Money Making: Difference between revisions

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For '''beginners''', the method with the least amount of required skills for its maximum rate is the {{Skill|Fishing|notext=true}} [[#Fishing_Raw_Magic_Fish_.28Max_1.2C887k.2Fhr.29|Fishing]] method. The Skill requirements listed in each method are the ''minimum'' required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like [[Skillcapes]], or the ability to make boosts from other Skills.
{{UnderConstruction}}
The Skill requirements listed in each method are the ''minimum'' required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like [[Skillcapes]], or the ability to make boosts from other Skills.


=Base Game=
=Base Game=
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# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|15000}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|15000}}


Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered.
Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Although princess is unlocked at level 92, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered.


High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.
High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.


Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
With the {{TotH}} Throne of the Herald expansion, the items {{ItemIcon|Grappling Hook}} and {{ItemIcon|Thieving Shorts}} are available at level 100 from the {{Icon|Explorer|type=thieving}} which provide substantial buffs for this method.
With the {{AoD}} Atlas of Discovery expansion, {{POIIcon|Bandit Hideout}} point of interest in {{Skill|Cartography}} provides several useful buffs to this method.


=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
Line 120: Line 125:


==== Method ====
==== Method ====
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." Although knight is unlocked at level 88, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate.


# {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them
# {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them
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# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|10000}}
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|10000}}


Without most of the buffs, earnings can be lower than {{GP|5000000}} per hour.
Without most of the buffs, earnings can be lower than {{GP|5000000}} per hour. If you are lacking in stealth for a high success rate on {{Icon|Knight|type=thieving}}, the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy may be more effective on the {{Icon|Fisherman|type=thieving}}.


Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.


== Agility (Max {{GP|4978}}k/hr) ==
== Agility (1.1m ~ 6.3m)==
{{OldStrategy|1.0.5}}
{{:Money_Making/Agility}}
==== Requirements ====
* {{SkillReq|Agility|99}}
* {{SkillReq|Astrology|70}}
* {{SkillReq|Thieving|60}}
* {{SkillReq|Herblore|62}}
* {{SkillReq|Farming|60}}
* {{SkillReq|Mining|60}}
* {{SkillReq|Slayer|60}}
* {{SkillReq|Woodcutting|80}}
* {{SkillReq|Firemaking|80}}
* {{SkillReq|Attack|95}}
* {{SkillReq|Strength|95}}
* {{SkillReq|Defence|95}}
* {{SkillReq|Prayer|95}}
 
==== Improves GP Rate ====
{| class="wikitable"
! Name
! Effect
|-
| {{Icon|Mastery|notext=true}} Level 90 in every used Obstacle || -27% Agility Interval
|-
| {{Skill|Agility|Mountain Climb}} || -12% Agility Interval<br> +15% GP from Agility
|-
| {{Skill|Agility|Tree Balance}} || -12% Agility Interval
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% GP from Agility
|-
| {{ItemIcon|Sneak-Ers}} || +5% Global GP
|-
| {{ItemIcon|Jeweled Necklace}} || +5% Global GP
|-
| {{ItemIcon|Fine Coinpurse}} || +10% Global GP
|-
| {{ItemIcon|Agility Skillcape}} || +10% GP from Agility
|-
| {{PetIcon|Sam}} || +15% GP from Agility
|-
| {{Skill|Agility}} 25% Checkpoint || +10% GP from Agility
|-
| {{ItemIcon|Performance Enhancing Potion IV}} || -8% Agility Interval
|-
| {{Icon|Ko|type=constellation}} || Up to +15% GP from Agility
|}
 
==== Method ====
{| class="wikitable" style="width:99%; text-align:center;"
|- class="headerRow-0"
!style="width:9%" |Slot 1
!style="width:9%" |Slot 2
!style="width:9%" |Slot 3
!style="width:9%" |Slot 4
!style="width:9%" |Slot 5
!style="width:9%" |Slot 6
!style="width:9%" |Slot 7
!style="width:9%" |Slot 8
!style="width:9%" |Slot 9
!style="width:9%" |Slot 10
!style="width:9%" |Pillar
|-
| Rope Swing || Monkey Bars || Pit Jump || Gap Jump || Mountain Climb || Tree Balance || Heat Trap || Tree Hang || Ice Jump || Dragon Fight || Pillar of Generosity
|}
 
Using the obstacles listed above and all available boosts results in a maximum of 59% Agility Interval Reduction and +195% GP. The total duration for this course is 79s, which is reduced by 59% to 32.39s. The total GP is {{GP|15187}}, which is increased by 195% to {{GP|44802}}, for a total of {{GP|4979498}} per hour. Although Agility cannot achieve the higher GP rates of other methods, its main advantage is being extremely passive. Once set up, it can be left running and make GP with zero effort.
 
== Fishing (Max {{GP|4421}}k/hr) ==
{{Main|Reference=Fishing/Moneymaking}}
 
{{:Fishing/Moneymaking}}
 
== Mining with Gem Gloves (470k/hr usual, 1350k/hr max) ==
{{OldStrategy|1.0.5}}
==== Requirements ====
* {{GP|500000}} to purchase {{ItemIcon|Gem Gloves}}.
==== Improves GP Rate ====
 
{| class="wikitable"
! Name
! Effect
|-
| {{UpgradeIcon|Dragon Pickaxe}} || -50% Mining Time, +7% Chance of obtaining 2 ore
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
|-
| {{MasteryReq|Adamantite Ore|99}}/{{MasteryReq|Dragonite Ore|99}} || +15% Chance of obtaining 2 ore
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || +10% chance to gain double resources
|-
| {{ItemIcon|Ring of Wealth}} || +7% chance to gain double resources
|-
| {{ItemIcon|Mining Skillcape}} || +1 Coal Ore per Action
|-
| {{Icon|Terra|type=constellation}} || Up to +15% Chance to Double Items in Mining and +15% Chance to receive gems or +15% chance to do zero damage
|-
| {{ItemIcon|Perfect Swing Potion IV}} || +80% Chance to deal no Damage to a Mining Node
|-
| {{ItemIcon|Miner's Helmet}} || +3% Chance to deal no Damage to a Mining Node
|-
| {{ItemIcon|Merchant's Permit}} || Gem Gloves only cost 450k instead of 500k
|-
| [[Mining#Mastery Pool Checkpoints|25% Mining Mastery Pool Checkpoint]] || Reduced Ore respawn time by 10%
|-
| [[Mining#Mastery Pool Checkpoints|50% Mining Mastery Pool Checkpoint]] || Reduce Mining interval by 0.2s
|-
| [[Mining#Mastery Pool Checkpoints|95% Mining Mastery Pool Checkpoint]] || All Rocks gain +10 Maximum HP
|-
| {{PetIcon|Cool Rock}} || +5 Mining Node HP
|}
 
==== Method ====
This method is recommended to use if you play {{Icon|Adventure}} and there's no better money-making method at hand.
 
# Buy {{ItemIcon|Gem Gloves}},
# Mine {{ItemIcon|Adamantite Ore}} or anything below it until you unlock it,
# Sell gems and ores that you got.
 
The method relies on the {{ItemIcon|Gem Gloves}} that increase the gems drop chance to 100% when mining anything but the {{ItemIcon|Rune Essence}}. The average value of a [[Mining#Gems|Gem]] is {{GP|381.25}}, while a single charge of the Gem Gloves costs only {{GP|250}}. Thus {{GP|131.25}} of profit is earned per mining action from gems.
 
With the {{UpgradeIcon|Dragon Pickaxe}} and {{MasteryReq|Adamantite Ore|50}}, you will get around {{GP|470000}} per hour.


A fully juiced setup with the {{ItemIcon|Dragonite Ore}} will give around {{GP|1350000}} per hour.<br>
== Fishing  (300k ~ 3.4m)==
Please note that this setup already includes the {{UpgradeIcon|Master of Nature}} which is unlocked after beating the {{ZoneIcon|Earth God Dungeon}}. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand.
{{:Money Making/Fishing Whales}}
Without the {{UpgradeIcon|Master of Nature}} upgrade and only {{ItemIcon|Perfect Swing Potion III}} the GP rate already drops to {{GP|787000}}.<br>
The calculation does not include any {{Skill|Astrology}} modifiers.


{{SpoilerBox|text=
== Mining with Gem Gloves  (300k ~ 2m)==
The results were calculated with the [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Melvor Idle Rate and Resource Calculator]] created by Kidbiz20#2026.
{{:Money making/Mining with Gem Gloves}}
To check your own setup, do the following:
# Copy the spreadsheet to your Google Drive.
# On the Equipment tab, specify for Mining that you wear Gem Gloves.
# On the Mining tab, set Current Experience to unlock the ores, Ores masteries, and other things that you have.
# Specify any additional things in the sheet if you want to, like pets and so on.
# You should see your gains in the kGP/h column of the Mining tab.
|title=Details|color=default}}


== Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr) ==
== Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr) ==
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! Effect
! Effect
|-
|-
| {{UpgradeIcon|Dragon Axe}} || -50% cut time
| {{UpgradeIcon|Dragon Axe}} || -40% cut time
|-  
|-  
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -55% cut time)
|-
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -70% cut time)
|-
|-
| {{MasteryReq|Redwood Logs|99}}<br> {{MasteryReq|Yew Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -80% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
| {{MasteryReq|Redwood Logs|99}}<br> {{MasteryReq|Yew Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -70% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
|-
|-
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting  
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting  
Line 522: Line 399:


It is recommended to first combine {{ItemIcon|Circlet of Rhaelyx}} and {{ItemIcon|Jewel of Rhaelyx}} into {{ItemIcon|Crown of Rhaelyx|Crowns of Rhaelyx}}, then convert the crowns into GP by using {{Icon|type=spell|Item Alchemy III}} while utilizing [[Item Alchemy|GP boosts]]. This will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover {{ItemIcon|Jewel of Rhaelyx|Jewels of Rhaelyx}}. Combined with the sale of other leftover elements, this will result in a maximum possible profit of approximately {{GP|18265154}} per hour, all things considered.
It is recommended to first combine {{ItemIcon|Circlet of Rhaelyx}} and {{ItemIcon|Jewel of Rhaelyx}} into {{ItemIcon|Crown of Rhaelyx|Crowns of Rhaelyx}}, then convert the crowns into GP by using {{Icon|type=spell|Item Alchemy III}} while utilizing [[Item Alchemy|GP boosts]]. This will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover {{ItemIcon|Jewel of Rhaelyx|Jewels of Rhaelyx}}. Combined with the sale of other leftover elements, this will result in a maximum possible profit of approximately {{GP|18265154}} per hour, all things considered.
<!--
Old methods commented out until they are able to be updated
== Smithing Dragon Platebodies (Max 2117k/hr) ==
{{OldStrategy|0.14}}
==== Requirements ====
* {{SkillReq|Mining|99}}
* {{SkillReq|Smithing|99}}
* {{ItemIcon|Mining Skillcape}}
* {{ItemIcon|Smithing Skillcape}}
* [[Dragon Pickaxe]]
* 500k GP to purchase {{ItemIcon|Gem Gloves}}
==== Improves GP Rate ====
* Making [[Diamond|diamonds]] into [[Herblore#Combat Potions|Diamond Luck Potions]] with the [[Herblore Skillcape]] more than doubles their value. This requires:
** Level 99 [[Herblore]]
** Level 80 [[Farming]]
* [[Aorpheat's Signet Ring]] for a 10% chance to double ore, bar, platebody, and potion gains
* [[Herblore#Skill Potions|Perfect Swing Potions]] to increase the idle rate that ore can be mined at.
** Level 53 [[Herblore]]
** Level 50 [[Farming]]
* Increasing [[Mastery]] Level of items provide additional resource-saving and doubling benefits.
==== Method ====
# Gather [[Dragonite Ore]], [[Runite Ore]] and [[Coal Ore]] in a 1:2:6 ratio. This should be done wearing the [[Mining Skillcape]]. Depending on [[Mastery]] Levels and whether or not [[Herblore#Combat Potions|Diamond Luck Potions]] are being made, either [[Gem Gloves]] or [[Mining Gloves]] should be worn.
# Make [[Dragonite Bar|Dragonite Bars]] while wearing the [[Smithing Skillcape]].
# Make [[Dragon Platebody|Dragon Platebodies]]
# Make the [[Diamond|diamonds]] into [[Herblore#Combat Potions|Diamond Luck Potions]] with the [[Herblore Skillcape]] if possible.
# Sell the [[Mining#Gems|Gems]], [[Herblore#Combat Potions|Diamond Luck Potions]] and [[Dragon Platebody|Dragon Platebodies]] for profit
==== GP Rates with different Equipment and Mastery ====
The mastery in the tables below assume that every item has that mastery level. Note that the time to gather the ingredients for and make [[Herblore#Skill Potions|Perfect Swing Potions]] has not been included in the calculation due to it being negligible. It is also assumed that the [[Barrentoe Herb|Barrentoe Herbs]] for creating [[Herblore#Combat Potions|Diamond Luck Potions]] is grown concurrently during the money-making method, and do not add additional time.
{|class="wikitable"
|-
!colspan="8"|Equipment
|- style="text-align:right;"
!Gloves
|Mining
|Gem
|Mining
|Gem
|Gem
|Gem
|Gem
|- style="text-align:right;"
!Signet Ring
|No
|No
|Yes
|Yes
|No
|Yes
|Yes
|- style="text-align:right;"
!Make Diamond Luck
|No
|No
|No
|No
|Yes
|Yes
|Yes
|- style="text-align:right;"
!Perfect Swing
|No
|No
|No
|No
|No
|No
|Tier 4
|-
!Mastery
!colspan="7"|GP Per Hour
|- style="text-align:right;"
|1||35,053||92,850||61,748||109,548||143,643||168,705||470,490
|- style="text-align:right;"
|10||99,836||203,815||157,843||240,733||303,798||355,771||700,881
|- style="text-align:right;"
|20||185,162||308,001||272,655||364,947||450,083||526,414||853,812
|- style="text-align:right;"
|30||277,900||404,524||393,769||481,140||572,598||670,720||979,278
|- style="text-align:right;"
|40||405,089||513,805||553,085||614,290||718,743||842,954||1,137,911
|- style="text-align:right;"
|50||526,119||617,919||705,407||741,425||839,503||987,252||1,270,966
|- style="text-align:right;"
|60||717,626||767,405||938,896||924,779||992,359||1,172,130||1,442,452
|- style="text-align:right;"
|70||874,577||894,775||1,132,811||1,080,840||1,156,265||1,366,490||1,637,861
|- style="text-align:right;"
|80||1,165,196||1,122,613||1,480,715||1,358,751||1,375,280||1,631,844||1,895,516
|- style="text-align:right;"
|90||1,368,183||1,286,852||1,727,857||1,559,149||1,545,851||1,837,532||2,099,939
|- style="text-align:right;"
|99||1,382,560||1,306,346||1,744,793||1,581,345||1,577,716||1,872,574||2,117,292
|}
==== Calculating the GP Rate ====
The GP rate can be calculated by finding the profit of completing a single platebody action and dividing by the time to complete the action and gather/craft all sub-components.
{{Main|Reference=Math:Dragon_Platebodies}}
== Fletching Magic Longbows (Max 975k/hr) ==
{{OldStrategy|0.14}}
==== Requirements ====
* Level 99 [[Woodcutting]]
* Level 99 [[Fletching]]
* [[Dragon Axe]] Upgrade
* [[Multi-Tree]] Upgrade
* [[Woodcutting Skillcape]]
* [[Fletching Skillcape]]
* (Optional) [[Aorpheat's Signet Ring]]
* (Optional) [[Skilled Fletching Potion IV]]
==== Method ====
By utilizing the output doubling of the [[Fletching Skillcape]], the value of [[Magic Logs|magic logs]] can be more than quadrupled; it is doubled once making unstrung bows, and another time making strung bows. Profits can be further increased by using [[Skilled Fletching Potion IV]] and [[Aorpheat's Signet Ring]]. To calculate the maximum [[GP]] per hour, 99 mastery level will be assumed. The entire process is as follows:
# Cut [[Yew Logs|yew logs]] and [[Magic Logs|magic logs]] simultaneously while wearing the [[Woodcutting Skillcape]]. The yew logs should be sold.
# Fletch the magic logs into [[Magic Longbow (u)]] while wearing the [[Fletching Skillcape]].
# Purchase [[Bowstring|bowstrings]] from the [[Shop]] and fletch the unstrung bows into [[Magic Longbow]].
# Sell the longbows for profit.
Without using [[Aorpheat's Signet Ring]] and [[Skilled Fletching Potion IV]] profits are around 624k/hr, however, using the ring and potion increases profits by 351k/hr.
-->
==Woodcutting==
{{OldStrategy|1.0.5}}
==== Improves GP Rate ====
{| class="wikitable"
! Name
! Effect
|-
| {{UpgradeIcon|Dragon Axe}} || -50% Cut time
|-
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
|-
| {{Skill|Agility|Stepping Stones}} || -6% Base Woodcutting Interval (additive with the bonuses above to a total of -86% cut time)
|-
| {{Skill|Agility|Rock Climb}} || +5% Chance to Double Items in Woodcutting
|-
| {{MasteryReq|Magic Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -86% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
|-
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting
|-
| {{ItemIcon|Clue Chasers Insignia}} || 10% Increased chance to receive [[Bird Nest]]s from Woodcutting
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || +10% Chance to gain double resources
|-
| {{ItemIcon|Ring of Wealth}} || +7% Chance to gain double resources
|-
| {{UpgradeIcon|Multi-Tree}} || Cut 2 different trees in Woodcutting simultaneously
|-
| {{ItemIcon|Lumberjack's Top}} || +2% Bird Nest drop rate
|-
| {{PetIcon|Beavis}} || +5% Chance to Double Items in Woodcutting
|-
| [[Woodcutting#Mastery Pool Checkpoints|25% Woodcutting Mastery Pool Checkpoint]] || +5% Increased chance to receive double Logs per action
|-
| [[Woodcutting#Mastery Pool Checkpoints|50% Woodcutting Mastery Pool Checkpoint]] || All Logs sell for +50% GP Value
|-
| [[Woodcutting#Mastery Pool Checkpoints|95% Woodcutting Mastery Pool Checkpoint]] || When you receive a Birds Nest, always receive a base minimum of 2.
|-
| {{Icon|Deedree|type=constellation}} || Up to +15% Chance to Double Items in Woodcutting and up to +15% Bird Nest drop rate
|-
| {{ItemIcon|Ent}} || +10% Chance to gain +1 additional resource in Woodcutting. Cannot be doubled
|-
| {{ItemIcon|Ent}} + {{ItemIcon|Bear}} [[Synergy]] || Increases the quantity of {{ItemIcon|Bird Nest|Bird Nests}} dropped by +1
|}
=== Chopping Logs With Bird Nests Potions (Max {{GP|7847}}k/hr) ===
==== Requirements ====
* {{SkillReq|Woodcutting|10}}
* {{SkillReq|Herblore|1}}
Please note: Although the requirements seem low, using {{ItemIcon|Bird Nest Potion IV}} and minimum action time ({{UpgradeIcon|Dragon Axe}}, {{ItemIcon|Woodcutting Skillcape}} and {{UpgradeIcon|Master of Nature}} god upgrade) are advised or else the GP rate drops significantly.
==== Method ====
Cut down {{ItemIcon|Normal Logs}}, selling the logs and {{ItemIcon|Bird Nest|Bird Nests}} for profit. Do not cut any other logs as doing so will significantly increase the action time, which decreases the amount of Bird Nests gained over time.
A portion of the nests can be opened for {{ItemIcon|Potato Seeds}} to make more potions if required.
==== Expected Resources Per Hour ====
The maximum rates assume:
* The {{UpgradeIcon|Dragon Axe}}, and {{UpgradeIcon|Master of Nature}} upgrades have been purchased
* {{PetIcon|Beavis}} is unlocked
* The following items are equipped: {{ItemIcon|Aorpheat's Signet Ring}}, {{ItemIcon|Ring of Wealth}} (in the [[Passive Slot]]), {{ItemIcon|Clue Chasers Insignia}}, {{ItemIcon|Woodcutting Skillcape}}, {{ItemIcon|Lumberjack's Top}}
* The {{ItemIcon|Ent}} + {{ItemIcon|Bear}} [[Synergy]] is in use
* The 95% Woodcutting Mastery Pool Checkpoint is active, and level 99 {{Icon|Mastery}} in the trees being cut has been reached
* The following {{Skill|Agility}} obstacles are active: {{Skill|Agility|Stepping Stones|nolink=true}} (3), {{Skill|Agility|Rock Climb|nolink=true}} (5), {{Skill|Agility|Ice Jump|nolink=true}} (9), and {{Skill|Agility|Pillar of Skilling|nolink=true}}
* {{Icon|Deedree|type=constellation}} provides both +15% chance to double items in {{Skill|Woodcutting}}, and +15% chance for {{ItemIcon|Bird Nest|Bird Nests}} to drop
Per hour, this yields the following:
{| class="wikitable stickyHeader sortable"
|- class="headerRow-0"
! rowspan="2" | Item !! colspan="2" | No {{Skill|Astrology}} !! colspan="2" | {{Skill|Astrology}}
|- class="headerRow-1"
! Qty !! GP !! Qty !! GP
|-
| {{ItemIcon|Normal Logs}}
| data-sort-value="28223" | {{formatnum:28223}}
| data-sort-value="28223" | {{GP|28223}}
| data-sort-value="30241" | {{formatnum:30241}}
| data-sort-value="30241" | {{GP|30241}}
|-
| {{ItemIcon|Bird Nest}}
| data-sort-value="15203" | {{formatnum:15203}}
| data-sort-value="5321050" | {{GP|5321050}}
| data-sort-value="22335" | {{formatnum:22335}}
| data-sort-value="7817250" | {{GP|7817250}}
|- class="sortbottom"
! colspan="2" | Total
| {{GP|5349273}}
!
| {{GP|7847491}}
|}
{{SpoilerBox|text=
The results were determined by using [https://melvoridle.com/save/38gIWZbE this save] followed by the execution of <code>game.testForOffline(1000)</code> from the browser console. To run offline progression for 1,000 hours, a script which extends the maximum offline time beyond its usual limits or a modification to the <code>getOfflineTimeDiff</code> function must be used.|title=Details|color=default}}
=== Chopping Magic and Mahogany Logs (Max {{GP|2933}}k/hr) ===
==== Requirements ====
* {{SkillReq|Woodcutting|75}}
==== Method ====
Simply cut down {{ItemIcon|Magic Logs}} and {{ItemIcon|Mahogany Logs}}, selling the logs and {{ItemIcon|Bird Nest|Bird Nests}} for profit.
==== Expected Resources Per Hour ====
Other than the addition of the {{UpgradeIcon|Multi-Tree}} upgrade, the maximum rates assume the same setup in terms of equipment, upgrades, and so on as the above method for Normal Logs and Bird Nests.
Per hour, this yields the following:
{| class="wikitable stickyHeader sortable"
|- class="headerRow-0"
! rowspan="2" | Item !! colspan="2" | No {{Skill|Astrology}} !! colspan="2" | {{Skill|Astrology}}
|- class="headerRow-1"
! Qty !! GP !! Qty !! GP
|-
| {{ItemIcon|Mahogany Logs}}
| data-sort-value="5428" | {{formatnum:5428}}
| data-sort-value="407100" | {{GP|407100}}
| data-sort-value="5815" | {{formatnum:5815}}
| data-sort-value="436125" | {{GP|436125}}
|-
| {{ItemIcon|Magic Logs}}
| data-sort-value="2714" | {{formatnum:2714}}
| data-sort-value="1628400" | {{GP|1628400}}
| data-sort-value="2908" | {{formatnum:2908}}
| data-sort-value="1744800" | {{GP|1744800}}
|-
| {{ItemIcon|Bird Nest}}
| data-sort-value="1464" | {{formatnum:1464}}
| data-sort-value="512400" | {{GP|512400}}
| data-sort-value="2150" | {{formatnum:2150}}
| data-sort-value="752500" | {{GP|752500}}
|- class="sortbottom"
! colspan="2" | Total
| {{GP|2547900}}
!
| {{GP|2933425}}
|}
{{SpoilerBox|text=
The results were determined by using [https://melvoridle.com/save/38gIWZbE this save] followed by the execution of <code>game.testForOffline(1000)</code> from the browser console. To run offline progression for 1,000 hours, a script which extends the maximum offline time beyond its usual limits or a modification to the <code>getOfflineTimeDiff</code> function must be used.|title=Details|color=default}}


== Combat (~18,750k/hr) ==
== Combat (~18,750k/hr) ==
Line 1,015: Line 627:
* {{ItemIcon|Sharp Fletcher Gloves}}
* {{ItemIcon|Sharp Fletcher Gloves}}


==Agility (~50,492k/hr max)==
==High Level Agility==
{{OldStrategy|1.1.1}}
{{:Money_Making/High Level Agility}}
===Requirements===
 
===Improves GP Rate===
==Thieving Vampires for Blood Vials (15.4m ~ 105.5m)==
* {{ItemIcon|Eagle}} + {{ItemIcon|Leprechaun}}
{{:Money_Making/Thieving_Vampires}}
* {{ItemIcon|Stamina Pouch}}
* {{ItemIcon|Performance Enhancing Potion IV}}


===Method===
={{AoD}} Atlas of Discovery Expansion=
{| class="wikitable"
!colspan="1"| #
!colspan="1"| Obstacle
|-
!colspan="1"| 1
| {{Skill|Agility|Cargo Net}}
|-
!colspan="1"| 2
| {{Skill|Agility|Monkey Bars}}
|-
!colspan="1"| 3
| {{Skill|Agility|Pit Jump}}
|-
!colspan="1"| 4
| {{Skill|Agility|Gap Jump}}
|-
!colspan="1"| 5
| {{Skill|Agility|Mountain Climb}}
|-
!colspan="1"| 6
| {{Skill|Agility|Tree Balance}}
|-
!colspan="1"| 7
| {{Skill|Agility|Heat Trap}}
|-
!colspan="1"| 8
| {{Skill|Agility|Tree Hang}}
|-
!colspan="1"| 9
| {{Skill|Agility|Ice Jump}}
|-
!colspan="1"| 10
| {{Skill|Agility|Boulder Move}}
|-
!colspan="1"| P
| {{Skill|Agility|Pillar of Skilling}}
|-
!colspan="1"| 11
| {{Skill|Agility|Frozen Maze}}
|-
!colspan="1"| 12
| {{Skill|Agility|Forest Jog}}
|-
!colspan="1"| 13
| {{Skill|Agility|Burning Trap}}
|-
!colspan="1"| 14
| {{Skill|Agility|Waterfall Climb}}
|-
!colspan="1"| 15
| {{Skill|Agility|Mountain Trail}}
|-
!colspan="1"| P2
| {{Skill|Agility|Elite Pillar of Expertise}}
|-
|}


==Thieving Vampires for Blood Vials (76,451k/hr max)==
==Mining Pure Crystal (4m ~ 39.5m)==
{{OldStrategy|1.1.1}}
{{:Money_Making/Mining_Pure_Crystal}}
===Requirements===
See the {{Skill|Thieving}} page for how to acquire the maximum Stealth value
===Improves GP Rate===
* {{ItemIcon|Leprechaun}} + {{ItemIcon|Devil}}
* {{ItemIcon|Gentle Hands Potion IV}}
* {{ItemIcon|Thieving Gloves}}
===Method===
Thieve Vampires, sell everything you get.


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[[Category:Guides]]
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