Money Making: Difference between revisions

No change in size ,  1 August 2022
Bump version to 1.0.5 - no material chances since 1.0.3
(→‎Woodcutting: Re-arrange sub-sections)
(Bump version to 1.0.5 - no material chances since 1.0.3)
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== Thieving ==
== Thieving ==
{{OldStrategy|1.0.3}}
{{OldStrategy|1.0.5}}


==== Improves GP Rate ====
==== Improves GP Rate ====
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=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
{{OldStrategy|1.0.3}}
{{OldStrategy|1.0.5}}


This is in alternative method requiring fewer skills and boosts to get viable results.
This is in alternative method requiring fewer skills and boosts to get viable results.
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== Agility (Max {{GP|4978}}k/hr) ==
== Agility (Max {{GP|4978}}k/hr) ==
{{OldStrategy|1.0.3}}
{{OldStrategy|1.0.5}}
==== Requirements ====
==== Requirements ====
* {{SkillReq|Agility|99}}
* {{SkillReq|Agility|99}}
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== Mining with Gem Gloves (470k/hr usual, 1350k/hr max) ==
== Mining with Gem Gloves (470k/hr usual, 1350k/hr max) ==
{{OldStrategy|1.0.3}}
{{OldStrategy|1.0.5}}
==== Requirements ====
==== Requirements ====
* {{GP|500000}} to purchase {{ItemIcon|Gem Gloves}}.
* {{GP|500000}} to purchase {{ItemIcon|Gem Gloves}}.
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== Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr) ==
== Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr) ==
{{OldStrategy|1.0.3}}
{{OldStrategy|1.0.5}}
==== Requirements ====
==== Requirements ====
* {{SkillReq|Woodcutting|90}}
* {{SkillReq|Woodcutting|90}}
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==Woodcutting==
==Woodcutting==
{{OldStrategy|1.0.4}}
{{OldStrategy|1.0.5}}
==== Improves GP Rate ====
==== Improves GP Rate ====
{| class="wikitable"
{| class="wikitable"
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== Combat (~18,750k/hr) ==
== Combat (~18,750k/hr) ==
{{OldStrategy|1.0.3}}
{{OldStrategy|1.0.5}}
Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. {{Skill|Magic}} is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}.
Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. {{Skill|Magic}} is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}.