Player Modifiers: Difference between revisions

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|Damage Reduction||{{Mod|increasedDamageReduction|5}}<br/>{{Mod|decreasedDamageReduction|5}}||This bonus is an additive bonus (or penalty) to the player's [[Combat#Damage Reduction|Damage Reduction]].
|Damage Reduction||{{Mod|increasedDamageReduction|5}}<br/>{{Mod|decreasedDamageReduction|5}}||This bonus is an additive bonus (or penalty) to the player's [[Combat#Damage Reduction|Damage Reduction]].
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|Melee Strength Bonus||{{Mod|increasedMeleeStrengthBonus|5}}<br/>{{Mod|decreasedMeleeStrengthBonus|5}}||Despite having the same name, this is different from the Melee Strength Bonus on equipment.<br/>Instead, this modifier directly applies to the player's [[Combat#Melee Max Hit|Melee Max Hit]].
|Melee Strength Bonus||{{Mod|increasedMeleeStrengthBonus|5}}<br/>{{Mod|decreasedMeleeStrengthBonus|5}}||Despite having the same name, this is different from the Melee Strength Bonus on equipment. Instead, this modifier directly applies to the player's [[Combat#Melee Max Hit|Melee Max Hit]].
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|Ranged Strength Bonus||{{Mod|increasedRangedStrengthBonus|5}}<br/>{{Mod|decreasedRangedStrengthBonus|5}}||Despite having the same name, this is different from the Ranged Strength Bonus on equipment.<br/>Instead, this modifier directly applies to the player's [[Combat#Ranged Max Hit|Ranged Max Hit]].
|Ranged Strength Bonus||{{Mod|increasedRangedStrengthBonus|5}}<br/>{{Mod|decreasedRangedStrengthBonus|5}}||Despite having the same name, this is different from the Ranged Strength Bonus on equipment. Instead, this modifier directly applies to the player's [[Combat#Ranged Max Hit|Ranged Max Hit]].
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|Magic Damage Bonus||{{Mod|increasedMagicDamageBonus|5}}<br/>{{Mod|decreasedMagicDamageBonus|5}}||Despite having the same name, this is different from the Magic Damage Bonus on equipment.<br/>This modifier is applied multiplicatively with the Magic Damage Bonus on equipment as part of determining the player's [[Combat#Magic Max Hit|Magic Max Hit]]
|Magic Damage Bonus||{{Mod|increasedMagicDamageBonus|5}}<br/>{{Mod|decreasedMagicDamageBonus|5}}||Despite having the same name, this is different from the Magic Damage Bonus on equipment.
 
This modifier is combined multiplicatively with the Magic Damage Bonus on equipment as part of determining the player's [[Combat#Magic Max Hit|Magic Max Hit]]
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|Max Hit Percent||{{Mod|increasedMaxHitPercent|5}}<br/>{{Mod|decreasedMaxHitPercent|5}}||This bonus applies to the player's [[Combat#Max Hit|Max Hit]].<br/>This bonus is applied before Max Hit Flat and stacks multiplicatively with Melee Strength Bonus, Ranged Strength Bonus, and Magic Damage Bonus.<br/>[[Combat#Post-Roll Modifiers|Post-Roll Modifiers]] will still apply after damage is actually dealt, potentially amplifying the effect.
|Max Hit Percent||{{Mod|increasedMaxHitPercent|5}}<br/>{{Mod|decreasedMaxHitPercent|5}}||This bonus applies to the player's [[Combat#Max Hit|Max Hit]]. It is applied before Max Hit Flat and stacks multiplicatively with Melee Strength Bonus, Ranged Strength Bonus, and Magic Damage Bonus.
 
[[Combat#Post-Roll Modifiers|Post-Roll Modifiers]] will still apply after damage is actually dealt, potentially amplifying the effect.
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|Max Hit Flat||{{Mod|increasedMaxHitFlat|5}}<br/>{{Mod|decreasedMaxHitFlat|5}}||This bonus directly increases or decreases the player's max hit by the listed amount and is applied after all other modifiers to max hit.<br/>[[Combat#Post-Roll Modifiers|Post-Roll Modifiers]] will still apply after damage is actually dealt, potentially amplifying the effect.
|Max Hit Flat||{{Mod|increasedMaxHitFlat|5}}<br/>{{Mod|decreasedMaxHitFlat|5}}||This bonus directly increases or decreases the player's max hit by the listed amount and is applied after all other modifiers to max hit.
 
[[Combat#Post-Roll Modifiers|Post-Roll Modifiers]] will still apply after damage is actually dealt, potentially amplifying the effect.
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|Damage to All Monsters||{{Mod|increasedDamageToAllMonsters|5}}<br/>{{Mod|decreasedDamageToAllMonsters|5}}||This bonus is a [[Combat#Post-Roll Modifiers|Post-Roll Modifier]] that increases the player's damage when attacking any monster. It stacks additively with any other applicable "Damage To..." modifiers.
|Damage to All Monsters||{{Mod|increasedDamageToAllMonsters|5}}<br/>{{Mod|decreasedDamageToAllMonsters|5}}||This bonus is a [[Combat#Post-Roll Modifiers|Post-Roll Modifier]] that increases the player's damage when attacking any monster. It stacks additively with any other applicable "Damage To..." modifiers.
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|Damage to Slayer Monsters||{{Mod|increasedDamageToSlayerAreaMonsters|5}}<br/>{{Mod|decreasedDamageToSlayerAreaMonsters|5}}||This bonus is a [[Combat#Post-Roll Modifiers|Post-Roll Modifier]] that increases the player's damage when attacking monsters found in [[Slayer Areas]]. It stacks additively with any other applicable "Damage To..." modifiers.
|Damage to Slayer Monsters||{{Mod|increasedDamageToSlayerAreaMonsters|5}}<br/>{{Mod|decreasedDamageToSlayerAreaMonsters|5}}||This bonus is a [[Combat#Post-Roll Modifiers|Post-Roll Modifier]] that increases the player's damage when attacking monsters found in [[Slayer Areas]]. It stacks additively with any other applicable "Damage To..." modifiers.
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|Damage to Dungeon Monsters||{{Mod|increasedDamageToDungeonMonsters|5}}<br/>{{Mod|decreasedDamageToDungeonMonsters|5}}||This bonus is a [[Combat#Post-Roll Modifiers|Post-Roll Modifier]] that increases the player's damage when attacking monsters found in [[Dungeons]]. It stacks additively with any other applicable "Damage To..." modifiers.<br/>If fighting a monster also found in non-Dungeon areas, this bonus will not apply.
|Damage to Dungeon Monsters||{{Mod|increasedDamageToDungeonMonsters|5}}<br/>{{Mod|decreasedDamageToDungeonMonsters|5}}||This bonus is a [[Combat#Post-Roll Modifiers|Post-Roll Modifier]] that increases the player's damage when attacking monsters found in [[Dungeons]]. It stacks additively with any other applicable "Damage To..." modifiers.
 
If fighting a monster also found in non-Dungeon areas, this bonus will not apply.
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|Damage to Slayer Tasks||{{Mod|increasedDamageToSlayerTasks|5}}<br/>{{Mod|decreasedDamageToSlayerTasks|5}}||This bonus is a [[Combat#Post-Roll Modifiers|Post-Roll Modifier]] that increases the player's damage when attacking their current Slayer Task. It stacks additively with any other applicable "Damage To..." modifiers.<br/>This bonus will apply if fighting the player's current slayer target in a dungeon, although it won't count towards completing the Slayer Task.
|Damage to Slayer Tasks||{{Mod|increasedDamageToSlayerTasks|5}}<br/>{{Mod|decreasedDamageToSlayerTasks|5}}||This bonus is a [[Combat#Post-Roll Modifiers|Post-Roll Modifier]] that increases the player's damage when attacking their current Slayer Task. It stacks additively with any other applicable "Damage To..." modifiers.
 
This bonus will apply if fighting the player's current slayer target in a dungeon, although it won't count towards completing the Slayer Task.
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