
| style ="text-align: right;" |24336
| style ="text-align: right;" |20956
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Big Bones (item).svg|25px|middle|link=Big Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Shrouded Badlands (combatArea).svg|25px|middle|link=Shrouded Badlands]] [[Shrouded Badlands]]
|-
| style ="text-align: left;" |[[File:Cursed Maiden (monster).svg|50px|middle|link=Cursed Maiden]]
| style ="text-align: left;" |[[Cursed Maiden]]
| style ="text-align: right;" |129
| style ="text-align: right;" |335
| style ="text-align: right;" |5400
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |450
| style ="text-align: right;" |26781
| style ="text-align: right;" |24336
| style ="text-align: right;" |15886
| style ="text-align: right;" |28413
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Shrouded Badlands (combatArea).svg|25px|middle|link=Shrouded Badlands]] [[Shrouded Badlands]]
|-
| style ="text-align: left;" |[[File:Bounty Hunter (monster).svg|50px|middle|link=Bounty Hunter]]
| style ="text-align: left;" |[[Bounty Hunter]]
| style ="text-align: right;" |130
| style ="text-align: right;" |348
| style ="text-align: right;" |5800
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.4
| style ="text-align: right;" |329
| style ="text-align: right;" |29568
| style ="text-align: right;" |27936
| style ="text-align: right;" |25996
| style ="text-align: right;" |15041
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Bones (item).svg|25px|middle|link=Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Shrouded Badlands (combatArea).svg|25px|middle|link=Shrouded Badlands]] [[Shrouded Badlands]]
|}


=== Master ===
=== Master ===
Tier 4, also known as Master.
Tier 4, also known as Master, requires {{SkillReq|Slayer|85}} to unlock:
{| class="wikitable sortable stickyHeader"
* {{ZoneIcon|Perilous Peaks}} requires {{ItemIcon|Climbing Boots}} equipped
|- class="headerRow-0"
* {{ZoneIcon|Dark Waters}} requires {{SkillReq|Slayer|90}} and {{ZoneIcon|Into the Mist}} cleared
! colspan="5" |
* {{ZoneIcon|Unhallowed Wasteland}} requires {{SkillReq|Slayer|95}} and {{UpgradeIcon|Map to the Unhallowed Wasteland}} purchased
! colspan="4" |Offensive Stats
* {{TotH}} {{ZoneIcon|Jungle Labyrinth}} requires {{SkillReq|Slayer|100}} and {{ZoneIcon|Impending Darkness Event}} cleared
! colspan="3" |Evasion Rating
* {{TotH}} {{ZoneIcon|Lava Lake}} requires {{SkillReq|Slayer|102}} and {{ZoneIcon|Ancient Sanctuary}} cleared
! colspan="4" |
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} requires {{SkillReq|Slayer|105}} and {{ZoneIcon|Ancient Sanctuary}} cleared
|- class="headerRow-1"
* {{TotH}} {{ZoneIcon|Foggy Lake}} requires {{SkillReq|Slayer|108}}, {{ZoneIcon|Lightning Region}} cleared, and {{UpgradeIcon|Linden Boat}} purchased.
!Monster
{{SlayerMonstersTable|4}}
!Name
 
!Id
=== Legendary ===
!Combat Level
Tier 5, also known as Legendary, requires {{SkillReq|Slayer|100}} to unlock:
!style="padding:0 1em 0 0;"|[[File:Hitpoints (skill).svg|25px|middle|link=Hitpoints]] Hitpoints
* {{TotH}} {{ZoneIcon|Lava Lake}} requires {{SkillReq|Slayer|102}} and {{ZoneIcon|Ancient Sanctuary}} cleared
!Attack Type
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} requires {{SkillReq|Slayer|105}} and {{ZoneIcon|Ancient Sanctuary}} cleared
!Attack Speed (s)
* {{TotH}} {{ZoneIcon|Foggy Lake}} requires {{SkillReq|Slayer|108}}, {{ZoneIcon|Lightning Region}} cleared, and {{UpgradeIcon|Linden Boat}} purchased.
!Max Hit
* {{TotH}} {{ZoneIcon|Afflicted City}} requires {{SkillReq|Slayer|112}}, {{ZoneIcon|Lair of the Spider Queen}} cleared, and {{ItemIcon|Slayer Torch}} equipped. One torch is consumed with every attack.
!Accuracy
* {{TotH}} {{ZoneIcon|Midnight Valley}} requires {{SkillReq|Slayer|114}} and {{ItemIcon|Mystic Lantern}} equipped. One lantern is consumed with every attack.
!style="padding:0 1em 0 0;"|[[File:Defence (skill).svg|25px|middle|link=Defence]]
{{SlayerMonstersTable|5}}
!style="padding:0 1em 0 0;"|[[File:Ranged (skill).svg|25px|middle|link=Ranged]]
 
!style="padding:0 1em 0 0;"|[[File:Magic (skill).svg|25px|middle|link=Magic]]
=== Mythical ===
!Drop Chance
Tier 6, also known as Mythical, requires {{SkillReq|Slayer|110}} to unlock:
!Coins
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} and {{ZoneIcon|Foggy Lake}} requires {{ZoneIcon|Ancient Sanctuary}} cleared
!Bones
* {{TotH}} {{ZoneIcon|Golden Cloud Mountains}} requires {{SkillReq|Slayer|116}}, {{ZoneIcon|Necromancers Palace}} cleared, and {{UpgradeIcon|Golden Compass}} purchased.
!Locations
* {{TotH}} {{ZoneIcon|Millennium Gate}} requires {{SkillReq|Slayer|118}} and {{UpgradeIcon|Golden Shard}} purchased.
|-
{{SlayerMonstersTable|6}}
| style ="text-align: left;" |[[File:Chaotic Greater Dragon (monster).png|50px|middle|link=Chaotic Greater Dragon]]
 
| style ="text-align: left;" |[[Chaotic Greater Dragon]]
== Skill Boosts ==
| style ="text-align: right;" |131
This section details skill boosts available for {{Skill|Slayer|nolink=True}}.
| style ="text-align: right;" |447
=== Potions ===
| style ="text-align: right;" |7100
The following potions provide {{Skill|Slayer|nolink=true}}-specific benefits.
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
{{PotionTable|Area Control Potion}}
| style ="text-align: right;" |2.8
{{PotionTable|Slayer Bounty Potion}}
| style ="text-align: right;" |600
 
| style ="text-align: right;" |31616
=== Slayer Coin Acquisition ===
| style ="text-align: right;" |30876
There are a number of modifiers that affect {{Icon|Slayer Coins}}. Unless otherwise stated, each bonus affects {{Icon|Slayer Coins}} gained from ''any'' source, including claiming {{Skill|Township}} task rewards. Area Effect Negations stack but the buff can never go below zero. For example, for {{ZoneIcon|Perilous Peaks}} 0% Evasion Ratings is as low as it will ever go.
| style ="text-align: right;" |32370
{{ModifierTable|increasedSlayerCoins,decreasedSlayerCoins,increasedChanceDoubleSlayerTaskKill,decreasedChanceDoubleSlayerTaskKill,increasedSCfromLifesteal,decreasedSCfromLifesteal,increasedSlayerCoinsBasedOnTargetDR,decreasedSlayerCoinsBasedOnTargetDR,increasedSlayerCoinsPerDamage,decreasedSlayerCoinsPerDamage,increasedSlayerCoinsPerMagicDamageSlayerTask,decreasedSlayerCoinsPerMagicDamageSlayerTask,increasedSlayerCoinsPerPoisonDamage,decreasedSlayerCoinsPerPoisonDamage,gainSlayerCoinsBasedOnEnemyCombatLevelMagic,gainSlayerCoinsBasedOnEnemyCombatLevelMelee,gainSlayerCoinsBasedOnEnemyCombatLevelRanged|Slayer Coin Modifiers|false}}
| style ="text-align: right;" |17304
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Dragon Bones (item).svg|25px|middle|link=Dragon Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Perilous Peaks (combatArea).svg|25px|middle|link=Perilous Peaks]] [[Perilous Peaks]]
|-
| style ="text-align: left;" |[[File:Hunting Greater Dragon (monster).png|50px|middle|link=Hunting Greater Dragon]]
| style ="text-align: left;" |[[Hunting Greater Dragon]]
| style ="text-align: right;" |132
| style ="text-align: right;" |416
| style ="text-align: right;" |6800
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |2.6
| style ="text-align: right;" |600
| style ="text-align: right;" |37976
| style ="text-align: right;" |16576
| style ="text-align: right;" |26656
| style ="text-align: right;" |18612
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Dragon Bones (item).svg|25px|middle|link=Dragon Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Perilous Peaks (combatArea).svg|25px|middle|link=Perilous Peaks]] [[Perilous Peaks]]
|-
| style ="text-align: left;" |[[File:Wicked Greater Dragon (monster).png|50px|middle|link=Wicked Greater Dragon]]
| style ="text-align: left;" |[[Wicked Greater Dragon]]
| style ="text-align: right;" |133
| style ="text-align: right;" |386
| style ="text-align: right;" |6500
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |240
| style ="text-align: right;" |30156
| style ="text-align: right;" |18816
| style ="text-align: right;" |14336
| style ="text-align: right;" |28213
| style ="text-align: right;" |100%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Dragon Bones (item).svg|25px|middle|link=Dragon Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Perilous Peaks (combatArea).svg|25px|middle|link=Perilous Peaks]] [[Perilous Peaks]]
|-
| style ="text-align: left;" |[[File:Umbora (monster).svg|50px|middle|link=Umbora]]
| style ="text-align: left;" |[[Umbora]]
| style ="text-align: right;" |134
| style ="text-align: right;" |559
| style ="text-align: right;" |7800
| style ="text-align: right;white-space: nowrap;" |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align: right;" |2.8
| style ="text-align: right;" |930
| style ="text-align: right;" |43179
| style ="text-align: right;" |40456
| style ="text-align: right;" |38511
| style ="text-align: right;" |19072
| style ="text-align: right;" |2%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Magic Bones (item).svg|25px|middle|link=Magic Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Dark Waters (combatArea).svg|25px|middle|link=Dark Waters]] [[Dark Waters]]
|-
| style ="text-align: left;" |[[File:Rokken (monster).svg|50px|middle|link=Rokken]]
| style ="text-align: left;" |[[Rokken]]
| style ="text-align: right;" |135
| style ="text-align: right;" |577
| style ="text-align: right;" |8100
| style ="text-align: right;white-space: nowrap;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
| style ="text-align: right;" |3.2
| style ="text-align: right;" |1235
| style ="text-align: right;" |47502
| style ="text-align: right;" |18306
| style ="text-align: right;" |48816
| style ="text-align: right;" |29432
| style ="text-align: right;" |2%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Magic Bones (item).svg|25px|middle|link=Magic Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Dark Waters (combatArea).svg|25px|middle|link=Dark Waters]] [[Dark Waters]]
|-
| style ="text-align: left;" |[[File:Ku-tul (monster).svg|50px|middle|link=Ku-tul]]
| style ="text-align: left;" |[[Ku-tul]]
| style ="text-align: right;" |136
| style ="text-align: right;" |611
| style ="text-align: right;" |8400
| style ="text-align: right;white-space: nowrap;" |[[File:Magic (skill).svg|25px|middle]] Magic
| style ="text-align: right;" |3.0
| style ="text-align: right;" |970
| style ="text-align: right;" |34268
| style ="text-align: right;" |32806
| style ="text-align: right;" |22336
| style ="text-align: right;" |53110
| style ="text-align: right;" |2%
| style ="text-align: right;" |0-1
| style ="text-align: right;" |[[File:Magic Bones (item).svg|25px|middle|link=Magic Bones]]
| style ="text-align: right;white-space: nowrap;" |[[File:Dark Waters (combatArea).svg|25px|middle|link=Dark Waters]] [[Dark Waters]]
|}


[[Category:Skills]]
[[Category:Skills]]
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edits