Signet Ring Half (b): Difference between revisions

Tweaked some formatting for consistency with other wiki pages
(Clarify that Topaz ring can be equipped in either passive or ring slot & math formatting)
(Tweaked some formatting for consistency with other wiki pages)
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===Drop Chance Per Kill===
===Drop Chance Per Kill===


The chance for a Signet Ring Half (b) roll to succeed is X in 500,000, where X is the combat level of the [[monster]] defeated. As the roll is only made on a loot-generating drop, the chance of a given kill giving the ring half is
The chance for a Signet Ring Half (b) roll to succeed is <math>\frac{x}{500,000}</math>, where <math>x</math> is the combat level of the [[monster]] defeated. As the roll is only made on a loot-generating drop, the chance of a given kill giving the ring half is


<math> \text{Drop Chance} = \text{Monster Loot Chance} \times \frac{\text{Monster Combat Level}}{500\;000} </math>
<math> \text{Drop Chance} = \text{Monster Loot Chance} \times \frac{\text{Monster Combat Level}}{500,000} </math>


For example, the {{MonsterIcon|Rune Knight}} has a Combat Level of 101 and a 5% chance to drop loot so the chance per kill of getting the Signet Ring Half (b) is <math>0.05 \times \frac{101}{500\;000} = 0.00101\%</math>. Killing a {{MonsterIcon|Fierce Devil}}, which has a 100% chance to drop loot and a Combat Level of 100 would give a <math>1 \times \frac{100}{500\;000} = 0.02\%</math>.
For example, the {{MonsterIcon|Rune Knight}} has a Combat Level of 101 and a 5% chance to drop loot so the chance per kill of getting the Signet Ring Half (b) is <math>0.05 \times \frac{101}{500,000} = 0.00101\%</math>. Killing a {{MonsterIcon|Fierce Devil}}, which has a 100% chance to drop loot and a Combat Level of 100 would give a <math>1 \times \frac{100}{500,000} = 0.02\%</math>.


Players seeking to optimize their drop chance should find a monster that always drops loot and is a good balance between high combat level and short kill time.
Players seeking to optimize their drop chance should find a monster that always drops loot and is a good balance between high combat level and short kill time.