Module:Skills/Summoning

< Module:Skills
Revision as of 12:51, 5 March 2022 by Auron956 (talk | contribs) (Partial fix following 1.0.3 data structure changes)

Documentation for this module may be created at Module:Skills/Summoning/doc

local p = {}

local ItemData = mw.loadData('Module:Items/data')
local SkillData = mw.loadData('Module:Skills/data')

local Constants = require('Module:Constants')
local Shared = require('Module:Shared')
local Items = require('Module:Items')
local Icons = require('Module:Icons')

function p.getFamiliars()
  return Items.getItems(function(item) return item.type == "Familiar" end)
end

function p.getMarkTable(frame)
  local result = ''
  result = result..'{| class="wikitable sortable stickyHeader"'
  result = result..'\r\n|- class="headerRow-0"'
  result = result..'\r\n!colspan="2"|Mark!!'..Icons.Icon({'Summoning', type='skill', notext=true})..' Level'
  result = result..'!!Discovered in'

  local Familiars = {}
  for i, recipe in ipairs(SkillData.Summoning.Marks) do
	  table.insert(Familiars, recipe)
  end
  table.sort(Familiars, function(a, b)
                          if a.level == b.level then
                            return a.masteryID < b.masteryID
                          else
                            return a.level < b.level
                          end
                        end)

  local rowArray = {}
  for i, Fam in ipairs(Familiars) do
	local item = Items.getItemByID(Fam.itemID)
	if item ~= nil then
	    local rowText = '|-'
	    rowText = rowText..'\r\n|data-sort-value="'..item.name..'"|'..Icons.Icon({item.name, type='mark', notext=true, size='50'})
	    rowText = rowText..'||'..Icons.Icon({item.name, 'Mark of the ' .. item.name, type='mark', noicon=true})
	    rowText = rowText..'||style="text-align:right"|'..Fam.level
	    local discoveredArray = {}
	    for j, SkillID in Shared.skpairs(Fam.skills) do
	      table.insert(discoveredArray, Icons.Icon({Constants.getSkillName(SkillID), type='skill'}))
	    end
	    rowText = rowText..'||'..table.concat(discoveredArray, '<br/>')
	    table.insert(rowArray, rowText)
	end
  end

  result = result..'\r\n'..table.concat(rowArray, '\r\n')

  result = result..'\r\n|}'
  return result
end

function p.getTabletTable(frame)
  local result = ''
  result = result..'{| class="wikitable sortable stickyHeader"'
  result = result..'\r\n|- class="headerRow-0"'
  result = result..'\r\n!colspan="2"|Name!!'..Icons.Icon({'Summoning', type='skill', notext=true})..' Level'
  result = result..'!!Tier!!Effect!!' .. Icons.Icon({'Melee', notext=true, nolink=true}) .. ' Max Hit!!Description!!Shard Cost!!Secondary!!Creation XP'

  local Familiars = {}
  for i, recipe in ipairs(SkillData.Summoning.Marks) do
	  table.insert(Familiars, recipe)
  end
  table.sort(Familiars, function(a, b)
                          if a.level == b.level then
                            return a.masteryID < b.masteryID
                          else
                            return a.level < b.level
                          end
                        end)

  local rowArray = {}
  for i, Fam in ipairs(Familiars) do
	local item = Items.getItemByID(Fam.itemID)
	if item ~= nil then
	    local maxHit, maxHitText = Items._getItemStat(item, 'summoningMaxhit'), ''
	    if maxHit ~= nil then
	      maxHit = maxHit * 10
	      maxHitText = 'style="text-align:right"; data-sort-value="' .. maxHit .. '"|' .. Shared.formatnum(maxHit)
	    end
	    local rowText = '|-'
	    rowText = rowText..'\r\n|data-sort-value="'..item.name..'"|'..Icons.Icon({item.name, type='item', notext=true, size='50'})
	    rowText = rowText..'||'..Icons.Icon({item.name, type='item', noicon=true})
	    rowText = rowText..'||style="text-align:right"|'..Fam.level
	    rowText = rowText..'||style="text-align:right"|'..Fam.tier
	    rowText = rowText..'||'..item.description..'||'..maxHitText..'||'..Fam.description

		-- Create item requirements text
		local ShardCostArray, OtherCostArray = {}, {}
		-- Shards
		for j, cost in ipairs(Fam.itemCosts) do
			local shard = Items.getItemByID(cost.id)
			if shard ~= nil then
				table.insert(ShardCostArray, Icons.Icon({shard.name, type='item', notext=true, qty=cost.qty}))
			end
		end
		rowText = rowText..'||style="text-align:right"|'..table.concat(ShardCostArray, ', ')..'&nbsp;'

		-- Other costs
		local recipeGPCost = SkillData.Summoning.RecipeGPCost
		if Fam.gpCost > 0 then
			table.insert(OtherCostArray, Icons.GP(Fam.gpCost))
		end
		if Fam.scCost > 0 then
			table.insert(OtherCostArray, Icons.SC(Fam.scCost))
		end
		for j, nonShardID in ipairs(Fam.nonShardItemCosts) do
			local nonShard = Items.getItemByID(nonShardID)
			if nonShard ~= nil then
				local itemValue = math.max(item.sellsFor, 20)
				local nonShardQty = math.max(1, math.floor(recipeGPCost / itemValue))
				table.insert(OtherCostArray, Icons.Icon({nonShard.name, type='item', notext=true, qty=nonShardQty}))
			end
		end
		rowText = rowText..'||style="text-align:right"|'..table.concat(OtherCostArray, "<br/>'''OR''' ")

		rowText = rowText..'||style="text-align:right"|'..Fam.baseXP

	    table.insert(rowArray, rowText)
	end
  end

  result = result..'\r\n'..table.concat(rowArray, '\r\n')

  result = result..'\r\n|}'
  return result
end

function p.getSynergyTable(frame)
	return ''
end

function p.getFamiliarSynergyTable(frame)
	return ''
end

function p.getSkillSummoningBonusTable(frame)
	return ''
end

--[==[
function p.getSynergyTable(frame)
  local result = ''
  result = result..'{| class="wikitable sortable stickyHeader"'
  result = result..'\r\n|- class="headerRow-0"'
  result = result..'\r\n!colspan="2"|Familiar 1!!colspan="2"|Familiar 2!!Effect!!Requirements'

  local Familiars = p.getFamiliars()
  local FamArrayByID = {}
  for i, Fam in Shared.skpairs(Familiars) do
    FamArrayByID[Fam.summoningID + 1] = Fam
  end

  local rowArray = {}

  for i, SynCat in Shared.skpairs(SkillData.Summoning.Synergies) do
    local Fam1 = FamArrayByID[i]
    for j, Syn in Shared.skpairs(SynCat) do
      local Fam2 = FamArrayByID[j]
      local rowText = '|-'
      rowText = rowText..'\r\n|data-sort-value="'..Fam1.name..'"|'..Icons.Icon({Fam1.name, type='item', notext=true, size='30'})
      rowText = rowText..'||'..Icons.Icon({Fam1.name, type='item', noicon=true})
      rowText = rowText..'||data-sort-value="'..Fam2.name..'"|'..Icons.Icon({Fam2.name, type='item', notext=true, size='30'})
      rowText = rowText..'||'..Icons.Icon({Fam2.name, type='item', noicon=true})
      rowText = rowText..'||'..Syn.description

      local reqArray = {}
      local reqLvl = math.max(Fam1.summoningLevel, Fam2.summoningLevel)
      table.insert(reqArray, Icons._SkillReq('Summoning', reqLvl))
      table.insert(reqArray, Fam1.name..' Mark Level '..(Fam2.summoningTier + 1))
      table.insert(reqArray, Fam2.name..' Mark Level '..(Fam1.summoningTier + 1))

      rowText = rowText..'||data-sort-value="'..reqLvl..'"|'..table.concat(reqArray, '<br/>')

      table.insert(rowArray, rowText)
    end
  end

  result = result..'\r\n'..table.concat(rowArray, '\r\n')

  result = result..'\r\n|}'
  return result
end

function p._getFamiliarSynergyTable(familiar)
  local result = ''
  result = result..'{| class="wikitable sortable stickyHeader"'
  result = result..'\r\n|- class="headerRow-0"'
  result = result..'\r\n!colspan="2"|Familiar 1!!colspan="2"|Familiar 2!!Effect!!Requirements'

  local Familiars = p.getFamiliars()
  local FamArrayByID = {}
  for i, Fam in Shared.skpairs(Familiars) do
    FamArrayByID[Fam.summoningID + 1] = Fam
  end

  local rowArray = {}

  for i, SynCat in Shared.skpairs(SkillData.Summoning.Synergies) do
    local Fam1 = FamArrayByID[i]
    for j, Syn in Shared.skpairs(SynCat) do
      local Fam2 = FamArrayByID[j]
      if i - 1 == familiar.summoningID or j - 1 == familiar.summoningID then
        local rowText = '|-'
        rowText = rowText..'\r\n|data-sort-value="'..Fam1.name..'"|'..Icons.Icon({Fam1.name, type='item', notext=true, size='30'})
        rowText = rowText..'||'..Icons.Icon({Fam1.name, type='item', noicon=true})
        rowText = rowText..'||data-sort-value="'..Fam2.name..'"|'..Icons.Icon({Fam2.name, type='item', notext=true, size='30'})
        rowText = rowText..'||'..Icons.Icon({Fam2.name, type='item', noicon=true})
        rowText = rowText..'||'..Syn.description

        local reqArray = {}
        local reqLvl = math.max(Fam1.summoningLevel, Fam2.summoningLevel)
        table.insert(reqArray, Icons._SkillReq('Summoning', reqLvl))
        table.insert(reqArray, Fam1.name..' Mark Level '..(Fam2.summoningTier + 1))
        table.insert(reqArray, Fam2.name..' Mark Level '..(Fam1.summoningTier + 1))

        rowText = rowText..'||data-sort-value="'..reqLvl..'"|'..table.concat(reqArray, '<br/>')

        table.insert(rowArray, rowText)
      end
    end
  end

  result = result..'\r\n'..table.concat(rowArray, '\r\n')

  result = result..'\r\n|}'
  return result
end

function p.getFamiliarSynergyTable(frame)
  local famName = frame.args ~= nil and frame.args[1] or frame
  local familiar = Items.getItem(famName)
  if familiar == nil or familiar.type ~= 'Familiar' then
    return 'ERROR: Not a valid familiar[[Category:Pages with script errors]]'
  end
  return p._getFamiliarSynergyTable(familiar)
end

function p._getSkillSummoningBonusTable(skill)
  local rowArray = {}

  local Familiars = p.getFamiliars()
  local FamArrayByID = {}
  for i, Fam in Shared.skpairs(Familiars) do
    FamArrayByID[Fam.summoningID + 1] = Fam
    local famSkills = Constants.getModifierSkills(Fam.modifiers)
    for k, skillName in Shared.skpairs(famSkills) do
      if skillName == skill then
        table.insert(rowArray, {Fam1 = Fam.name, Fam2 = nil, Descrip = Constants.getModifiersText(Fam.modifiers, false)})
      end
    end
  end

  for i, SynCat in Shared.skpairs(SkillData.Summoning.Synergies) do
    local Fam1 = FamArrayByID[i]

    for j, Syn in Shared.skpairs(SynCat) do
      local Fam2 = FamArrayByID[j]
      local skills = Constants.getModifierSkills(Syn.modifiers)
      for k, skillName in Shared.skpairs(skills) do
        if skillName == skill then
          table.insert(rowArray, {Fam1 = Fam1.name, Fam2 = Fam2.name, Descrip = Syn.description})
        end
      end
    end
  end


  local result = ''
  result = result..'{| class="wikitable sortable stickyHeader"'
  result = result..'\r\n|- class="headerRow-0"'
  result = result..'\r\n!colspan="2"|Familiar 1!!colspan="2"|Familiar 2!!Effect'

  for i, rowItem in Shared.skpairs(rowArray) do
    result = result..'\r\n|-'
    result = result..'\r\n|data-sort-value="'..rowItem.Fam1..'"|'..Icons.Icon({rowItem.Fam1, type='item', notext=true, size='30'})
    result = result..'||'..Icons.Icon({rowItem.Fam1, type='item', noicon=true})
    if rowItem.Fam2 ~= nil then
      result = result..'||data-sort-value="'..rowItem.Fam2..'"|'..Icons.Icon({rowItem.Fam2, type='item', notext=true, size='30'})
      result = result..'||'..Icons.Icon({rowItem.Fam2, type='item', noicon=true})
    else
      result = result..'|| || '
    end
    if rowItem.Descrip == nil then
      if rowItem.Fam2 == nil then
        mw.log(rowItem.Fam1)
      else
        mw.log(rowItem.Fam1..' + '..rowItem.Fam2)
      end
    else
      result = result..'||'..rowItem.Descrip
    end
  end

  result = result..'\r\n|}'
  return result
end

function p.getSkillSummoningBonusTable(frame)
  local skillName = frame.args ~= nil and frame.args[1] or frame

  return p._getSkillSummoningBonusTable(skillName)
end
--]==]

return p