Anonymous

Ranged: Difference between revisions

From Melvor Idle
1,103 bytes added ,  15 September 2020
Added all equipment stats here since it made sense to me for them to be here (and they're transcluded links to auto-updated tables so I don't feel bad about it)
(Added all equipment stats here since it made sense to me for them to be here (and they're transcluded links to auto-updated tables so I don't feel bad about it))
(7 intermediate revisions by 5 users not shown)
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{{V0.15.4}}
{{V0.16.3}}


[[File:Ranged (skill).svg|thumb|right|Ranged]]
[[File:Ranged (skill).svg|thumb|right|Ranged]]


Ranged affects how good the player is with ranged [[combat]]. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 7% by equipping the [[Gold Emerald Ring]]. Raising Ranged to level 99 will unlock the [[Ranged Skillcape]] for purchase from the [[Shop]]. Equipping the [[Ranged Skillcape]] gives a 50% chance to preserve ammunition.
Ranged affects how good the player is with ranged [[Combat]]. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 7% by equipping the [[Gold Emerald Ring]]. Raising Ranged to level 99 will unlock the [[Ranged Skillcape]] for purchase from the [[Shop]]. Equipping the [[Ranged Skillcape]] gives a 50% chance to preserve ammunition.


== Material Unlocks ==
== Material Unlocks ==
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!Level Requirement
!Level Requirement
!Material
!Material
!weapon Type
!Weapon Type
|-
|-
|1
|1
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|Aeris God
|Aeris God
|}
|}
[[Category:Skills]]


== Skillcape ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{| class="wikitable"
|-
!Skillcape !! Name !! Effect
|-
|[[File:{{PAGENAME}} Skillcape (item).svg|60px|link={{PAGENAME}} Skillcape]] || [[{{PAGENAME}} Skillcape]] || 50% chance to preserve ammunition
|}
== Pet ==
The [[Pets|pet]] can be unlocked by doing any action that grants Ranged experience.
{| class="wikitable"
|-
! Pet !! Name !! Effect
|-
| [[File:Marahute (pet).png|60px]] || [[Marahute]] || +5% chance to preserve ammo.
|}
== Ranged Weapon Stats ==
=== Bows ===
{{BowsTable}}
=== Arrows ===
{{ArrowsTable}}
=== Crossbows ===
{{CrossbowsTable}}
=== Crossbow Bolts ===
{{BoltsTable}}
=== Javelins ===
{{JavelinsTable}}
=== Throwing Knives ===
{{ThrowingKnivesTable}}
== Ranged Armor Stats ==
=== Helmets ===
{{RangedHelmetTable}}
=== Bodies ===
{{RangedPlatebodyTable}}
=== Legs ===
{{RangedPlatelegsTable}}
=== Boots ===
{{RangedBootsTable}}
=== Gloves ===
{{RangedGlovesTable}}


=== Shields ===
{{RangedShieldsTable}}


[[Category:Skills]]
{{Menu}}
{{Menu}}