Money Making: Difference between revisions

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{{v0.16.3}}
<!--No version number since version is per method
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{{UnderConstruction}}
The Skill requirements listed in each method are the ''minimum'' required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like [[Skillcapes]], or the ability to make boosts from other Skills.


There are many different ways to make money in Melvor Idle, below are some methods that provide the highest rates of GP gain.
=Base Game=
== Thieving ==
{{OldStrategy|1.0.5}}


== Fletching Dragon Javelins with Alt Magic (Max ~9500k/hr) ==
==== Improves GP Rate ====
{{OldStrategy|0.18.2}}
{| class="wikitable"
=== Requirements ===
! Name
! Effect
|-
| {{ItemIcon|Thieving Skillcape}} || -0.5s Thieving Interval<br>+100% GP from Thieving<br>+150 Stealth
|-
| [[Thieving#Mastery Pool Checkpoints|10% Thieving Mastery Pool Checkpoint]] || +30 Stealth
|-
| [[Thieving#Mastery Pool Checkpoints|25% Thieving Mastery Pool Checkpoint]] || -0.2s Thieving Interval
|-
| [[Thieving#Mastery Pool Checkpoints|50% Thieving Mastery Pool Checkpoint]] || +100% GP from Thieving
|-
| [[Thieving#Mastery Pool Checkpoints|95% Thieving Mastery Pool Checkpoint]] || +100 Stealth<br>3x chance to gain unique area items
|-
| {{ItemIcon|Thieving Gloves}} || +75 Stealth
|-
| {{ItemIcon|Gloves of Silence}} || -0.1s Thieving Interval<br>+150 Flat GP from Thieving<br>+50 Stealth
|-
| {{ItemIcon|Thief's Moneysack}} || +20% of Maximum GP added to Minimum GP
|-
| {{ItemIcon|Golbin Mask}} || +20 Flat GP from Thieving<br>+20 Stealth
|-
| {{ItemIcon|Sneak-Ers}} || +5% Global GP<br>+40 Stealth
|-
| {{ItemIcon|Jeweled Necklace}} || +5% Global GP
|-
| {{ItemIcon|Fine Coinpurse}} || +10% Global GP
|-
| {{ItemIcon|Leprechaun}} || +50 Flat GP from Thieving
|-
| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% Global GP<br>+5% Global Doubling
|-
| {{PetIcon|Snek}} || +50% GP from Thieving
|-
| {{Skill|Agility|Rooftop Run}} || -0.2s Thieving Interval<br>+20% GP from Thieving<br>+35 Stealth
|-
| {{Skill|Agility|Ice Jump}} || +5% Global Doubling
|-
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
|-
| {{ItemIcon|Slayer Platebody (Master)}}<br>{{ItemIcon|Slayer Leather Body (Master)}}<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Thieving Doubling
|-
| {{PetIcon|Aquarias}} || +1% Global Doubling
|-
| {{Icon|Ko|type=constellation}} || +8% Thieving Doubling<br>-5% Thieving Interval<br>+50 Stealth
|}
 
=== Thieving Princess and Fletching Jadebolts (24,740k/hr max) ===
 
==== Requirements ====
* {{SkillReq|Mining|15}}
* {{SkillReq|Smithing|10}}
* {{SkillReq|Thieving|92}}
* {{SkillReq|Fletching|95}}
 
==== Improves GP Rate ====
These boosts are in addition to the ones above and are specifically for this method.
 
{| class="wikitable"
! Name
! Effect
|-
| {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Princess<br>+174 Stealth vs Princess
|-
| {{ItemIcon|Fletching Skillcape}} ({{SkillReq|Fletching|99}}) || Doubles items received from Fletching
|-
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} ({{SkillReq|Summoning|90}}) || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
|-
| {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation
|-
| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation
|}
 
==== Method ====
# {{Skill|Thieving|Steal}} {{ItemIcon|Jadestone|Jadestones}} from the {{Icon|Princess|type=thieving}}
# {{Skill|Mining|Mine}} {{ItemIcon|Iron Ore}}
# {{Skill|Smithing|Smith}} {{ItemIcon|Iron Bar|Iron Bars}}
# {{Skill|Smithing|Forge}} {{ItemIcon|Headless Bolts}}
# {{Skill|Fletching|Fletch}} {{ItemIcon|Jadestone Bolts}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|15000}}
 
Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Although princess is unlocked at level 92, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered.
 
High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.
 
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
 
With the {{TotH}} Throne of the Herald expansion, the items {{ItemIcon|Grappling Hook}} and {{ItemIcon|Thieving Shorts}} are available at level 100 from the {{Icon|Explorer|type=thieving}} which provide substantial buffs for this method.
 
With the {{AoD}} Atlas of Discovery expansion, {{POIIcon|Bandit Hideout}} point of interest in {{Skill|Cartography}} provides several useful buffs to this method.
 
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
{{OldStrategy|1.0.5}}
 
This is in alternative method requiring fewer skills and boosts to get viable results.
 
==== Requirements ====
* {{SkillReq|Thieving|88}}
* {{SkillReq|Summoning|55}}
* {{ItemIcon|Leprechaun}} Mark Level 4
* {{ItemIcon|Monkey}} Mark Level 3
 
==== Improves GP Rate ====
These boosts are in addition to the ones above and are specifically for this method.
 
{| class="wikitable"
! Name
! Effect
|-
| {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99  || +100% GP from Knight<br>+174 Stealth vs Knight
|}
 
==== Method ====
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." Although knight is unlocked at level 88, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate.
 
# {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them
# {{Skill|Thieving|Steal}} from the {{Icon|Knight|type=thieving}}
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|10000}}
 
Without most of the buffs, earnings can be lower than {{GP|5000000}} per hour. If you are lacking in stealth for a high success rate on {{Icon|Knight|type=thieving}}, the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy may be more effective on the {{Icon|Fisherman|type=thieving}}.
 
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
 
== Agility  (1.1m ~ 6.3m)==
{{:Money_Making/Agility}}
 
== Fishing  (300k ~ 3.4m)==
{{:Money Making/Fishing Whales}}
 
== Mining with Gem Gloves  (300k ~ 2m)==
{{:Money making/Mining with Gem Gloves}}
 
== Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr) ==
{{OldStrategy|1.0.5}}
==== Requirements ====
* {{SkillReq|Woodcutting|90}}
* {{SkillReq|Woodcutting|90}}
* {{SkillReq|Mining|95}}, 270 Mining mastery levels in total
* {{SkillReq|Mining|95}}, 271 Mining Mastery levels in total
* {{SkillReq|Smithing|93}}
* {{SkillReq|Smithing|93}}
* {{SkillReq|Fletching|92}}
* {{SkillReq|Fletching|92}}
Line 13: Line 154:
* {{SkillReq|Magic|95}}
* {{SkillReq|Magic|95}}


=== Improves GP Rate ===
==== Improves GP Rate ====
Woodcutting:
===== Woodcutting =====
* {{SkillReq|Woodcutting|99}}, {{ItemIcon|Woodcutting Skillcape}}
{| class="wikitable"
* {{UpgradeIcon|Dragon Axe}}
! Name
* {{MasteryReq|Redwood Logs|99}}
! Effect
* {{UpgradeIcon|Master of Nature}}
|-
* {{PetIcon|Beavis}}
| {{UpgradeIcon|Dragon Axe}} || -40% cut time
Mining:
|-
* {{SkillReq|Mining|99}}, {{ItemIcon|Mining Skillcape}}
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -55% cut time)
* {{UpgradeIcon|Dragon Pickaxe}}
|-
* {{MasteryReq|Rune Essence|99}}
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -70% cut time)
* {{MasteryReq|Dragonite Ore|99}}
|-
* {{MasteryReq|Runite Ore|99}}
| {{MasteryReq|Redwood Logs|99}}<br> {{MasteryReq|Yew Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -70% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
* Use {{ItemIcon|Gem Gloves}} or {{ItemIcon|Mining Gloves}}
|-
* {{ItemIcon|Perfect Swing Potion IV}} (requires {{SkillReq|Herblore|53}}, 90 [[Mastery]])
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting
* {{UpgradeIcon|Master of Nature}}
|-
* {{PetIcon|Cool Rock}}
| {{ItemIcon|Lumberjack's Top}} || +2% Bird Nest drop rate
Smithing:
|-
* {{SkillReq|Smithing|99}}, {{ItemIcon|Smithing Skillcape}}
| [[Woodcutting#Mastery Pool Checkpoints|25% Woodcutting Mastery Pool Checkpoint]] || +5% increased chance to receive double Logs per action
* {{MasteryReq|Dragon Javelin Heads|99}}
|-
* {{UpgradeIcon|Art of Control}}
| [[Woodcutting#Mastery Pool Checkpoints|50% Woodcutting Mastery Pool Checkpoint]] || All Logs sell for +50% GP Value
* {{PetIcon|Puff, the Baby Dragon}}
|-
Fletching:
| [[Woodcutting#Mastery Pool Checkpoints|95% Woodcutting Mastery Pool Checkpoint]] || When you receive a Birds Nest, always receive a base minimum of 2.
* {{SkillReq|Fletching|99}}, {{ItemIcon|Fletching Skillcape}}
|-
* {{MasteryReq|Dragon Javelin|99}}
| {{PetIcon|Beavis}} || +5% Chance to Double Items in Woodcutting
* {{ItemIcon|Skilled Fletching Potion IV}} (requires {{SkillReq|Herblore|42}}, 90 [[Mastery]])
|-
* {{UpgradeIcon|Perpetual Haste}}
| {{UpgradeIcon|Multi-Tree}} || cut 2 different trees simultaneously
* {{PetIcon|Quill}}
|-
Runecrafting:
| {{MasteryReq|Deedree|type=constellation|99}} || +15% Chance to Double Items In Woodcutting and +15% Chance for Bird Nests to drop in Woodcutting
* {{SkillReq|Runecrafting|99}}, {{ItemIcon|Runecrafting Skillcape}}
|}
* {{MasteryReq|Nature Rune|90}}
* {{MasteryReq|Spirit Rune|90}}
* {{UpgradeIcon|Expanded Knowledge}}
* {{PetIcon|Gunter}}


Other:
===== Mining =====
* {{ItemIcon|Aorpheats Signet Ring}} affects all skills above.
{| class="wikitable"
* {{ItemIcon|Crown of Rhaelyx|ext=png}} affects all skills above except [[Alternative Magic|Alt Magic]].
! Name
* {{SkillReq|Herblore|99}}, {{ItemIcon|Herblore Skillcape}}
! Effect
* (minor) {{ItemIcon|Clue Chasers Insignia}} increases the chance for {{ItemIcon|Bird Nest}} while Woodcutting, [[Gem]] while Mining (when not wearing {{ItemIcon|Gem Gloves}}), and [[Mastery tokens]] for all skills by 5.26% (multiplicative).
|-
* (minor) {{ItemIcon|Bird Nest Potion IV}} increases chance for [[Bird Nest]].
| {{UpgradeIcon|Dragon Pickaxe}} || -50% Mining Time, +7% Chance of obtaining 2 ore
* (minor) Cut {{ItemIcon|Normal Logs}} while gathering {{ItemIcon|Redwood Logs}} with {{ItemIcon|Bird Nest Potion IV}} for maximizing profit while [[Woodcutting]]
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
|-
| {{MasteryReq|Rune Essence|99}}<br>{{MasteryReq|Runite Ore|99}}<br>{{MasteryReq|Dragonite Ore|99}} || +15% Chance of obtaining 2 ore
|-
| {{ItemIcon|Mining Skillcape}} || +1 Coal Ore per Action
|-
| {{ItemIcon|Miner's Helmet}} || +3% Chance to deal no Damage to a Mining Node
|-
| [[Mining#Mastery Pool Checkpoints|25% Mining Mastery Pool Checkpoint]] || Reduced Ore respawn time by 10%
|-
| [[Mining#Mastery Pool Checkpoints|50% Mining Mastery Pool Checkpoint]] || Reduce Mining interval by 0.2s
|-
| [[Mining#Mastery Pool Checkpoints|95% Mining Mastery Pool Checkpoint]] || All Rocks gain +10 Maximum HP
|-
| {{PetIcon|Cool Rock}} || +5 Mining Node HP
|-
| {{ItemIcon|Perfect Swing Potion IV}} || +80% Chance to deal no Damage to a Mining Node
|-
| {{MasteryReq|Terra|type=constellation|99}} || +15% Chance to Double Items in Mining and +15% Chance to deal no Damage to a mining Node
|-
| {{ItemIcon|Merchant's Permit}} || permanent 10% discount on all skill gloves
|-
| preferably {{ItemIcon|Mining Gloves}} || Collect 2x ore when worn
|}


=== Method ===
===== Runecrafting =====
* Mine {{ItemIcon|Rune Essence}}, {{ItemIcon|Runite Ore}} and {{ItemIcon|Dragonite Ore}}.
{| class="wikitable"
* Cut {{ItemIcon|Redwood Logs}}
! Name
* Runecraft {{ItemIcon|Nature Rune|Nature Runes}} and {{ItemIcon|Spirit Rune|Spirit Runes}}
! Effect
* Smelt {{ItemIcon|Dragonite Bar|Dragonite Bars}} using [[Superheat IV]]
|-
* Smith {{ItemIcon|Dragon Javelin Heads}}
| {{ItemIcon|Runecrafting Skillcape}} || +35% Chance to Preserve Resources in Runecrafting
* Fletch {{ItemIcon|Dragon Javelin|Dragon Javelins}}
|-
| {{MasteryReq|Lava Rune|99}}<br>{{MasteryReq|Spirit Rune|99}} || 11 Runes Produced per Runecraft
|-
| [[Runecrafting#Mastery Pool Checkpoints|50% Runecrafting Mastery Pool Checkpoint]] || +10% resource preservation chance for Runecrafting
|-
| [[Runecrafting#Mastery Pool Checkpoints|95% Runecrafting Mastery Pool Checkpoint]] || Grants an extra 5 Runes per craft
|-
| {{UpgradeIcon|Expanded Knowledge}} || -15% Base Runecrafting Interval
|-
| {{PetIcon|Gunter}} || +10% Chance to Preserve Resources in Runecrafting
|}


== Smithing Dragon Platebodies (Max 2117k/hr) ==
===== Alt. Magic =====
{{OldStrategy|0.14}}
{| class="wikitable"
=== Requirements ===
! Name
* Level 99 [[Mining]]
! Effect
* Level 99 [[Smithing]]
|-
* [[Mining Skillcape]]
| {{ItemIcon|Nature's Call Staff}} || Reduces the Nature Rune cost of spells by 1
* [[Smithing Skillcape]]
|-
* [[Dragon Pickaxe]]
| {{ItemIcon|Magic Skillcape}} || doubles the Effect of the {{ItemIcon|Nature's Call Staff}}
* 500k gp to purchase [[Gem Gloves]]
|-
=== Improves GP Rate ===
| {{ItemIcon|Ring of Wealth}} || +7% Chance to Double Items Globally
* Making [[Diamond|diamonds]] into [[Herblore#Combat Potions|Diamond Luck Potions]] with the [[Herblore Skillcape]] more than doubles their value. This requires:
|-
** Level 99 [[Herblore]]
| {{PetIcon|Salem}} || +5% Rune Preservation
** Level 80 [[Farming]]
|-
* [[Aorpheats Signet Ring]] for a 10% chance to double ore, bar, platebody, and potion gains
| {{PetIcon|Jelly Jim}} || +2% Rune Preservation
* [[Herblore#Skill Potions|Perfect Swing Potions]] to increase the idle rate that ore can be mined at.
|-
** Level 53 [[Herblore]]
| {{ItemIcon|Amulet of Incantation}} || -0.2s Magic Interval<br>+10% Rune Preservation for Alt. Magic Spells
** Level 50 [[Farming]]
|-
* Increasing [[Mastery]] Level of items provide additional resource-saving and doubling benefits.
| {{MasteryReq|Arachi|type=constellation|99}} || +15% Chance to Double Items in Runecrafting and +15% Rune Preservation for Alt. Magic Spells
=== Method ===
|}
# Gather [[Dragonite Ore]], [[Runite Ore]] and [[Coal Ore]] in a 1:2:6 ratio. This should be done wearing the [[Mining Skillcape]]. Depending on [[Mastery]] Levels and whether or not [[Herblore#Combat Potions|Diamond Luck Potions]] are being made, either [[Gem Gloves]] or [[Mining Gloves]] should be worn.
# Make [[Dragonite Bar|Dragonite Bars]] while wearing the [[Smithing Skillcape]].
# Make [[Dragon Platebody|Dragon Platebodies]]
# Make the [[Diamond|diamonds]] into [[Herblore#Combat Potions|Diamond Luck Potions]] with the [[Herblore Skillcape]] if possible.
# Sell the [[Mining#Gems|Gems]], [[Herblore#Combat Potions|Diamond Luck Potions]] and [[Dragon Platebody|Dragon Platebodies]] for profit
=== GP Rates with different Equipment and Mastery ===
The mastery in the tables below assume that every item has that mastery level. Note that the time to gather the ingredients for and make [[Herblore#Skill Potions|Perfect Swing Potions]] has not been included in the calculation due to it being negligible. It is also assumed that the [[Barrentoe Herb|Barrentoe Herbs]] for creating [[Herblore#Combat Potions|Diamond Luck Potions]] is grown concurrently during the money-making method, and do not add additional time.


{|class="wikitable"
===== Smithing =====
{| class="wikitable"
! Name
! Effect
|-
| {{MasteryReq|Dragon Javelin Heads|99}} || +30% Chance to preserve Resources, +35% Chance to double Items
|-
|-
!colspan="8"|Equipment
| [[Smithing#Mastery Pool Checkpoints|25% Smithing Mastery Pool Checkpoint]] || +5% Chance to preserve Resources
|- style="text-align:right;"
!Gloves
|Mining
|Gem
|Mining
|Gem
|Gem
|Gem
|Gem
|- style="text-align:right;"
!Signet Ring
|No
|No
|Yes
|Yes
|No
|Yes
|Yes
|- style="text-align:right;"
!Make Diamond Luck
|No
|No
|No
|No
|Yes
|Yes
|Yes
|- style="text-align:right;"
!Perfect Swing
|No
|No
|No
|No
|No
|No
|Tier 4
|-
|-
!Mastery
| [[Smithing#Mastery Pool Checkpoints|50% Smithing Mastery Pool Checkpoint]] || +5% Chance to preserve Resources
!colspan="7"|GP Per Hour
|-
|- style="text-align:right;"
| [[Smithing#Mastery Pool Checkpoints|95% Smithing Mastery Pool Checkpoint]] || +10% Chance to double Items
|1||35,053||92,850||61,748||109,548||143,643||168,705||470,490
|-
|- style="text-align:right;"
| {{UpgradeIcon|Art of Control}} || -15% Base Smithing Interval
|10||99,836||203,815||157,843||240,733||303,798||355,771||700,881
|-
|- style="text-align:right;"
| {{PetIcon|Puff, the Baby Dragon}} || +10% Chance to preserve Resources
|20||185,162||308,001||272,655||364,947||450,083||526,414||853,812
|-
|- style="text-align:right;"
| {{MasteryReq|Iridan|type=constellation|99}} || +15% Chance to Double Items in Smithing and -15% Smithing Interval
|30||277,900||404,524||393,769||481,140||572,598||670,720||979,278
|- style="text-align:right;"
|40||405,089||513,805||553,085||614,290||718,743||842,954||1,137,911
|- style="text-align:right;"
|50||526,119||617,919||705,407||741,425||839,503||987,252||1,270,966
|- style="text-align:right;"
|60||717,626||767,405||938,896||924,779||992,359||1,172,130||1,442,452
|- style="text-align:right;"
|70||874,577||894,775||1,132,811||1,080,840||1,156,265||1,366,490||1,637,861
|- style="text-align:right;"
|80||1,165,196||1,122,613||1,480,715||1,358,751||1,375,280||1,631,844||1,895,516
|- style="text-align:right;"
|90||1,368,183||1,286,852||1,727,857||1,559,149||1,545,851||1,837,532||2,099,939
|- style="text-align:right;"
|99||1,382,560||1,306,346||1,744,793||1,581,345||1,577,716||1,872,574||2,117,292
|}
|}


=== Calculating the GP Rate ===
===== Fletching =====
The GP rate can be calculated by finding the profit of completing a single platebody action and dividing by the time to complete the action and gather/craft all sub-components.
{| class="wikitable"
! Name
! Effect
|-
| {{ItemIcon|Fletching Skillcape}} || x2 Items received from Fletching
|-
| [[Fletching#Mastery Pool Checkpoints|25% Fletching Mastery Pool Checkpoint]] || Produce 1 extra Javelin per Fletch (Applied to base quantity)
|-
| [[Fletching#Mastery Pool Checkpoints|95% Fletching Mastery Pool Checkpoint]] || Reduce Fletching Interval by 0.2s
|-
| {{MasteryReq|Dragon Javelin|99}} || +24.8% chance to preserve resources.
|-
| {{ItemIcon|Skilled Fletching Potion IV}} || +25% Chance to Double Items in Fletching
|-
| {{UpgradeIcon|Perpetual Haste}} || -15% Fletching Interval
|-
| {{PetIcon|Quill}} || -0.2s Fletching Interval
|-
| {{MasteryReq|Syllia|type=constellation|80}} || +15% Chance to Double Items in Fletching
|}


{{Main|Reference=Math:Dragon_Platebodies}}
===== Other =====
 
== Fishing ==
{{OldStrategy|0.18.2}}
=== Raw Whales (Max {{GP|1746}}k/hr) ===
==== Requirements ====
* {{SkillReq|Fishing|95}}
==== Improves GP Rate ====
{| class="wikitable"
{| class="wikitable"
! Name
! Name
! Description
! Effect
|-
|-
| {{UpgradeIcon|Dragon Fishing Rod}} || The strongest [[Fishing#Fishing Rods|Fishing Rod]], reduces fishing catch time by 40%.
| {{ItemIcon|Aorpheat's Signet Ring}} affects all skills above || +10% Chance to Double Items Globally
|-
|-
| {{ItemIcon|Amulet of Fishing}} || Reduces fishing catch time by 20%. (Stacks multiplicatively with Fishing Rod bonus)
| {{PetIcon|Aquarias}} affects all skills above || +1% Chance to Double Items Globally
|-
|-
| {{ItemIcon|Fishing Skillcape}} || Doubles the number of fish caught.
| {{ItemIcon|Clue Chasers Insignia}} affects all skills above except {{Skill|Alternative Magic}} || 10% increased chance to receive Global Rare Items, Mastery Tokens, Bird Nests from Woodcutting, Gems from Mining, and Coal from Firemaking.  
|-
|-
| {{ItemIcon|Aorpheats Signet Ring}} || Increases the chance of doubling the number of fish caught by 10%.
| {{ItemIcon|Crown of Rhaelyx}} affects all skills above except {{Skill|Alternative Magic}} || +10% chance to preserve resources in non-combat skills (Does not work with Alt. Magic).
|-
|-
| {{PetIcon|Pudding Duckie}} || Increases the chance of doubling the number of fish caught by 5%.
| {{SkillReq|Agility|99}} obstacles about resource preservation and pillar || build cost reduction and half debuffs
|-
|-
| {{MasteryReq|Raw Whale|99}} || Doubles the number of fish caught.
| {{ItemIcon|Herblore Skillcape}} || x2 Items received from Herblore
|-
|-
| [[Fishing#Mastery Pool Checkpoints|95% Fishing Mastery Pool Checkpoint]] || Provides a 25% chance to receive an additional random special item whenever special items are received.
| {{PetIcon|Gronk}} || +2% Chance to Double Items in Herblore
|-
| {{MasteryReq|Qimican|type=constellation|99}} || +15% Chance to Double Items in Herblore and +15% Chance to preserve potion Charges
|}
|}


NOTE: The Fishing Skillcape and Level 99 Mastery bonuses will stack, causing at least four fish to be caught each time. The Signet Ring and pet bonuses will provide a 15% chance of catching eight fish.
==== Method ====
The following setup will maximize total profits when all things are considered, note that a lot of the optional improvements marginally contribute to the final GP rate.
 
* Equip the following:
** {{ItemIcon|Miner's Helmet}}
** {{ItemIcon|Clue Chasers Insignia}}
** {{ItemIcon|Maximum Skillcape}} (or {{ItemIcon|Mining Skillcape}} when {{Skill|Mining}}, {{ItemIcon|Woodcutting Skillcape}} when {{Skill|Woodcutting}}, {{ItemIcon|Runecrafting Skillcape}} when {{Skill|Runecrafting}}, {{ItemIcon|Magic Skillcape}} when performing {{Skill|Alt. Magic}} and {{ItemIcon|Fletching Skillcape}} when {{Skill|Fletching}})
** {{ItemIcon|Mining Gloves}}
** {{ItemIcon|Lumberjack's Top}}
** {{ItemIcon|Aorpheat's Signet Ring}}
** {{ItemIcon|Ring of Wealth}} on [[Passive Slot]]
** {{ItemIcon|Bird Nest Potion IV}} on {{Skill|Woodcutting}}
** {{ItemIcon|Elemental Potion IV}} on {{Skill|Runecrafting}}
** {{ItemIcon|Perfect Swing Potion IV}} on {{Skill|Mining}}
** {{ItemIcon|Skilled Fletching Potion IV}} on {{Skill|Fletching}}
** {{ItemIcon|Nature's Call Staff}}
** {{Skill|Agility}} Obstacle 6: Tree Hop
** {{Skill|Agility}} Obstacle 9: Ice Jump
** {{Skill|Agility}} Obstacle 10: Lava Waterfall Dodge
** {{Skill|Agility}} Pillar: Pillar of Generosity
 
'''for every hour of fletching intended''':
* {{Skill|Woodcutting}}
** Change {{Skill|Agility}} Obstacle 3 to Stepping Stones to get another -6% Woodcutting Interval (Min cost {{GP|75000}}, {{ItemIcon|Willow Logs|qty=15}} and {{ItemIcon|Teak Logs|qty=15}})
** Change {{Skill|Agility}} Obstacle 5 to Rock Climb to get +5% Chance to Double Items in Woodcutting and Mining (Min cost {{GP|250000}}, {{ItemIcon|Teak Logs|qty=25}}, {{ItemIcon|Coal Ore|qty=25}} and {{ItemIcon|Onion Seeds|qty=25}})
** Cut {{ItemIcon|Redwood Logs|qty=2509}} and {{ItemIcon|Yew Logs}}
* {{Skill|Mining}}
** Mine {{ItemIcon|Rune Essence|qty=12}}, {{ItemIcon|Dragonite Ore|qty=48}} and {{ItemIcon|Runite Ore|qty=96}}
* {{Skill|Runecrafting}}
** Runecraft {{ItemIcon|Spirit Rune|qty=76}} and {{ItemIcon|Lava Rune|qty=179}}
 
*{{Skill|Alt. Magic}}
** Equip {{ItemIcon|Amulet of Incantation}}
** Change {{Skill|Agility}} Obstacle 4 to Cave Climb to get +5% Rune Preservation (Min cost {{GP|125000}}, {{ItemIcon|Air Rune|qty=25}}, {{ItemIcon|Earth Rune|qty=25}} and {{ItemIcon|Iron Bar|qty=13}})
** Cast {{Icon|Superheat|Superheat IV}} to create {{ItemIcon|Dragonite Bar|qty=178|Draonite Bars}}
 
* {{Skill|Smithing}}
** Equip {{ItemIcon|Clue Chasers Insignia}}
** Change {{Skill|Agility}} Obstacle 3 to Pipe Balance to get +10 Mining Node HP and +3% Chance to Preserve Resources in Skills (Min cost {{GP|75000}}, {{ItemIcon|Iron Ore|qty=15}} and {{ItemIcon|Tin Ore|qty=15}})
** Change {{Skill|Agility}} Obstacle 4 to Coal Stones to get +3% Chance to Preserve Resources in Skills (Min cost {{GP|125000}}, {{ItemIcon|Tomato Seeds|qty=5}} and {{ItemIcon|Salmon|qty=25}})
** Change {{Skill|Agility}} Obstacle 5 to Mountain Climb to get rid of the -10% Chance to Preserve Resources in Skills from Rock Climb (Min cost {{GP|250000}} and {{ItemIcon|Bones|qty=50}})
** Smith {{ItemIcon|Dragon Javelin Heads|qty=4182}}
 
* {{Skill|Fletching}}
** Charge your {{ItemIcon|Mysterious Stone|Mysterious Stones}}
** Fletch {{ItemIcon|Dragon Javelin|Dragon Javelins}} until you run out of resources
 
It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles
 
====Ratios====
For each hour of Fletching you'll need to spend (on average):
* 00:01s mining {{ItemIcon|Rune Essence}}
* 00:11.5s mining {{ItemIcon|Dragonite Ore}}
* 00:23s mining {{ItemIcon|Runite Ore}}
* 00:27s runecrafting {{ItemIcon|Spirit Rune}}
* 01:04s runecrafting {{ItemIcon|Lava Rune}}
* 01:21s Superheat IV'ing {{ItemIcon|Dragonite Bar}}
* 37:16s Woodcutting {{ItemIcon|Redwood Logs}} and {{ItemIcon|Yew Logs}}
* 09:38s Smithing {{ItemIcon|Dragon Javelin Heads}}
 
and it'll generate 50,297 Dragon Javelins, selling for 32,693,142 GP and leave as byproducts:
* 8.09 {{ItemIcon|Mastery Token (Fletching)}}
* 2.60 {{ItemIcon|Mastery Token (Smithing)}}
* 0.70 {{ItemIcon|Mastery Token (Woodcutting)}}
* 0.02 {{ItemIcon|Mastery Token (Runecrafting)}}
* 0.03 {{ItemIcon|Mastery Token (Mining)}}
* 0.12 {{ItemIcon|Circlet of Rhaelyx}}
* 0.30 {{ItemIcon|Jewel of Rhaelyx}}
* 1.06 {{ItemIcon|Mysterious Stone}}
* 40.71 {{ItemIcon|Coal Ore}}
* 1351 {{ItemIcon|Bird Nest}}
* 2330 {{ItemIcon|Yew Logs}}
 
and consume:
* 2.57 {{ItemIcon|Charge Stone of Rhaelyx}}
* 0.08 {{ItemIcon|Mining Gloves}}
* 0.39 {{ItemIcon|Perfect Swing Potion IV}}
* 0.64 {{ItemIcon|Elemental Potion IV}}
 
It is recommended to first combine {{ItemIcon|Circlet of Rhaelyx}} and {{ItemIcon|Jewel of Rhaelyx}} into {{ItemIcon|Crown of Rhaelyx|Crowns of Rhaelyx}}, then convert the crowns into GP by using {{Icon|type=spell|Item Alchemy III}} while utilizing [[Item Alchemy|GP boosts]]. This will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover {{ItemIcon|Jewel of Rhaelyx|Jewels of Rhaelyx}}. Combined with the sale of other leftover elements, this will result in a maximum possible profit of approximately {{GP|18265154}} per hour, all things considered.
 
== Combat (~18,750k/hr) ==
{{OldStrategy|1.0.5}}
Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. {{Skill|Magic}} is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}.
 
Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:
 
* {{ZoneIcon|Infernal Stronghold}}
* {{MonsterIcon|Hunting Greater Dragon}}
 
* {{MonsterIcon|Black Dragon}}
* {{MonsterIcon|Furious Horned Elite}}
 
* {{MonsterIcon|Master Farmer}}
 
The two most important items to make this method good are {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}}.
 
To stress again, calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the specific gains for your specific build.
 
The most profitable target is the {{ZoneIcon|Infernal Stronghold}} because it drops a lot of raw GP that gets doubled with the {{ItemIcon|Aorpheat's Signet Ring}}. The raw GP gained with the ring is 250,000 per clear.
 
It also drops the {{ItemIcon|Infernal Cape}} and the {{ItemIcon|Infernal Core}} that will net you 402,400 additional GP per clear if sold with [[Item Alchemy III]].


==== Expected Outputs Per Hour ====
For one clear {{ZoneIcon|Infernal Stronghold}} will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
* {{ItemIcon|Raw Whale|qty=2328}}, worth ({{GP|750}} each.)


==== Method ====
Do note that all [[Combat Guide#Mid Game (God Dungeons)|God Dungeons]] should net around about 6-10,000k/h minimum while farming them with appropriate gear, so if you're working on or near these dungeons, you could be looking at a nice payday without needing to rely on other methods to earn GP.
Equip [[Fishing]] gear and fish for [[Raw Whale|Whales]]. Each piece of equipment will give a substantial boost to profit per hour. 65 Whale Mastery or 25% Fishing Mastery Pool Checkpoint are the most important targets, either of which will remove the junk catch chance. [[Fishing]] is the most profitable single-skill money making method, though it gets outclassed by the multiplicative benefits of the combinations above. This method does not include extra gold gained from special chances which would boost profit per hour marginally. Maximum gp/hr rates assume all improvements to GP rate are obtained and in use.
 
Some of the setups are listed below, but it is (yes, again) advised that you use the [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] to check your build. By default, all of the listed setups are 99 in all skills, have optimized {{skill|Agility}} obstacles, and have only 30% accuracy from {{skill|Astrology}}


=== Alternative Fish ===
Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables ([[Farming|excluding food]]) in combat sim.


Players who do not yet have level 95 fishing may also choose to consider the following options: (Note that the numbers below include the boost from the Fishing Skillcape, and as such the actual profit per hour will be substantially lower for players who do not have it)
==== Infernal Stronghold (~24,200k/hr) ====


{| class="wikitable sortable"
{| class="wikitable"  
|-
|-
! Fish
! Head
! Requirements
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
! Expected Output/Hr
! GP/Fish
! Max GP/Hr
|-
|-
| {{ItemIcon|Raw Magic Fish}}
! Body
| data-sort-value="80"|  {{SkillReq|Fishing|80}}<br/>{{ItemIcon|Message in a Bottle}}
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
| data-sort-value="1655"| {{ItemIcon|Raw Magic Fish|qty=1655|notext=true}}
| data-sort-value="960"| {{GP|960}}
| data-sort-value="1589"| {{GP|1589}}k
|-
|-
| {{ItemIcon|Raw Manta Ray}}
! Leggings
| data-sort-value="85"| {{SkillReq|Fishing|85}}
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
| data-sort-value="2279"| {{ItemIcon|Raw Manta Ray|qty=2279|notext=true}}
| data-sort-value="650"| {{GP|650}}
| data-sort-value="1482"| {{GP|1482}}k
|-
|-
| {{ItemIcon|Raw Shark}}
! Boots
| data-sort-value="70"| {{SkillReq|Fishing|70}}
|colspan="6"| {{ItemIcon|Glacia God Boots}}
| data-sort-value="3491"|{{ItemIcon|Raw Shark|qty=3491|notext=true}}
|-
| data-sort-value="270"| {{GP|270}}
! Hands
| data-sort-value="942"|{{GP|942}}k
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|-
! Cape
|colspan="2"| {{ItemIcon|Skull Cape}}
|-
! Neck
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Passive
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|-
! Ring
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
! Weapon
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|-
|-
|}
|}


== Fletching Magic Longbows (Max 975k/hr) ==
Spells: {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (-4% total gp, -1.5% adjusted gp, -13% runes), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
{{OldStrategy|0.14}}
 
=== Requirements ===
Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
* Level 99 [[Woodcutting]]
 
* Level 99 [[Fletching]]
Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Occultist}}
* [[Dragon Axe]] Upgrade
* [[Multi-Tree]] Upgrade
* [[Woodcutting Skillcape]]
* [[Fletching Skillcape]]
* (Optional) [[Aorpheats Signet Ring]]
* (Optional) [[Skilled Fletching Potion IV]]
=== Method ===
By utilizing the output doubling of the [[Fletching Skillcape]], the value of [[Magic Logs|magic logs]] can be more than quadrupled; it is doubled once making unstrung bows, and another time making strung bows. Profits can be further increased by using [[Skilled Fletching Potion IV]] and [[Aorpheats Signet Ring]]. To calculate the maximum [[GP]] per hour, 99 mastery level will be assumed. The entire process is as follows:
# Cut [[Yew Logs|yew logs]] and [[Magic Logs|magic logs]] simultaneously while wearing the [[Woodcutting Skillcape]]. The yew logs should be sold.
# Fletch the magic logs into [[Magic Longbow (u)]] while wearing the [[Fletching Skillcape]].
# Purchase [[Bowstring|bowstrings]] from the [[Shop]] and fletch the unstrung bows into [[Magic Longbow]].
# Sell the longbows for profit.
Without using [[Aorpheats Signet Ring]] and [[Skilled Fletching Potion IV]] profits are around 624k/hr, however, using the ring and potion increases profits by 351k/hr.


== Mining with Gem Gloves (Max 729k/hr Idle) ==
Potion: {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
=== Requirements ===
* 500k gp to purchase {{ItemIcon|Gem Gloves}}
=== Improves GP Rate ===
* The {{ItemIcon|Mining Skillcape}} provides additional coal to sell
* Higher tier [[Shop#Pickaxes|Pickaxes]] increase the rate that ore is mined
* The {{UpgradeIcon|Master of Nature}} god upgrade decreases the mining interval by 20%
* Higher {{Icon|Mastery}} levels for an ore allow it to be mined more before it needs to respawn
* [[Herblore#Skill Potions|Perfect Swing Potions]] ({{SkillReq|Herblore|53}}) can increase idle GP rates by decreasing the amount of time spent waiting for ores to respawn
* Mining and selling {{ItemIcon|Adamantite Ore}} provides the highest GP rate when using [[Perfect Swing Potion III]] and below. When using {{ItemIcon|Perfect Swing Potion IV}}, {{ItemIcon|Dragonite Ore}} provides the highest GP rate.
* Actively switching to the highest tier [[Mining#Ores|ore]] yields higher GP rates


=== Method ===
* Total GP: ~24,200k/hr
This method relies on {{ItemIcon|Gem Gloves}} increasing the gem chance to 100% when mining (excluding {{ItemIcon|Rune Essence}}). The average value of a [[Mining#Gems|Gem]] is {{GP|381.25}}, while a single charge of the Gem Gloves costs only {{GP|250}}. Thus {{GP|131.25}} of profit is earned per mining action from gems. It is recommended to use this method while gathering the large quantities of ore required to train the {{Skill|Smithing}} skill.
* Adjusted GP: ~18,800k/hr


With the {{UpgradeIcon|Dragon Pickaxe}}, {{UpgradeIcon|Master of Nature}}, {{MasteryReq|Dragonite Ore|99}}, and {{ItemIcon|Perfect Swing Potion IV}}s, and the {{ItemIcon|Mining Skillcape}}, an average of 2,423 {{ItemIcon|Dragonite Ore}} mining actions can be done per hour. Between the ore, extra ore from the pickaxe and mastery double ore chance, the gems from the gloves, and the coal, {{GP|279}} profit is earned per action on average, for a total of {{GP|728960}} profit per hour.
With better {{skill|Astrology}}, this method gets closer to the (Max ~24,350k/hr) listed above


With the {{UpgradeIcon|Dragon Pickaxe}} and {{MasteryReq|Adamantite Ore|50}}, an average of 2,117 {{ItemIcon|Adamantite Ore}} mining actions can be done per hour. Between the ore, extra ore from the pickaxe and mastery double ore chance, and the gems from the gloves, {{GP|219}} profit is earned per action on average, for a total of {{GP|486114}} profit per hour.
==== Hunting Greater Dragon (~16,750k/hr)====


==Woodcutting==
{| class="wikitable"
{{OldStrategy|0.18.2}}
|-
==== Improves Gp Rate ====
! Head
* Higher tier [[Shop#Axes|axes]] increase the rate that trees are chopped
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
* [[Herblore#Skill Potions|Bird Nest Potions]] increase the rate at which [[Bird Nest|bird nests]] are gained
|-
* [[Clue Chasers Insignia]] can further increase the rate of [[Bird Nest|bird nests]]
! Body
* [[Aorpheats Signet Ring]] grants an additional 10% chance to double logs cut.
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
* The [[Multi-Tree]] upgrade allows the player to also cut a second log for additional profit
|-
* The [[Master of Nature]] god upgrade increases the GP rate by 25%.
! Leggings
* The [[Woodcutting Skillcape]] doubles the rate that trees are chopped
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
* Higher levels of log [[Mastery]] increase the chance to receive double the amount of logs
|-
=== Chopping Magic and Yew Logs (Max {{GP|1006}}k/hr) ===
! Boots
==== Requirements ====
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
* {{SkillReq|Woodcutting|75}}
|-
==== Method ====
! Hands
Simply cut down [[Magic Logs]] and your chosen secondary log (if the [[Multi-Tree]] upgrade has been purchased) and sell the logs and bird nests for profit.
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
==== Expected Resources Per Hour ====
|-
The maximum rates assume Dragon Axe, Multi-Tree, Signet, Clue Chaser's Insignia, Beavis, Master of Nature, Woodcutting Skillcape, 95% Woodcutting Mastery Pool Checkpoint and 99 log mastery.
! Cape
{| class="wikitable sortable"
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Gold Ruby Necklace}}
|-
|-
! Logs
! Neck
! Requirements
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
! Expected Output/Hr
! Max GP/Hr
|-
|-
| {{ItemIcon|Magic Logs}}
! Ring
| data-sort-value="75"|  {{SkillReq|Woodcutting|75}}
|colspan="2"| {{ItemIcon|Nature's Blessing Ring}}
| data-sort-value="1563"| {{ItemIcon|Magic Logs|qty=1,563|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=10|notext=true}}
| data-sort-value="707"| {{GP|707}}k
|-
|-
| {{ItemIcon|Yew Logs}}
! Weapon
| data-sort-value="60"|  {{SkillReq|Woodcutting|60}}
|colspan="4"| {{ItemIcon|Infernal Claw}}
| data-sort-value="2700"| {{ItemIcon|Yew Logs|qty=2,700|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=18|notext=true}}
| data-sort-value="310"| {{GP|310}}k
|-
|-
! Offhand
|colspan="4"| {{ItemIcon|Dragonfire Shield}}
|}
|}
=== Chopping Logs With Bird Nests Potions (Max {{GP|3304}}k/hr) ===
==== Requirements ====
* {{SkillReq|Woodcutting|10}}
* {{SkillReq|Herblore|1}}
==== Method ====
Cut down [[Normal Logs]] and your chosen secondary log (if the [[Multi-Tree]] upgrade has been purchased) and sell the logs and bird nests for profit. If using Bird Nest Potions, a portion of the nests can be opened for [[Potato Seeds]] to make more potions.


With Bird Nest Potion II and below, players should cut Normal and Magic Logs for maximum profit.
Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Rejuvenation|type=prayer}}
==== Expected Resources Per Hour ====
 
The maximum rates assume all improvements to GP rates have been obtained and that the player already has the Bird Nest Potions IV made.
Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Unicorn}}
{| class="wikitable sortable"
 
Potion: {{ItemIcon|Regeneration Potion IV|Regeneration Potions}}
 
* Total GP: ~16,750k/hr
* Adjusted GP: ~15,950k/hr
 
={{TotH}} Throne of the Herald Expansion=
 
==Item Alchemy IV on Vorloran Watcher Armor (~81m/hour Maximum)==
{{OldStrategy|1.2.1}}
 
{{Disclaimer|The equipment set and Agility obstacles detailed here are not completely safe: the player has a ''very'' small chance of death if following this suggestion. To ensure safety, consider switching {{ItemIcon|Burning Protection Platelegs}} for {{ItemIcon|Vorloran Protector Platelegs}}, or {{ItemIcon|Frostspark Boots}} for {{ItemIcon|Vorloran Protector Boots}}.}}
 
===Requirements===
Potion: {{ItemIcon|Penetration Potion IV}} or {{ItemIcon|Damage Reduction Potion IV}} if you do not have the {{ItemIcon|Superior Cape of Completion}}
 
{{Equipment/Recommended
|style=Melee
|helm1=Mask of Madness
|neck1=Fury of the Elemental Zodiacs
|cape1=Superior Cape of Completion
|body1=Ward of Flame Platebody
|legs1=Burning Protection Platelegs
|weapon1=Agile Wings Rapier
|shield1=Shield of Melee Power
|gloves1=Vorloran Protector Gauntlets
|boots1=Frostspark Boots
|ring1=Ring of Power
|passive1=Fighter Amulet
|consumable1=Monster Hunter Scroll
|familiar11=Minotaur
|familiar21=Spectre
|prayer11=Battleborn
|prayer21=Battleheart
}}
 
{| class="wikitable"  
!colspan="1"| #
!colspan="1"| Obstacle
|-
!colspan="1"| 1
| X
|-
!colspan="1"| 2
| X
|-
!colspan="1"| 3
| {{Skill|Agility|Pipe Climb}}
|-
!colspan="1"| 4
| {{Skill|Agility|Coal Stones}}
|-
!colspan="1"| 5
| {{Skill|Agility|Cliff Balance}}
|-
!colspan="1"| 6
| {{Skill|Agility|Lake Swim}}
|-
!colspan="1"| 7
| {{Skill|Agility|Boulder Trap}}
|-
!colspan="1"| 8
| {{Skill|Agility|Pipe Crawl}}
|-
!colspan="1"| 9
| {{Skill|Agility|Water Jump}}
|-
|-
! Logs
!colspan="1"| 10
! Requirements
| {{Skill|Agility|Dragon Fight}}
! Expected Output/Hr
! Max GP/Hr
|-
|-
| {{ItemIcon|Normal Logs}}
!colspan="1"| P
| data-sort-value="1"| {{SkillReq|Woodcutting|1}}
| {{Skill|Agility|Pillar of Combat}}
| data-sort-value="14850"| {{ItemIcon|Normal Logs|qty=14,850|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=5500|notext=true}}
| data-sort-value="1947"| {{GP|1947}}k
|-
|-
| {{ItemIcon|Oak Logs}}
!colspan="1"| 11
| data-sort-value="10"| {{SkillReq|Woodcutting|10}}
| {{TotH}} {{Skill|Agility|Water Maze}}
| data-sort-value="9900"| {{ItemIcon|Oak Logs|qty=9,900|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=3666|notext=true}}
|-
| data-sort-value="1357"| {{GP|1357}}k
!colspan="1"| 12
| {{TotH}} {{Skill|Agility|Boulder Balance}}
|-
!colspan="1"| 13
| {{TotH}} {{Skill|Agility|Balance Trap}}
|-
!colspan="1"| 14
| {{TotH}} {{Skill|Agility|Gap Climb}}
|-
!colspan="1"| 15
| {{TotH}} {{Skill|Agility|Waterfall Crossing}}
|-
!colspan="1"| EP
| {{TotH}} {{Skill|Agility|Elite Pillar of Expertise}}
|-
|-
|}
|}


== Combat ==
===Improves GP Rate===
See the [[Item Alchemy]] page for more information on how to improve the return from item alchemy.
 
===Method===
Kill {{MonsterIcon|Vorloran Watcher}}, collect and cast {{Icon|Item Alchemy IV|type=spell}} on all of the loot. Assuming all possible base game and {{TotH}} [[Throne of the Herald Expansion|Throne of the Herald]] GP bonuses are used, the expected return per hour is approximately {{GP|80800000}}.
 
==Fletching Meteor Bolts (80,000k/hr max)==
{{OldStrategy|1.1.1}}
===Requirements===
Just fletching bolts is approximately 240m/h, adjusted for the smithing/alt-magic required to obtain {{ItemIcon|Meteorite Bar|Meteorite Bars}}, works out to around 80m/h
===Improves GP rate===
* {{ItemIcon|Beaver}} + {{ItemIcon|Devil}}
* {{ItemIcon|Sharp Fletcher Gloves}}
 
==High Level Agility==
{{:Money_Making/High Level Agility}}
 
==Thieving Vampires for Blood Vials (15.4m ~ 105.5m)==
{{:Money_Making/Thieving_Vampires}}
 
={{AoD}} Atlas of Discovery Expansion=


{{OldStrategy|0.14}}
==Mining Pure Crystal (4m ~ 39.5m)==
Combat can yield some of the highest GP rates in the game, but may require active work or outside automation to prevent the player from dying. Due to the complexity of combat, exact rates are difficult to determine, but some of the highest GP rate targets are as follows: [[Volcanic Cave]], [[Master Farmer|Master Farmers]], [[Black Dragon|Black Dragons]].
{{:Money_Making/Mining_Pure_Crystal}}


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