Pets: Difference between revisions

1,047 bytes added ,  5 March 2021
Updated the explanation for pets to include the new boss pets.
(Add PetNav)
(Updated the explanation for pets to include the new boss pets.)
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[[File:Cool Rock (pet).svg|thumb|One of the Pets in the game, [[Cool Rock]]]]
[[File:Cool Rock (pet).svg|thumb|One of the Pets in the game, [[Cool Rock]]]]
'''{{PAGENAME}}''' are unlockables which give permanent bonuses.
'''{{PAGENAME}}''' are unlockables which give permanent bonuses.
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==Acquiring Pets==
==Acquiring Pets==
 
===Skill Pets===
The Chance to acquire a Pet on any given action of a [[Skill]] is:
There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a [[Skill]] is:


<math>\dfrac{\text{Time required for action (seconds)} \times \left ( \text{Virtual level of Skill} + 1 \right )}{25\;000\;000}</math>
<math>\dfrac{\text{Time required for action (seconds)} \times \left ( \text{Virtual level of Skill} + 1 \right )}{25\;000\;000}</math>
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For combat an action is an attack. For {{Skill|Slayer}}, an action is an attack against the player's current Slayer task.
For combat an action is an attack. For {{Skill|Slayer}}, an action is an attack against the player's current Slayer task.


All pets except {{PetIcon|Farming}}, {{PetIcon|Golden Golbin}}, {{PetIcon|Ty}}, {{PetIcon|Peri}}, and {{PetIcon|Otto}} are acquired this way.
{{PetIcon|Farming}} works slightly differently: Larry is rolled when crops are harvested. The chance formula used is unique to Larry, as explained [[Larry, the Lonely Lizard|here]].
 
It is possible to acquire a Pet [[Offline]].
 
===Boss Pets===
 
Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon:
 
* For the lower level dungeons ({{ZoneIcon|Chicken Coop}} up to {{ZoneIcon|Dragons Den}}) the chance to receive a pet is 1-in-350. 
* For {{ZoneIcon|Volcanic Cave}} and {{Infernal Stronghold}} the chance to receive a pet is 1-in-200
* For the God Dungeons, the chance to receive a pet is 1-in-150
* For {{ZoneIcon|Into the Mist}}, the chance of receiving the pet is not random. Instead, the player is guaranteed to unlock the pet after completing the dungeon five times.
 
===Other Pets===
There are a few pets that don't fall into the other categories:


* Larry is rolled when crops are harvested. The chance formula used is unique to Larry, as explained [[Larry, the Lonely Lizard|here]].
* The Golden Golbin is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee {{MonsterIcon|Golbin}}s in the {{Icon|type=combatArea|Golbin Village}} and all golbins in the [[Golbin Raid]] count.
* The Golden Golbin is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee {{MonsterIcon|Golbin}}s in the {{Icon|type=combatArea|Golbin Village}} and all golbins in the [[Golbin Raid]] count.
* Ty is rolled whenever any action is taken that rewards {{Icon|Mastery}} xp.
* {{PetIcon|Ty}} is rolled whenever any action is taken that rewards {{Icon|Mastery}} xp.
* Peri is rolled with a 1 in 10,000 chance for each monster killed in {{ZoneIcon|Perilous Peaks}}.
* {{PetIcon|Peri}} is rolled with a 1 in 10,000 chance for each monster killed in {{ZoneIcon|Perilous Peaks}}.
* Otto is rolled with a 1 in 10,000 chance for each monster killed in {{ZoneIcon|Dark Waters}}.
* {{PetIcon|Otto}} is rolled with a 1 in 10,000 chance for each monster killed in {{ZoneIcon|Dark Waters}}.
* {{PetIcon|Ripper}} was available as part of the [[Events#Christmas Event 2020|2020 Christmas Event]] and is not currently available. Ripper is not required to reach 100% Pet Completion
* {{Jerry}} and {{Preston}} can be purchased from the [[Golbin Raid]] shop. Neither is required to reach 100% Pet Completion


It is possible to acquire a Pet [[Offline]].


== List of all Pets ==
== List of all Pets ==