Shop: Difference between revisions

1,510 bytes removed ,  15 November 2023
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Bump version to 1.2.2
(→‎Materials: Changed table to template)
m (Bump version to 1.2.2)
 
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{{V0.13}}
{{V|1.2.2}}
[[file:Shop header.svg|thumb|right|Shop]]
[[File:Shop.svg|thumb|right|Shop]]
The shop offers a number of items for purchase for [[GP]] or [[slayer coins]]. For example the player can upgrade their pickaxe, axe, buy some basic ingredients and a couple of other things.
The shop offers a number of items for purchase for {{Icon|Coins|GP}} or {{Icon|Slayer Coins}}. For example the player can upgrade their Pickaxe, Axe, Fishing Rod, buy some basic ingredients, purchase new Slayer Gear and a couple of other things.


== General Upgrades ==
== General Upgrades ==
=== Miscellaneous ===
=== Miscellaneous ===
{| class="wikitable sortable"
{{ShopMiscUpgradeTable}}
!Upgrade
!Name
!Description
!Cost
|-
| style ="text-align: left;" |[[File:Bank Slot (upgrade).svg|50px|center|link=Bank Slot]]
| style ="text-align: left;" |[[Bank Slot]]
| style ="text-align: right;" |+1 Bank Capacity
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] <math>C_b</math>*
|-
| style ="text-align: left;" |[[File:Multi-Tree (upgrade).svg|50px|center|link=Multi-Tree]]
| style ="text-align: left;" |[[Multi-Tree]]
| style ="text-align: right;" |Cut 2 different trees simultaneously
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 1000000
|-
| style ="text-align: left;" |[[File:Equipment Set (upgrade).svg|50px|center|link=Extra Equipment Set]]
| style ="text-align: left;" |[[Extra Equipment Set]]
| style ="text-align: right;" |Unlock an extra equipment set for combat.
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 10,000,000
|-
| style ="text-align: left;" |[[File:Equipment Set (upgrade).svg|50px|center|link=Extra Equipment Set]]
| style ="text-align: left;" |[[Extra Equipment Set]]
| style ="text-align: right;" |Unlock an extra equipment set for combat.
| style ="text-align: right;" |[[File:Slayer_Coins.svg|25px|center]] 300,000
|-
| style ="text-align: left;" |[[File:Dungeon Equipment Swapping (upgrade).svg|50px|center|link=Dungeon Equipment Swapping]]
| style ="text-align: left;" |[[Dungeon Equipment Swapping]]
| style ="text-align: right;" |Enable Equipment Swapping during dungeons.
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 30,000,000
|}


*The cost of bank slots, <math> C_b </math> increases with the number of slots purchased, <math> n </math> by:
<nowiki>*</nowiki>The cost of bank slots, <math> C_b </math> increases with the number of slots purchased, <math> n </math> by:<br>
<math>C_b = \left \lfloor \frac{2745731(50(n+2)}{142015^{\frac{163}{122+n}}}\right \rfloor</math>
<math>C_b = \left \lfloor \frac{132\,728\,500 \times (n+2)}{142\,015^{\left (\frac{163}{122+n} \right )}}\right \rfloor</math>
 
Note that the denominator function is 142,015 raised to the exponent of 163 / (122 + n), not a multiplication.
 
The cost of bank slots is capped at {{GP|5000000}}, which occurs after purchasing 118 slot upgrades. For more details see the [[Bank]] page.
 
The purchase limit for bank slots is {{PurchaseStat|Extra Bank Slot|buyLimit}}.
 
A maximum of {{PurchaseStat|Extra Bank Tab|buyLimit}} extra bank tabs may be purchased.


The cost of bank slots is capped at 4,000,000 GP, which occurs when you have purchased 112 slot upgrades, or when you have 120 total bank slots.
=== Auto Eat ===
=== Auto Eat ===
{{Main|Reference=Auto Eat}}
{{AutoEatUpgradeTable}}
{{AutoEatUpgradeTable}}


== Equipment ==
== Skill Upgrades ==
The bonuses provided by any skill upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.
 
=== General ===
{{ShopSkillUpgradeTable}}
=== Axes ===
=== Axes ===
{{AxeUpgradeTable}}
{{AxeUpgradeTable}}
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=== Pickaxes ===
=== Pickaxes ===
{{PickaxeUpgradeTable}}
{{PickaxeUpgradeTable}}
=== Cooking Fires ===
=== Cooking Utilities ===
{{CookingFireUpgradeTable}}
==== Fires ====
{{CookingUtilityTable|Cooking Fire}}
==== Furnaces ====
{{CookingUtilityTable|Furnace}}
==== Pots ====
{{CookingUtilityTable|Pot}}
===Ship Upgrades===
{{ShipUpgradeTable}}
===Archaeology Tools===
====Brushes====
{{ArchUpgradeTable|Brush}}
====Sieves====
{{ArchUpgradeTable|Sieve}}
====Shovels====
{{ArchUpgradeTable|Shovel}}
====Trowels====
{{ArchUpgradeTable|Trowel}}
=== God Upgrades ===
God upgrades are powerful upgrades that can only be purchased after defeating their respective god [[dungeon]].
{{GodUpgradeTable}}
 
== Slayer ==
{{ShopSlayerTable}}
 
== Gloves ==
The cost of all gloves is permanently reduced by 10% once the player has obtained and read the {{ItemIcon|Merchant's Permit}}.
{{ShopGlovesTable}}


== Skillcapes ==
== Skillcapes ==
In order to purchase a skillcape, level 99 in its corresponding skill is required. Once purchased, the option to buy a skillcape is removed from the shop until it is lost or sold.
In order to purchase a skillcape, level 99 in its corresponding skill is required. To purchase the {{ItemIcon|Max Skillcape}} level 99 in all skills is required. To purchase the {{ItemIcon|Cape of Completion}}, the player must reach 100% Completion Log progress.
{{ShopSkillcapeTable}}


== Gloves ==
<tabber>
{| class="wikitable sortable"
|-|Normal Skillcapes=
!Gloves
{{ShopSkillcapeTable|Normal}}
!Name
|-|Superior Skillcapes=
!Description
{{ShopSkillcapeTable|Superior}}
!Cost
</tabber>
!Cost per Charge
 
|-
== Atlas of Discovery ==
| style ="text-align: left;" |[[File:Cooking Gloves (item).svg|50px|center|link=Cooking Gloves]]
[[Equipment]] which provides bonuses to {{Skill|Archaeology}} become available as the player donates the required number of artefacts to the {{Icon|Museum}}.
| style ="text-align: left;" |[[Cooking Gloves]]
{{ShopAoDTable}}
| style ="text-align: right;" |+500 Charges<br/>Burn nothing when worn, until depleted.
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 50000
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 100
|-
| style ="text-align: left;" |[[File:Mining Gloves (item).svg|50px|center|link=Mining Gloves]]
| style ="text-align: left;" |[[Mining Gloves]]
| style ="text-align: right;" |+500 Charges<br/>Collect 2x ore when worn, until depleted.
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 75000
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 150
|-
| style ="text-align: left;" |[[File:Smithing Gloves (item).svg|50px|center|link=Smithing Gloves]]
| style ="text-align: left;" |[[Smithing Gloves]]
| style ="text-align: right;" |+500 Charges<br/>+50% Smithing XP when worn, until depleted.
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 100000
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 200
|-
| style ="text-align: left;" |[[File:Thieving Gloves (item).svg|50px|center|link=Thieving Gloves]]
| style ="text-align: left;" |[[Thieving Gloves]]
| style ="text-align: right;" |+500 Charges<br/>+10% Success Rate when worn, until depleted.
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 100000
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 200
|-
| style ="text-align: left;" |[[File:Gem Gloves (item).svg|50px|center|link=Gem Gloves]]
| style ="text-align: left;" |[[Gem Gloves]]
| style ="text-align: right;" |+2000 Charges<br/>Collect a gem for each ore mined.
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 500000
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 200
|}


== Materials ==
== Materials ==
{{ShopMaterialsTable}}
{{ShopMaterialsTable}}


== Slayer ==
== Township ==
{{ShopSlayerTable}}
The {{Skill|Township}} requirements only apply when purchasing each respective item. An purchase will continue to have its effect even if the requirements for the purchase are no longer met. A certain number of completed [[Township/Tasks|Township Tasks]] are required for certain items.
{{ShopTownshipTable}}
{{Menu}}
{{Menu}}