Module:Skills/Cartography: Difference between revisions

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(getHexMasteryBonusTable: Added to generate table of hex mastery bonuses)
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Line 12: Line 12:
for i, POI in pairs(SkillData.Cartography.worldMaps[1].pointsOfInterest) do
for i, POI in pairs(SkillData.Cartography.worldMaps[1].pointsOfInterest) do
if POI.id == id then
if POI.id == id then
return POI
end
end
return nil
end
function p.getPointOfInterestByXY(X, Y)
local hex = p.getHexByXY(X, Y)
if hex == nil then
return nil
end
for i, POI in pairs(SkillData.Cartography.worldMaps[1].pointsOfInterest) do
if (POI.coords.q == hex.coordinates.q and
    POI.coords.r == hex.coordinates.r) then
return POI
return POI
end
end
Line 263: Line 277:
end
end


function p._getDiscoveryRewardsTable(item)
function p._getDiscoveryRewardsTable(items)
local POIs = {}
local POIs = {}
for i, POI in ipairs(SkillData.Cartography.worldMaps[1].pointsOfInterest) do
for i, POI in ipairs(SkillData.Cartography.worldMaps[1].pointsOfInterest) do
if POI.discoveryRewards ~= nil and POI.discoveryRewards.items ~= nil then
if POI.discoveryRewards ~= nil and POI.discoveryRewards.items ~= nil then
for i, reward in ipairs(POI.discoveryRewards.items) do
for i, reward in ipairs(POI.discoveryRewards.items) do
if reward.id == item.id then
for j, item in ipairs(items) do
table.insert(POIs, POI)
if reward.id == item.id then
table.insert(POIs, POI)
break
end
end
end
end
end
Line 304: Line 321:


function p.getDiscoveryRewardsTable(frame)
function p.getDiscoveryRewardsTable(frame)
local itemName = frame.args ~= nil and frame.args[1] or frame
local itemNames = frame.args ~= nil and frame.args[1] or frame
local item = Items.getItem(itemName)
local items = {}
if item == nil then
for itemName in string.gmatch(itemNames, "[^,]*") do
return Shared.printError('No item named "' .. itemName .. '" exists in the data module')
item = Items.getItem(itemName)
if item ~= nil then
table.insert(items, item)
end
end
if #items == nil then
return Shared.printError('No items found in game data for: "' .. itemNames .. '"')
end
end
local resultTable = p._getDiscoveryRewardsTable(item)
local resultTable = p._getDiscoveryRewardsTable(items)
if resultTable == '' then
if resultTable == '' then
return ''
return ''
Line 315: Line 338:
return '==POI Discovery Rewards==\n' .. resultTable
return '==POI Discovery Rewards==\n' .. resultTable
end
end
end
function p.hex(frame)
-- Default behavior, when no coords supplied
if (frame == nil or frame.args['x'] == nil or frame.args['y'] == nil) then
return 'Hex'
end
local X = tonumber(frame.args['x'])
local Y = tonumber(frame.args['y'])
if X == nil or Y == nil then
return '<invalid XY format>'
elseif X < 0 or Y < 0 or X > 31 or Y > 29 or (Y == 29 and X % 2 == 0) then
return '<out of range (' .. X .. ',' .. Y .. ')>'
end
--
local noicon = frame.args['noicon'] or false
local coords = '<span>(' .. X .. ',' .. Y .. ')</span>'
local hex = p.getPointOfInterestByXY(X, Y)
-- nil means just a normal hex
if hex == nil or hex['id'] == nil or noicon then
return coords
end
-- Valid POI so consider decorations
local notext = frame.args['notext'] or false
local nolink = frame.args['nolink'] or false
local poi_icon = Icons.Icon({hex['name'], type='poi', notext=notext or nil, nolink=nolink or nil, size='25'})
return '<span>' .. poi_icon .. ' ' .. coords .. '</span>'
end
end


Line 322: Line 372:
if POI.discoveryRewards ~= nil and POI.discoveryRewards.items ~= nil then
if POI.discoveryRewards ~= nil and POI.discoveryRewards.items ~= nil then
local item = Items.getItemByID(POI.discoveryRewards.items[1].id)
local item = Items.getItemByID(POI.discoveryRewards.items[1].id)
table.insert(testTable, p._getDiscoveryRewardsTable(item))
table.insert(testTable, p._getDiscoveryRewardsTable({item}))
end
end
return table.concat(testTable)
end
 
function p.testHex()
local testTable = {}
for x = 0, 31 do
for y = 0, 29 do
    if y == 29 and x % 2 == 1 then
    -- no tile here
    else
item = p.hex({args={x=x, y=y}})
table.insert(testTable, item)
    end
end
end
end
end
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