12,714
edits
Falterfire (talk | contribs) (Added ability to hide deungeons in list of monster areas and applied that to the Slayer table) |
m (getChestDrops: Added punctuation) |
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(13 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
local p = {} | local p = {} | ||
local MonsterData = mw.loadData('Module:Monsters/data') | local MonsterData = mw.loadData('Module:Monsters/data') | ||
local Constants = require('Module:Constants') | |||
local Areas = require('Module:CombatAreas') | local Areas = require('Module:CombatAreas') | ||
local Magic = require('Module:Magic') | local Magic = require('Module:Magic') | ||
Line 76: | Line 76: | ||
local monster = p.getMonster(MonsterName) | local monster = p.getMonster(MonsterName) | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 103: | Line 103: | ||
local iconText = '' | local iconText = '' | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
iconText = Icons.Icon({'Melee', notext=notext, nolink=nolink}) | iconText = Icons.Icon({'Melee', notext=notext, nolink=nolink}) | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
iconText = Icons.Icon({'Ranged', type='skill', notext=notext, nolink=nolink}) | iconText = Icons.Icon({'Ranged', type='skill', notext=notext, nolink=nolink}) | ||
elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | |||
iconText = Icons.Icon({'Magic', type='skill', notext=notext, nolink=nolink}) | iconText = Icons.Icon({'Magic', type='skill', notext=notext, nolink=nolink}) | ||
end | end | ||
Line 120: | Line 120: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 137: | Line 137: | ||
return p._getMonsterHP(monster) | return p._getMonsterHP(monster) | ||
else | else | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
end | end | ||
Line 151: | Line 151: | ||
return p._getMonsterAttackSpeed(monster) | return p._getMonsterAttackSpeed(monster) | ||
else | else | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
end | end | ||
Line 174: | Line 174: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 183: | Line 183: | ||
local effAttLvl = 0 | local effAttLvl = 0 | ||
local attBonus = 0 | local attBonus = 0 | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
effAttLvl = monster.attackLevel + 9 | effAttLvl = monster.attackLevel + 9 | ||
attBonus = monster.attackBonus + 64 | attBonus = monster.attackBonus + 64 | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
effAttLvl = monster.rangedLevel + 9 | effAttLvl = monster.rangedLevel + 9 | ||
attBonus = monster.attackBonusRanged + 64 | attBonus = monster.attackBonusRanged + 64 | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | ||
effAttLvl = monster.magicLevel + 9 | effAttLvl = monster.magicLevel + 9 | ||
attBonus = monster.attackBonusMagic + 64 | attBonus = monster.attackBonusMagic + 64 | ||
else | else | ||
return "ERROR: This monster has an invalid attack type somehow" | return "ERROR: This monster has an invalid attack type somehow[[Category:Pages with script errors]]" | ||
end | end | ||
Line 204: | Line 204: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 227: | Line 227: | ||
defBonus = monster.defenceBonusMagic + 64 | defBonus = monster.defenceBonusMagic + 64 | ||
else | else | ||
return "ERROR: Must choose Melee, Ranged, or Magic" | return "ERROR: Must choose Melee, Ranged, or Magic[[Category:Pages with script errors]]" | ||
end | end | ||
return effDefLvl * defBonus | return effDefLvl * defBonus | ||
Line 239: | Line 239: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 265: | Line 265: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with name "..monsterName.." found" | return "ERROR: No monster with name "..monsterName.." found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 290: | Line 290: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with name "..monsterName.." found" | return "ERROR: No monster with name "..monsterName.." found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 300: | Line 300: | ||
local specialMaxHit = 0 | local specialMaxHit = 0 | ||
local normalMaxHit = p._getMonsterBaseMaxHit(monster) | local normalMaxHit = p._getMonsterBaseMaxHit(monster) | ||
local hasActiveBuffSpec = false | |||
if monster.hasSpecialAttack then | if monster.hasSpecialAttack then | ||
for i, specID in pairs(monster.specialAttackID) do | for i, specID in pairs(monster.specialAttackID) do | ||
Line 321: | Line 322: | ||
end | end | ||
if thisMax > specialMaxHit then specialMaxHit = thisMax end | if thisMax > specialMaxHit then specialMaxHit = thisMax end | ||
if specAttack.activeBuffs then hasActiveBuffSpec = true end | |||
end | end | ||
end | end | ||
--Ensure that if the monster never does a normal attack, the normal max hit is irrelevant | --Ensure that if the monster never does a normal attack, the normal max hit is irrelevant | ||
if normalChance == 0 then normalMaxHit = 0 end | if normalChance == 0 and not hasActiveBuffSpec then normalMaxHit = 0 end | ||
return math.max(specialMaxHit, normalMaxHit) | return math.max(specialMaxHit, normalMaxHit) | ||
end | end | ||
Line 333: | Line 335: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 342: | Line 344: | ||
local effStrLvl = 0 | local effStrLvl = 0 | ||
local strBonus = 0 | local strBonus = 0 | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
effStrLvl = monster.strengthLevel + 9 | effStrLvl = monster.strengthLevel + 9 | ||
strBonus = monster.strengthBonus | strBonus = monster.strengthBonus | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
effStrLvl = monster.rangedLevel + 9 | effStrLvl = monster.rangedLevel + 9 | ||
strBonus = monster.strengthBonusRanged | strBonus = monster.strengthBonusRanged | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | ||
local mSpell = nil | local mSpell = nil | ||
if monster.selectedSpell ~= nil then mSpell = Magic.getSpellByID('Spells', monster.selectedSpell) end | if monster.selectedSpell ~= nil then mSpell = Magic.getSpellByID('Spells', monster.selectedSpell) end | ||
Line 357: | Line 359: | ||
end | end | ||
else | else | ||
return "ERROR: This monster has an invalid attack type somehow" | error('blah') | ||
return "ERROR: This monster has an invalid attack type somehow[[Category:Pages with script errors]]" | |||
end | end | ||
Line 369: | Line 372: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 380: | Line 383: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 387: | Line 390: | ||
local iconText = '' | local iconText = '' | ||
local typeText = '' | local typeText = '' | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
iconText = Icons.Icon({'Melee', notext=true}) | iconText = Icons.Icon({'Melee', notext=true}) | ||
typeText = 'Melee' | typeText = 'Melee' | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
iconText = Icons.Icon({'Ranged', type='skill', notext=true}) | iconText = Icons.Icon({'Ranged', type='skill', notext=true}) | ||
typeText = 'Ranged' | typeText = 'Ranged' | ||
elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | |||
iconText = Icons.Icon({'Magic', type='skill', notext=true}) | iconText = Icons.Icon({'Magic', type='skill', notext=true}) | ||
typeText = 'Magic' | typeText = 'Magic' | ||
Line 426: | Line 429: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 451: | Line 454: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
local result = '[[Category:Monsters]]' | local result = '[[Category:Monsters]]' | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
result = result..'[[Category:Melee Monsters]]' | result = result..'[[Category:Melee Monsters]]' | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
result = result..'[[Category:Ranged Monsters]]' | result = result..'[[Category:Ranged Monsters]]' | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | ||
result = result..'[[Category:Magic Monsters]]' | result = result..'[[Category:Magic Monsters]]' | ||
end | end | ||
Line 471: | Line 474: | ||
result = result..'[[Category:Bosses]]' | result = result..'[[Category:Bosses]]' | ||
end | end | ||
return result | |||
end | |||
function p.getOtherMonsterBoxText(frame) | |||
local MonsterName = frame.args ~= nil and frame.args[1] or frame | |||
local monster = p.getMonster(MonsterName) | |||
if monster == nil then | |||
return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | |||
end | |||
local result = '' | |||
--Going through and finding out which damage bonuses will apply to this monster | |||
local monsterTypes = {} | |||
if monster.isBoss then table.insert(monsterTypes, 'Boss') end | |||
local areaList = Areas.getMonsterAreas(monster.id) | |||
local counts = {combat = 0, slayer = 0, dungeon = 0} | |||
for i, area in Shared.skpairs(areaList) do | |||
counts[area.type] = counts[area.type] + 1 | |||
end | |||
if counts.combat > 0 then table.insert(monsterTypes, 'Combat Area') end | |||
if counts.slayer > 0 then table.insert(monsterTypes, 'Slayer Area') end | |||
if counts.dungeon > 0 then table.insert(monsterTypes, 'Dungeon') end | |||
result = result.."\r\n|-\r\n|'''Monster Types:''' "..table.concat(monsterTypes, ", ") | |||
local SlayerTier = 'N/A' | |||
if not p._isDungeonOnlyMonster(monster) then | |||
SlayerTier = Constants.getSlayerTierNameByLevel(p._getMonsterCombatLevel(monster)) | |||
end | |||
result = result.."\r\n|-\r\n|'''"..Icons.Icon({'Slayer', type='skill'}).." [[Slayer#Slayer Tier Monsters|Tier]]:''' "..SlayerTier | |||
return result | return result | ||
Line 480: | Line 519: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 508: | Line 547: | ||
avgGp = (monster.dropCoins[1] + monster.dropCoins[2] - 1) / 2 | avgGp = (monster.dropCoins[1] + monster.dropCoins[2] - 1) / 2 | ||
local gpTxt = Icons.GP(monster.dropCoins[1], monster.dropCoins[2] - 1) | local gpTxt = Icons.GP(monster.dropCoins[1], monster.dropCoins[2] - 1) | ||
result = result.."\r\nIn addition to loot, the monster will also drop "..gpTxt | result = result.."\r\nIn addition to loot, the monster will also drop "..gpTxt..'.' | ||
end | end | ||
Line 566: | Line 605: | ||
end | end | ||
result = result..'\r\n|}' | result = result..'\r\n|}' | ||
result = result..'\r\nThe loot dropped by the average kill is worth '..Icons.GP(Shared.round(lootValue, 2, 0)).." if sold" | result = result..'\r\nThe loot dropped by the average kill is worth '..Icons.GP(Shared.round(lootValue, 2, 0)).." if sold." | ||
result = result..'<br/>Including GP, the average kill is worth '..Icons.GP(Shared.round(avgGp + lootValue, 2, 0)) | if avgGp > 0 then | ||
result = result..'<br/>Including GP, the average kill is worth '..Icons.GP(Shared.round(avgGp + lootValue, 2, 0))..'.' | |||
end | |||
end | end | ||
Line 580: | Line 621: | ||
if chest == nil then | if chest == nil then | ||
return "ERROR: No item named "..ChestName..' found' | return "ERROR: No item named "..ChestName..' found[[Category:Pages with script errors]]' | ||
end | end | ||
Line 586: | Line 627: | ||
if chest.dropTable == nil then | if chest.dropTable == nil then | ||
return "ERROR: "..ChestName.." does not have a drop table" | return "ERROR: "..ChestName.." does not have a drop table[[Category:Pages with script errors]]" | ||
else | else | ||
local lootChance = 100 | local lootChance = 100 | ||
Line 635: | Line 676: | ||
end | end | ||
result = result..'\r\n|}' | result = result..'\r\n|}' | ||
result = result..'\r\nThe average value of the contents of one chest is '..Icons.GP(Shared.round(lootValue, 2, 0)) | result = result..'\r\nThe average value of the contents of one chest is '..Icons.GP(Shared.round(lootValue, 2, 0))..'.' | ||
end | end | ||
Line 645: | Line 686: | ||
local area = Areas.getArea(areaName) | local area = Areas.getArea(areaName) | ||
if area == nil then | if area == nil then | ||
return "ERROR: Could not find an area named "..areaName | return "ERROR: Could not find an area named "..areaName..'[[Category:Pages with script errors]]' | ||
end | end | ||
Line 657: | Line 698: | ||
local monster = p.getMonsterByID(monsterID) | local monster = p.getMonsterByID(monsterID) | ||
tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({monster.name, type='monster'}) | tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({monster.name, type='monster'}) | ||
tableTxt = tableTxt..'||'..p. | tableTxt = tableTxt..'||'..p._getMonsterCombatLevel(monster) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(monster.name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(monster.name)) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(monster.name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(monster.name)) | ||
Line 670: | Line 711: | ||
local area = Areas.getArea(areaName) | local area = Areas.getArea(areaName) | ||
if area == nil then | if area == nil then | ||
return "ERROR: Could not find a dungeon named "..areaName | return "ERROR: Could not find a dungeon named "..areaName..'[[Category:Pages with script errors]]' | ||
end | end | ||
Line 694: | Line 735: | ||
if monsterID ~= 1 then | if monsterID ~= 1 then | ||
tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({name, type='monster'}) | tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({name, type='monster'}) | ||
tableTxt = tableTxt..'||'..p. | tableTxt = tableTxt..'||'..p._getMonsterCombatLevel(monster) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(name)) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(name)) | ||
Line 761: | Line 802: | ||
local area = Areas.getArea(areaName) | local area = Areas.getArea(areaName) | ||
if area == nil then | if area == nil then | ||
return "ERROR: Could not find an area named "..areaName | return "ERROR: Could not find an area named "..areaName..'[[Category:Pages with script errors]]' | ||
end | end | ||
Line 774: | Line 815: | ||
local bossMonster = p.getMonsterByID(area.monsters[Shared.tableCount(area.monsters)]) | local bossMonster = p.getMonsterByID(area.monsters[Shared.tableCount(area.monsters)]) | ||
local gpMin = bossMonster.dropCoins[1] | local gpMin = bossMonster.dropCoins[1] | ||
local gpMax = bossMonster.dropCoins[2] | local gpMax = bossMonster.dropCoins[2] - 1 | ||
local chestID = bossMonster.lootTable[1][1] | local chestID = bossMonster.lootTable[1][1] | ||
local chestQty = bossMonster.lootTable[1][3] | local chestQty = bossMonster.lootTable[1][3] | ||
local theChest = Items.getItemByID(chestID) | local theChest = Items.getItemByID(chestID) | ||
local result = '* '..Icons.GP(gpMin, gpMax) | local result = '' | ||
result = result..' | if gpMin > 0 and gpMax > 0 then | ||
result = result..'* '..Icons.GP(gpMin, gpMax)..'\r\n' | |||
end | |||
result = result..'* '..Icons.Icon({theChest.name, type='item', qty=chestQty}) | |||
if area.name == 'Volcanic Cave' then | if area.name == 'Volcanic Cave' then | ||
result = result..'\r\n* '..Icons.Icon({'Fire Cape', type='item', qty=1}) | result = result..'\r\n* '..Icons.Icon({'Fire Cape', type='item', qty=1}) | ||
Line 792: | Line 836: | ||
local area = Areas.getArea(areaName) | local area = Areas.getArea(areaName) | ||
if area == nil then | if area == nil then | ||
return "ERROR: Could not find an area named "..areaName | return "ERROR: Could not find an area named "..areaName..'[[Category:Pages with script errors]]' | ||
end | end | ||
Line 798: | Line 842: | ||
return p._getDungeonRewards(area) | return p._getDungeonRewards(area) | ||
else | else | ||
return "ERROR: "..areaName.." is not a dungeon" | return "ERROR: "..areaName.." is not a dungeon[[Category:Pages with script errors]]" | ||
end | end | ||
end | end | ||
Line 870: | Line 914: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 895: | Line 939: | ||
-- Input validation | -- Input validation | ||
local tier = frame.args ~= nil and frame.args[1] or frame | local tier = frame.args ~= nil and frame.args[1] or frame | ||
local | local slayerTier = nil | ||
if tier == nil then | if tier == nil then | ||
return "ERROR: No tier specified" | return "ERROR: No tier specified[[Category:Pages with script errors]]" | ||
end | |||
if tonumber(tier) ~= nil then | |||
slayerTier = Constants.getSlayerTierByID(tonumber(tier)) | |||
else | else | ||
slayerTier = Constants.getSlayerTier(tier) | |||
end | |||
if slayerTier == nil then | |||
return "ERROR: Invalid slayer tier[[Category:Pages with script errors]]" | |||
end | end | ||
-- Obtain required tier details | -- Obtain required tier details | ||
local minLevel, maxLevel = | local minLevel, maxLevel = slayerTier.minLevel, slayerTier.maxLevel | ||
if maxLevel < 0 then | if maxLevel < 0 then | ||
maxLevel = nil | maxLevel = nil | ||
Line 916: | Line 962: | ||
-- Build list of monster IDs | -- Build list of monster IDs | ||
-- hiddenMonsterIDs | -- Right now hiddenMonsterIDs is empty | ||
local hiddenMonsterIDs = { | local hiddenMonsterIDs = {} | ||
local monsterIDs = {} | local monsterIDs = {} | ||
for i, monster in Shared.skpairs(MonsterData.Monsters) do | for i, monster in Shared.skpairs(MonsterData.Monsters) do | ||
Line 932: | Line 978: | ||
return '' | return '' | ||
else | else | ||
return p._getMonsterTable(monsterIDs, true) | |||
end | |||
end | |||
function p.getFullMonsterTable(frame) | |||
local monsterIDs = {} | |||
for i = 0, Shared.tableCount(MonsterData.Monsters) - 1, 1 do | |||
table.insert(monsterIDs, i) | |||
end | |||
return p._getMonsterTable(monsterIDs, false) | |||
end | |||
function p._getMonsterTable(monsterIDs, excludeDungeons) | |||
--Making a single function for getting a table of monsters given a list of IDs. | |||
local hideDungeons = excludeDungeons ~= nil and excludeDungeons or false | |||
local tableParts = {} | |||
table.insert(tableParts, '{| class="wikitable sortable stickyHeader"') | |||
-- First header row | |||
table.insert(tableParts, '\r\n|- class="headerRow-0"\r\n! colspan="5" | !! colspan="4" |Offensive Stats !! colspan="3" |Evasion Rating !! colspan="4" |') | |||
-- Second header row | |||
table.insert(tableParts, '\r\n|- class="headerRow-1"\r\n!Monster !!Name !!ID !!Combat Level ') | |||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Hitpoints', type='skill'})) | |||
table.insert(tableParts, '!!Attack Type !!Attack Speed (s) !!Max Hit !!Accuracy ') | |||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Defence', type='skill', notext=true})) | |||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Ranged', type='skill', notext=true})) | |||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Magic', type='skill', notext=true})) | |||
table.insert(tableParts, '!!Drop Chance !!Coins !!Bones !!Locations') | |||
-- Generate row per monster | |||
for i, monsterID in Shared.skpairs(monsterIDs) do | |||
local monster = p.getMonsterByID(monsterID) | |||
local cmbLevel = p._getMonsterCombatLevel(monster) | |||
local atkSpeed = p._getMonsterAttackSpeed(monster) | |||
local maxHit = p._getMonsterMaxHit(monster) | |||
local accR = p._getMonsterAR(monster) | |||
local evaR = {p._getMonsterER({monster, "Melee"}), p._getMonsterER({monster, "Ranged"}), p._getMonsterER({monster, "Magic"})} | |||
local lootChance = monster.lootChance ~= nil and monster.lootChance or 100 | |||
local gpRange = {0, 0} | |||
if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then | |||
gpRange = {monster.dropCoins[1], monster.dropCoins[2] - 1} | |||
end | |||
local gpTxt = nil | |||
if gpRange[1] >= gpRange[2] then | |||
gpTxt = Icons.GP(gpRange[1]) | |||
else | |||
gpTxt = Icons.GP(gpRange[1], gpRange[2]) | |||
end | |||
local boneTxt = 'None' | |||
if monster.bones ~= nil then | |||
local bones = Items.getItemByID(monster.bones) | |||
boneTxt = Icons.Icon({bones.name, type='item', notext=true}) | |||
end | end | ||
table.insert(tableParts, '\r\n|-\r\n|style="text-align: left;" |' .. Icons.Icon({monster.name, type='monster', size=50, notext=true})) | |||
table.insert(tableParts, '\r\n|style="text-align:left" |[[' .. monster.name .. ']]') | |||
table.insert(tableParts, '\r\n|style="text-align:right" |' .. monsterID) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. cmbLevel .. '" |' .. Shared.formatnum(cmbLevel)) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. monster.hitpoints .. '" |' .. Shared.formatnum(p._getMonsterHP(monster))) | |||
table.insert(tableParts, '\r\n|style="text-align:right;white-space:nowrap" |' .. p._getMonsterStyleIcon({monster, nolink='true'})) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. atkSpeed .. '" |' .. Shared.round(atkSpeed, 1, 1)) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. maxHit .. '" |' .. Shared.formatnum(maxHit)) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. accR .. '" |' .. Shared.formatnum(accR)) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. evaR[1] .. '" |' .. Shared.formatnum(evaR[1])) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. evaR[2] .. '" |' .. Shared.formatnum(evaR[2])) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. evaR[3] .. '" |' .. Shared.formatnum(evaR[3])) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. lootChance .. '" |' .. lootChance .. '%') | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. (gpRange[1] + gpRange[2]) / 2 .. '" |' .. gpTxt) | |||
table.insert(tableParts, '\r\n|style="text-align:center" |' .. boneTxt) | |||
table.insert(tableParts, '\r\n|style="text-align:right;white-space:nowrap" |' .. p._getMonsterAreas(monster, hideDungeons)) | |||
end | end | ||
table.insert(tableParts, '\r\n|}') | |||
return table.concat(tableParts) | |||
end | end | ||
return p | return p |