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Ranged: Difference between revisions

From Melvor Idle
1,980 bytes added ,  22 January 2021
→‎top: Swapping v0.18.0 to v0.18.2 using AWB, replaced: {{V|0.18.0}} → {{V|0.18.2}}
(Added skillcape and pet sections)
(→‎top: Swapping v0.18.0 to v0.18.2 using AWB, replaced: {{V|0.18.0}} → {{V|0.18.2}})
(7 intermediate revisions by 3 users not shown)
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{{V0.16.2}}
{{V|0.18.2}}


[[File:Ranged (skill).svg|thumb|right|Ranged]]
[[File:Ranged (skill).svg|thumb|right|Ranged]]


Ranged affects how good the player is with ranged [[Combat]]. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 7% by equipping the [[Gold Emerald Ring]]. Raising Ranged to level 99 will unlock the [[Ranged Skillcape]] for purchase from the [[Shop]]. Equipping the [[Ranged Skillcape]] gives a 50% chance to preserve ammunition.
Ranged affects how good the player is with ranged {{Icon|Combat}}. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage dealt while attacking with a [[Equipment#Ranged_6|Ranged weapon]] equipped. This can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}, which is multiplicative with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} for a maximum increase of 13.42%. Raising Ranged to level 99 will unlock the {{ItemIcon|Ranged Skillcape}} for purchase from the [[Shop]]. Equipping the {{ItemIcon|Ranged Skillcape}} gives a 50% chance to preserve ammunition.


== Material Unlocks ==
== Material Unlocks ==
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=== Bows ===
=== Bows ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
!Weapon Type
!Weapon Type
Line 15: Line 15:
|1
|1
|Normal
|Normal
|[[Normal Shortbow|Shortbow]], [[Normal Longbow|Longbow]]
|{{ItemIcon|Normal Shortbow|Shortbow}}, {{ItemIcon|Normal Longbow|Longbow}}
|-
|-
|5
|5
|Oak
|Oak
|[[Oak Shortbow|Shortbow]], [[Oak Longbow|Longbow]]
|{{ItemIcon|Oak Shortbow|Shortbow}}, {{ItemIcon|Oak Longbow|Longbow}}
|-
|-
|20
|20
|Willow
|Willow
|[[Willow Shortbow|Shortbow]], [[Willow Longbow|Longbow]]
|{{ItemIcon|Willow Shortbow|Shortbow}}, {{ItemIcon|Willow Longbow|Longbow}}
|-
|-
|30
|30
|Maple
|Maple
|[[Maple Shortbow|Shortbow]], [[Maple Longbow|Longbow]]
|{{ItemIcon|Maple Shortbow|Shortbow}}, {{ItemIcon|Maple Longbow|Longbow}}
|-
|-
|40
|rowspan="2" |40
|Yew
|Yew
|[[Yew Shortbow|Shortbow]], [[Yew Longbow|Longbow]]
|{{ItemIcon|Yew Shortbow|Shortbow}}, {{ItemIcon|Yew Longbow|Longbow}}
|-
|-
|40
|Ice
|Ice
|[[Ice Shortbow|Shortbow]], [[Ice Longbow|Longbow]]
|{{ItemIcon|Ice Shortbow|Shortbow}}, {{ItemIcon|Ice Longbow|Longbow}}
|-
|-
|50
|rowspan="2" |50
|Magic
|Magic
|[[Magic Shortbow|Shortbow]], [[Magic Longbow|Longbow]]
|{{ItemIcon|Magic Shortbow|Shortbow}}, {{ItemIcon|Magic Longbow|Longbow}}
|-
|Desert
|{{ItemIcon|Desert Shortbow|Shortbow}}
|-
|-
|60
|60
|Redwood
|Redwood
|[[Redwood Shortbow|Shortbow]], [[Redwood Longbow|Longbow]]
|{{ItemIcon|Redwood Shortbow|Shortbow}}, {{ItemIcon|Redwood Longbow|Longbow}}
|-
|-
|70
|70
|Ancient
|Ancient
|[[Ancient Longbow|Longbow]]
|{{ItemIcon|Ancient Longbow|Longbow}}
|-
|-
|80
|80
|
|
|[[Stormsnap]]
|{{ItemIcon|Stormsnap}}
|}
|}


=== Arrows ===
=== Arrows ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|rowspan="3" |1
|[[Bronze_Arrows|Bronze]]
|{{ItemIcon|Bronze Arrows|Bronze}}
|-
|-
|1
|{{ItemIcon|Iron Arrows|Iron}}
|[[Iron_Arrows|Iron]]
|-
|-
|1
|{{ItemIcon|Ice Arrows|Ice}}
|[[Ice_Arrows|Ice]]
|-
|-
|5
|5
|[[Steel_Arrows|Steel]]
|{{ItemIcon|Steel Arrows|Steel}}
|-
|-
|20
|20
|[[Mithril_Arrows|Mithril]]
|{{ItemIcon|Mithril Arrows|Mithril}}
|-
|-
|30
|30
|[[Adamant_Arrows|Adamant]]
|{{ItemIcon|Adamant Arrows|Adamant}}
|-
|-
|40
|40
|[[Rune_Arrows|Rune]]
|{{ItemIcon|Rune Arrows|Rune}}
|-
|-
|60
|60
|[[Dragon_Arrows|Dragon]]
|{{ItemIcon|Dragon Arrows|Dragon}}
|-
|-
|70
|70
|[[Ancient_Arrows|Ancient]]
|{{ItemIcon|Ancient Arrows|Ancient}}
|}
|}


===Crossbows===
===Crossbows===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|rowspan="2" |1
|[[Bronze_Crossbow|Bronze]]
|{{ItemIcon|Bronze Crossbow|Bronze}}
|-
|-
|1
|{{ItemIcon|Iron Crossbow|Iron}}
|[[Iron_Crossbow|Iron]]
|-
|-
|5
|5
|[[Steel_Crossbow|Steel]]
|{{ItemIcon|Steel Crossbow|Steel}}
|-
|-
|20
|20
|[[Mithril_Crossbow|Mithril]]
|{{ItemIcon|Mithril Crossbow|Mithril}}
|-
|-
|30
|30
|[[Adamant_Crossbow|Adamant]]
|{{ItemIcon|Adamant Crossbow|Adamant}}
|-
|-
|40
|40
|[[Rune_Crossbow|Rune]]
|{{ItemIcon|Rune Crossbow|Rune}}
|-
|rowspan="3" |60
|{{ItemIcon|Dragon Crossbow|Dragon}}
|-
|{{ItemIcon|Confetti Crossbow}}
|-
|-
|60
|{{ItemIcon|Slayer's Crossbow}}
|[[Dragon_Crossbow|Dragon]], [[Confetti Crossbow]], [[Slayer's Crossbow]]
|-
|-
|70
|70
|[[Ancient_Crossbow|Ancient]]
|{{ItemIcon|Ancient Crossbow|Ancient}}
|-
|90
|{{ItemIcon|Shockwave}}
|}
|}


=== Bolts ===
=== Crossbow Bolts ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|1
|[[Topaz_Bolts|Topaz]]
|{{ItemIcon|Topaz Bolts|Topaz}}
|-
|-
|20
|20
|[[Sapphire_Bolts|Sapphire]]
|{{ItemIcon|Sapphire Bolts|Sapphire}}
|-
|-
|40
|40
|[[Ruby_Bolts|Ruby]]
|{{ItemIcon|Ruby Bolts|Ruby}}
|-
|-
|60
|60
|[[Emerald_Bolts|Emerald]]
|{{ItemIcon|Emerald Bolts|Emerald}}
|-
|-
|80
|80
|[[Diamond_Bolts|Diamond]]
|{{ItemIcon|Diamond Bolts|Diamond}}
|-
|90
|{{ItemIcon|Jadestone Bolts|Jadestone}}
|}
|}
=== Javelins/Throwing Knives ===
=== Javelins/Throwing Knives ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|rowspan="2" |1
|Bronze
|{{ItemIcon|Bronze Javelin|notext=true}} {{ItemIcon|Bronze Throwing Knife|notext=true}} Bronze
|-
|-
|1
|{{ItemIcon|Iron Javelin|notext=true}} {{ItemIcon|Iron Throwing Knife|notext=true}} Iron
|Iron
|-
|-
|5
|5
|Steel
|{{ItemIcon|Steel Javelin|notext=true}} {{ItemIcon|Steel Throwing Knife|notext=true}} Steel
|-
|-
|20
|20
|Mithril
|{{ItemIcon|Mithril Javelin|notext=true}} {{ItemIcon|Mithril Throwing Knife|notext=true}} Mithril
|-
|-
|30
|30
|Adamant
|{{ItemIcon|Adamant Javelin|notext=true}} {{ItemIcon|Adamant Throwing Knife|notext=true}} Adamant
|-
|-
|40
|40
|Rune
|{{ItemIcon|Rune Javelin|notext=true}} {{ItemIcon|Rune Throwing Knife|notext=true}} Rune
|-
|-
|60
|60
|Dragon
|{{ItemIcon|Dragon Javelin|notext=true}} {{ItemIcon|Dragon Throwing Knife|notext=true}} Dragon
|-
|-
|70
|70
|Ancient
|{{ItemIcon|Ancient Javelin|notext=true}} {{ItemIcon|Ancient Throwing Knife|notext=true}} Ancient
|}
|}
=== Armour ===
=== Armour ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|rowspan="2" |1
|Leather, Slayer (Basic)
|Leather
|-
|Slayer (Basic)
|-
|-
|10
|10
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|Slayer (Strong)
|Slayer (Strong)
|-
|-
|40
|rowspan="3" |40
|Green D-Hide, Ranger, Ice
|Green D-Hide
|-
|Ranger
|-
|Ice
|-
|-
|50
|50
|Blue D-Hide
|Blue D-Hide
|-
|-
|60
|rowspan="2" |60
|Red D-Hide, Slayer (Elite)
|Red D-Hide
|-
|Slayer (Elite)
|-
|-
|70
|70
|Black D-Hide
|Black D-Hide
|-
|-
|80
|rowspan="2" |80
|Ancient
|Ancient
|-
|Slayer (Master)
|-
|-
|85
|85
|Aeris God
|{{ZoneIcon|Air God Dungeon|Aeris}}
|}
|}


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The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
 
{{SkillcapeInfo}}
{| class="wikitable"
|-
!Skillcape !! Name !! Effect
|-
|[[File:{{PAGENAME}} Skillcape (item).svg|60px|link={{PAGENAME}} Skillcape]] || [[{{PAGENAME}} Skillcape]] || Food never burns
|}


== Pet ==
== Pet ==
The [[Pets|pet]] can be unlocked by doing any action that grants Ranged experience.
The [[Pets|pet]] can be unlocked by doing any action that grants Ranged experience.
{| class="wikitable"
{{PetSkillInfo}}
|-
 
! Pet !! Name !! Effect
== Ranged Weapon Stats ==
|-
 
| [[File:Marahute (pet).png|60px]] || [[Marahute]] || +5% chance to preserver ammo.
=== Bows ===
|}
{{BowsTable}}
 
=== Arrows ===
{{ArrowsTable}}
 
=== Crossbows ===
 
{{CrossbowsTable}}
 
=== Crossbow Bolts ===
 
{{BoltsTable}}
 
=== Javelins ===
 
{{JavelinsTable}}
 
=== Throwing Knives ===
 
{{ThrowingKnivesTable}}
 
== Ranged Armour Stats ==
 
=== Helmets ===
 
{{RangedHelmetTable}}
 
=== Bodies ===
 
{{RangedPlatebodyTable}}
 
=== Legs ===
 
{{RangedPlatelegsTable}}
 
=== Boots ===
{{RangedBootsTable}}
 
=== Gloves ===
 
{{RangedGlovesTable}}
 
=== Shields ===
{{RangedShieldsTable}}


[[Category:Skills]]
[[Category:Skills]]
{{Menu}}
{{Menu}}
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