Module:Monsters: Revision history

From Melvor Idle

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2 August 2021

10 July 2021

3 July 2021

  • curprev 22:4022:40, 3 July 2021Falterfire talk contribs 37,810 bytes +241 Tweaked getMonsterMaxHit to allow for the option of ignoring stuns (will be used when making the DungeonDRTable, but by defualt behavior should be unchanged)

26 June 2021

17 June 2021

11 June 2021

17 April 2021

14 April 2021

8 April 2021

  • curprev 19:2319:23, 8 April 2021Falterfire talk contribs 38,533 bytes +126 Added logic to make sure if monsters can do a normal attack due to a special not being repeatable in close succession, the max hit is appropriate updated

7 April 2021

27 March 2021

15 March 2021

11 March 2021

10 March 2021

3 March 2021

1 March 2021

26 February 2021

18 February 2021

6 February 2021

30 January 2021

31 December 2020

18 December 2020

16 December 2020

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