Money Making: Difference between revisions

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# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} on drops worth more than {{GP|15,000}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} on drops worth more than {{GP|15,000}}


Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number {{ItemIcon|Jadestone|Jadetstones}} gathered.
Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered.


High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.
High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.
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Using the obstacles listed above and all available boosts results in a max of 59% Agility Interval Reduction and +195% GP. The total duration for this course is 79s, which is reduced by 59% to 32.39s. The total GP is {{GP|15187}}, which is increased by 195% to {{GP|44802}}, for a total of {{GP|4979498}} per hour.
Using the obstacles listed above and all available boosts results in a maximum of 59% Agility Interval Reduction and +195% GP. The total duration for this course is 79s, which is reduced by 59% to 32.39s. The total GP is {{GP|15187}}, which is increased by 195% to {{GP|44802}}, for a total of {{GP|4979498}} per hour.


== Fishing (Max {{GP|4421}}k/hr) ==
== Fishing (Max {{GP|4421}}k/hr) ==